Shell Shot: Difference between revisions
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[[Image: ShellShot.jpg|thumb|right|Parakarry, preparing to use the '''Shell Shot''' against [[Buzzar]].]] | [[Image: ShellShot.jpg|thumb|right|Parakarry, preparing to use the '''Shell Shot''' against [[Buzzar]].]] | ||
'''Shell Shot''' is one of the moves that [[Parakarry]], from ''[[Paper Mario]]'' can use. | '''Shell Shot''' is one of the moves that [[Parakarry]], from ''[[Paper Mario]]'' can use. It is available as soon as Parakarry joins [[Mario]]. The move consumes 4 [[Flower Points]] every time it is used, and, if successful, will damage one [[enemy]]. Shell Shot can be used against any foe, regardless of location. | ||
The [[Action Command]] for Shell Shot requires the player to tilt the Control Stick to the left, and release it when the targeting cursor is lined up with the enemy, similar to [[Yoshi|Yoshi's]] egg toss in ''[[Super Mario World 2: Yoshi's Island]]''. If the player releases the stick at the wrong time, the attack will miss completely. | |||
{{PM Partner Special Moves}} | |||
{{stub}} | {{stub}} |
Revision as of 21:38, November 21, 2007
Shell Shot is one of the moves that Parakarry, from Paper Mario can use. It is available as soon as Parakarry joins Mario. The move consumes 4 Flower Points every time it is used, and, if successful, will damage one enemy. Shell Shot can be used against any foe, regardless of location.
The Action Command for Shell Shot requires the player to tilt the Control Stick to the left, and release it when the targeting cursor is lined up with the enemy, similar to Yoshi's egg toss in Super Mario World 2: Yoshi's Island. If the player releases the stick at the wrong time, the attack will miss completely.
Template:PM Partner Special Moves
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