Universal Marionette: Difference between revisions
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'''Universal Marionette''' is a [[microgame]] in ''[[WarioWare: Smooth Moves]]''. It is in [[Mona]]'s stage. The design is a reference to [[wikipedia:Leonardo da Vinci|Leonardo da Vinci]]'s drawing " | '''Universal Marionette''' is a [[microgame]] in ''[[WarioWare: Smooth Moves]]''. It is in [[Mona]]'s stage. The design is a reference to [[wikipedia:Leonardo da Vinci|Leonardo da Vinci]]'s drawing "{{wp|Vitruvian Man}}". The microgame returns in ''[[WarioWare Gold]]'' as part of the Twist League. | ||
==Gameplay== | ==Gameplay== | ||
The player must deflect the [[ | The player must deflect the [[watermelon]]s aiming at the marionette's head with the marionette's limbs. In ''WarioWare Gold'', the marionette is designed after Wario. The player loses if a watermelon takes off the marionette's head and replaces it. In ''Gold'', the game is lost when a watermelon makes the marionette spin out. | ||
===''WarioWare: Smooth Moves''=== | ===''WarioWare: Smooth Moves''=== | ||
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*'''3rd level difficulty''': The player must either deflect 4 watermelons, or adjust the marionette to fit in a storage case. | *'''3rd level difficulty''': The player must either deflect 4 watermelons, or adjust the marionette to fit in a storage case. | ||
== Names in other languages == | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Jap=あやつりにんぎょう | |||
|JapR=Ayatsuri Ningyō | |||
|JapM=Marionette | |||
|FreE=Qui tire les ficelles ? | |FreE=Qui tire les ficelles ? | ||
|FreEM=Who's pulling strings? | |FreEM=Who's pulling strings? | ||
}} | }} | ||
{{Mona's Microgames}} | {{Mona's Microgames}} |
Revision as of 04:39, June 15, 2020
Template:Minigame-infobox Universal Marionette is a microgame in WarioWare: Smooth Moves. It is in Mona's stage. The design is a reference to Leonardo da Vinci's drawing "Vitruvian Man". The microgame returns in WarioWare Gold as part of the Twist League.
Gameplay
The player must deflect the watermelons aiming at the marionette's head with the marionette's limbs. In WarioWare Gold, the marionette is designed after Wario. The player loses if a watermelon takes off the marionette's head and replaces it. In Gold, the game is lost when a watermelon makes the marionette spin out.
WarioWare: Smooth Moves
- 1st level difficulty: The player must deflect 2 watermelons.
- 2nd level difficulty: The player must deflect 4 watermelons.
- 3rd level difficulty: The player must deflect 6 watermelons.
WarioWare Gold
- 1st level difficulty: The player must deflect 2 watermelons.
- 2nd level difficulty: The player must deflect 3 watermelons.
- 3rd level difficulty: The player must either deflect 4 watermelons, or adjust the marionette to fit in a storage case.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | あやつりにんぎょう[?] Ayatsuri Ningyō |
Marionette | |
French (NOE) | Qui tire les ficelles ?[?] | Who's pulling strings? |
Template:Mona's Microgames Template:Wario's Microgames Template:WWSM Microgames Template:WWG Microgames