Flashfright: Difference between revisions
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==Introduction== | ==Introduction== | ||
The team reaches the courtyard, being | The team reaches the courtyard, being chased by the solo player as the gate closes. | ||
==Gameplay== | ==Gameplay== | ||
The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. The solo player runs around with a [[flashlight]], trying to catch the | The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. The solo player runs around with a [[flashlight]], trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a [[Fly Guy]] appearing to carry them off. If any of the group players manage to avoid detection for 30 seconds, they win; the single player wins if they manage to catch all of the team's players. | ||
==Ending== | ==Ending== | ||
If the single player wins, they will do their victory animation as the other three are carried away by Fly Guys. If the group players win, the single player looks around and walks out of the courtyard while the group players perform their victory animations behind | If the single player wins, they will do their victory animation as the other three are carried away by Fly Guys. If the group players win, the single player looks around and walks out of the courtyard while the group players perform their victory animations behind them. | ||
==Controls== | ==Controls== |
Revision as of 18:33, April 4, 2020
Template:Minigame-infobox Flashfright is a 1-vs.-3 minigame from Mario Party 7. Its name is a pun on "flashlight."
Introduction
The team reaches the courtyard, being chased by the solo player as the gate closes.
Gameplay
The game takes place at night in a castle courtyard decorated by several Shy Guy statues. The solo player runs around with a flashlight, trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a Fly Guy appearing to carry them off. If any of the group players manage to avoid detection for 30 seconds, they win; the single player wins if they manage to catch all of the team's players.
Ending
If the single player wins, they will do their victory animation as the other three are carried away by Fly Guys. If the group players win, the single player looks around and walks out of the courtyard while the group players perform their victory animations behind them.
Controls
- – Move
In-game text
- Rules – "One player tries to shine a flashlight on the other 3 while they attempt to run and hide."
- Advice – "If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | くらやみおいかけっこ[?] Kurayami oikakekko |
Dark Tag | |
German | Fluchscheinwerfer[?] | Pun on Fluch (curse) and Suchscheinwerfer (searchlight) | |
Italian | Acchiappaflash[?] | Flash Catch | |
Spanish | Escondite[?] | Hide and Seek |