Metroid Prime 2: Difference between revisions
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|appeared_in=''[[WarioWare: Smooth Moves]] | |appeared_in=''[[WarioWare: Smooth Moves]] | ||
|type=[[9-Volt]] and [[18-Volt]] | |type=[[9-Volt]] and [[18-Volt]] | ||
|intro=''Knock over!'' | |||
|info=''"Roll Samus into the target and knock it down. 2004: Metroid Prime 2: Echoes / Nintendo GameCube" | |info=''"Roll Samus into the target and knock it down. 2004: Metroid Prime 2: Echoes / Nintendo GameCube" | ||
|form="The Waiter" | |form="The Waiter" |
Revision as of 15:21, February 25, 2020
Template:Minigame-infobox Metroid Prime 2 is one of 9-Volt and 18-Volt's Microgames in WarioWare: Smooth Moves. The game is based on Metroid Prime 2: Echoes.
Gameplay
The player controls Samus in her Morph Ball form, and must tilt the Wii Remote to roll into and knock down the barrel. If Samus rolls too far inward, the player can tilt backwards too.
- 1st level difficulty: The barrel is directly in front.
- 2nd level difficulty: The barrel is somewhere in front.
- 3rd level difficulty: The barrel is behind a bumper obstacle.
Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames