Catch of the Day (WarioWare: Smooth Moves): Difference between revisions
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*'''2nd level difficulty:''' The player has to catch a fish. The fish moves so the player must time it right. | *'''2nd level difficulty:''' The player has to catch a fish. The fish moves so the player must time it right. | ||
*'''3rd level difficulty:''' The player has to catch a living sausage, a living onion and a living potato. The player will have to wait for all of them to be on. | *'''3rd level difficulty:''' The player has to catch a living sausage, a living onion and a living potato. The player will have to wait for all of them to be on. | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=りょうり | |||
|JapM=Cuisine | |||
}} | |||
{{Dribble and Spitz's Microgames}} | {{Dribble and Spitz's Microgames}} | ||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves Microgames]] | [[Category:WarioWare: Smooth Moves Microgames]] |
Revision as of 16:49, May 30, 2020
Template:Minigame-infobox Catch of the Day is one of Dribble and Spitz's Microgames in WarioWare: Smooth Moves.
Gameplay
The objective is to wait for the animal to get onto the plate, and then firmly plant the Wii Remote down to close it.
- 1st level difficulty: The player has to catch a cow.
- 2nd level difficulty: The player has to catch a fish. The fish moves so the player must time it right.
- 3rd level difficulty: The player has to catch a living sausage, a living onion and a living potato. The player will have to wait for all of them to be on.
Names in other languages
Language | Name | Meaning | Notes |
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Template:Dribble and Spitz's Microgames Template:WWSM Microgames