Nail Call: Difference between revisions
Line 12: | Line 12: | ||
==Gameplay== | ==Gameplay== | ||
A nail falls into a board and is held down by a man. A [[hammer]] moves back and forth above the nail. The player must press the {{button|gba|A}} button when the hammer is directly over the nail to hammer it down. If the player hits the edge of the nail, the head will bend. If this happens again in the same direction, the game will be lost; however, if it happens on the opposite side, the nail will be fixed. If the {{button|gba|A}} button is pressed when the hammer is too far to the left or right, it will strike the man's hand, hurting him and causing the player to lose. If the player waits too long, the man gets impatient and starts counting down from three. When he reaches zero, the player loses the microgame. | A nail falls into a board and is held down by a man. A [[hammer]] moves back and forth above the nail. The player must press the {{button|gba|A}} button when the hammer is directly over the nail to hammer it down. If the player hits the edge of the nail, the head will bend. If this happens again in the same direction, the game will be lost; however, if it happens on the opposite side, the nail will be fixed. If the {{button|gba|A}} button is pressed when the hammer is too far to the left or right, it will strike the man's hand, hurting him and causing the player to lose. If the player waits too long, the man gets impatient and starts counting down from three. When he reaches zero, the player loses the microgame. | ||
*'''1st level difficulty:''' It requires six hits to hammer the nail down completely. | *'''1st level difficulty:''' It requires six hits to hammer the nail down completely. | ||
*'''2nd level difficulty:''' It requires eight hits to hammer the nail down completely. | *'''2nd level difficulty:''' It requires eight hits to hammer the nail down completely. | ||
*'''3rd level difficulty:''' It requires ten hits to hammer the nail down completely, and the nail head starts out bent. | *'''3rd level difficulty:''' It requires ten hits to hammer the nail down completely, and the nail head starts out bent. | ||
===''WarioWare Gold''=== | ===''WarioWare Gold''=== | ||
Additionally, the hammer is higher for each level of difficulty: | Additionally, the hammer is higher for each level of difficulty: |
Revision as of 19:18, February 4, 2020
Template:Minigame-infobox Nail Call is Mona's boss game in the Strange folder in WarioWare, Inc.: Mega Microgame$!, and later returns as her boss game in WarioWare Gold. The name is a pun on the phrase "Mail call."
Gameplay
A nail falls into a board and is held down by a man. A hammer moves back and forth above the nail. The player must press the button when the hammer is directly over the nail to hammer it down. If the player hits the edge of the nail, the head will bend. If this happens again in the same direction, the game will be lost; however, if it happens on the opposite side, the nail will be fixed. If the button is pressed when the hammer is too far to the left or right, it will strike the man's hand, hurting him and causing the player to lose. If the player waits too long, the man gets impatient and starts counting down from three. When he reaches zero, the player loses the microgame.
- 1st level difficulty: It requires six hits to hammer the nail down completely.
- 2nd level difficulty: It requires eight hits to hammer the nail down completely.
- 3rd level difficulty: It requires ten hits to hammer the nail down completely, and the nail head starts out bent.
WarioWare Gold
Additionally, the hammer is higher for each level of difficulty:
- 1st level difficulty: The hammer is at the middle of the touch screen.
- 2nd level difficulty: The hammer is at the top of the touch screen.
- 3rd level difficulty: The hammer is at the bottom of the upper screen.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クギうち[?] Kugi uchi |
Hammer nail | |
Chinese | 钉钉子[?] Dìng dīngzi |
Nails | |
French | Le coin du bricoleur[?] | Handyman's Corner | |
Italian | Jack chiodo[?] | Jack nail | |
Spanish | Martillazos[?] | Hammer Hits |
Trivia
- In the Japanese version of WarioWare, Inc.: Mega Microgame$!, the microgame has a dark red background, while the international versions use a black one instead. Interestingly, the hand and space underneath the nail are black despite the background being different. In WarioWare Gold, all versions use the black background.
- In WarioWare Gold, the man can be seen in the instructions for the extra game mode Cruise Controls.
Quotes
Starting
- Go!
- Start!
Pounding
- Great!
- Excellent!
- Awesome!
- Yeah!
- Nice!
- Giddy up!
- That's it!
- Sweet!
When nail bends
- Look out!
Fixing the nail
- Nice fix!
One hit left
- Last one!
- One more!
Winning
- All done!
- Oh, yeah!
- Success!
Template:Mona's Microgames Template:WWIMM Microgames Template:WWG Microgames