|
|
Line 1: |
Line 1: |
| {{rename|Rope (horizontal)}}
| | #REDIRECT [[Rope]] |
| {{about|the horizontal or diagonal version of a [[rope]]|[[Gymnastics]] [[Event]] in the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|[[Horizontal Bar]]}}
| |
| {{distinguish|spark pylon}}
| |
| {{item-infobox
| |
| |image=[[File:Mario Spin.jpg|100px]]
| |
| |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
| |
| |latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
| |
| }}
| |
| '''Wires'''<ref>''Mario vs. Donkey Kong'' instruction booklet, page 25.</ref>, also known as '''ropes'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 11.</ref> or '''bars'''<ref>''Mario vs. Donkey Kong'' Nintendo 3DS Virtual Console digital instruction manual, page 12.</ref>, are objects in the [[Mario (franchise)|''Mario'' series]] that are used for swinging. Certain wires conduct [[Wire Trap]]s, which can electrocute [[Mario]].
| |
| | |
| ==History==
| |
| {{merge from|Rope#Tightrope|section=yes}}
| |
| ===''Donkey Kong'' (Game Boy)===
| |
| Ropes appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], where they are attached to telephone-like poles. [[Mario]] can grab on and move across ropes and can also do the [[Wire Spin]] to either do a small jump or a large jump to get to areas he could not reach. The ropes face either diagonal or horizontal (also called '''Horizontal Bars'''<ref>"''Swing from the Horizontal Bar, then press Up on the Control Pad and the Jump button.''" - The ''Super Game Boy'' Player's Guide, page 36.</ref>) which can help make him go up higher or go over huge gaps.
| |
| | |
| ===''Super Mario Sunshine''===
| |
| In ''[[Super Mario Sunshine]]'', ropes (also called '''Wire Ropes'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 12.</ref>) appear as somewhat common objects in various locations. As seen previously, wires can be hung off and used to perform a [[Super Whirl Jump]] to reach higher places, or Mario can walk on them as if it were a tightrope. Jumping on top of them for a higher bounce is also possible.
| |
| | |
| ===''Mario vs. Donkey Kong''===
| |
| Wires reappear under their current name in ''[[Mario vs. Donkey Kong]]'', behaving exactly the same as in ''Donkey Kong'' for the Game Boy.
| |
| | |
| ==Names in other languages==
| |
| {{foreign names
| |
| |Jap=ロープ<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 9.</ref><br>''Rōpu''<br>ワイヤー<ref>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Waiyā''
| |
| |JapM=Rope (''Donkey Kong'')<br><br>Wire (''Mario vs. Donkey Kong'')
| |
| |Spa=Cable<ref>[http://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Official ''Mario vs. Donkey Kong'' website (Guías Nintendo)]</ref>
| |
| |SpaM=Wire
| |
| }}
| |
| ==References==
| |
| <references/>
| |
| {{DK}}
| |
| {{Super Mario Sunshine}}
| |
| {{MVDK}}
| |
| [[Category:Donkey Kong (Game Boy)]]
| |
| [[Category:Mario vs. Donkey Kong Objects]]
| |