Inn: Difference between revisions

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An '''Inn''' is a place where [[Mario]] and his [[Partner]]s, for a small fee, can go to sleep so they heal their [[HP]], [[FP]], and, in the ''Paper Mario'' series, [[Star Power (Paper Mario) |SP]]. It only appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and in ''[[Paper Mario: The Thousand-Year Door]]'' ''[[Super Paper Mario]]''. In ''[[Paper Mario: The Thousand-Year Door]]'', the player could stay for free, if Mario had a [[Inn Coupon]] in possession.
An '''Inn''' is a place where [[Mario]] and his [[Partner]]s, for a small fee, can go to sleep so they heal their [[HP]], [[FP]], and, in the ''Paper Mario'' series, [[Star Power (Paper Mario) |SP]]. The price varies by location; inns later in the game generally have higher prices. They appear in most of the Mario [[RPG]]s and games with similar elements.
In ''[[Super Paper Mario]]'' there were two types, one where you could stay and recover your [[HP]], the other where you could buy [[Items]], the first being in Flipside, whereas the latter was in Flopside.


In ''[[Paper Mario]]'', they were called [[Toad House]]s, with the main difference being that they were free of charge.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the inns at [[Marrymore]] and [[Nimbus Land]] offered extra services (usually a rare [[item]] or chance of getting one) in exchange for an additional fee.
 
Similarly, ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' feature several inns which throw in an [[item]] as a bonus.
 
''[[Paper Mario]]'''s [[Toad House]]s served the same function, with the main difference being that they were free of charge, and in ''Paper Mario: The Thousand-Year Door'', the player could stay for free if Mario had an [[Inn Coupon]] in his possession.


[[Category: Places]]
[[Category: Places]]
[[Category: Buildings]]
[[Category: Buildings]]
[[Category: Hotels and Inns|*]]
[[Category: Hotels and Inns|*]]

Revision as of 13:24, December 11, 2007

An Inn is a place where Mario and his Partners, for a small fee, can go to sleep so they heal their HP, FP, and, in the Paper Mario series, SP. The price varies by location; inns later in the game generally have higher prices. They appear in most of the Mario RPGs and games with similar elements.

In Super Mario RPG: Legend of the Seven Stars, the inns at Marrymore and Nimbus Land offered extra services (usually a rare item or chance of getting one) in exchange for an additional fee.

Similarly, Paper Mario: The Thousand-Year Door and Super Paper Mario feature several inns which throw in an item as a bonus.

Paper Mario's Toad Houses served the same function, with the main difference being that they were free of charge, and in Paper Mario: The Thousand-Year Door, the player could stay for free if Mario had an Inn Coupon in his possession.