Geared for Landing: Difference between revisions
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|info=''"Using the gears, turn the handle and open the gate before the airplane gets there! You gotta act fast!" | |info=''"Using the gears, turn the handle and open the gate before the airplane gets there! You gotta act fast!" | ||
|form="The Remote Control" | |form="The Remote Control" | ||
|song=Courage | |||
}} | }} | ||
'''Geared for Landing''' is one of [[Young Cricket and Master Mantis|Young Cricket]]’s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. | '''Geared for Landing''' is one of [[Young Cricket and Master Mantis|Young Cricket]]’s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. |
Revision as of 17:28, February 25, 2020
Template:Minigame-infobox Geared for Landing is one of Young Cricket’s Microgames in WarioWare: Smooth Moves.
Gameplay
The player must open the gates for the plane(s) to get through. To do this, the player should rotate the Wii Remote clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.
- 1st level difficulty: One plane.
- 2nd level difficulty: Chance of a fake plane.
- 3rd level difficulty: Chance of a fake plane and now the player will have to do the opposite.
Template:Young Cricket and Master Mantis's Microgames Template:WWSM Microgames