Super Jump Punch: Difference between revisions

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[[File:Mario Smash Ultimate.png|thumb|Mario's Super Jump Punch in ''[[Super Smash Bros. Ultimate]]'']]
[[File:Mario Smash Ultimate.png|thumb|Mario's Super Jump Punch in ''[[Super Smash Bros. Ultimate]]'']]
'''Super Jump Punch''' is [[Mario]]'s, [[Luigi]]'s, and [[Dr. Mario]]'s up special move in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games. When performed by Mario or Dr. Mario, they [[jump]] up diagonally with more vertical range than horizontal. If the attack strikes an enemy during the jump, [[coin]]s fly out of the enemy, and the foe receives multiple hits. In the first three ''Super Smash Bros.'' games, the coins are designed after the ones from ''[[Super Mario 64]]'', while in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' onward, they are designed after the [[Star Coin]]s from the ''[[New Super Mario Bros.]]'' series. In ''[[Super Smash Bros. Ultimate]]'', when Mario performs the move, [[Mario Cap|Mario's cap]] occasionally turns into [[Cappy]], and [[Metro Kingdom]] [[regional coin]]s from ''[[Super Mario Odyssey]]'' sometimes appear instead of regular coins, although both changes are purely cosmetic and do not affect gameplay. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', Dr. Mario's Super Jump Punch only strikes with a single hit. Luigi's performance of this move is similar to Mario's, but if it is performed right next to an enemy, Luigi instead performs the '''Fire Jump Punch''' and receives around 25% damage with high knockback.
'''Super Jump Punch''' is [[Mario]]'s, [[Luigi]]'s, and [[Dr. Mario]]'s up special move in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' games. When performed by Mario or Dr. Mario, they [[jump]] up diagonally with more vertical range than horizontal. If the attack strikes an enemy during the jump, [[coin]]s fly out of the enemy, and the foe receives multiple hits. In the first three ''Super Smash Bros.'' games, the coins are designed after the ones from ''[[Super Mario 64]]'', while in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' onward, they are designed after the [[Star Coin]]s from the ''[[New Super Mario Bros.]]'' series. In ''[[Super Smash Bros. Ultimate]]'', when Mario performs the move, [[Mario Cap|Mario's cap]] occasionally turns into [[Cappy]], and [[Metro Kingdom]] [[regional coin]]s from ''[[Super Mario Odyssey]]'' sometimes appear instead of regular coins, although both changes are purely cosmetic and do not affect gameplay. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', Dr. Mario's Super Jump Punch only strikes with a single hit, and gives him less distance than Mario's version.  
 
Luigi's performance of this move is similar to Mario's, but with some differences: Luigi's version gives him high vertical distance but no horizontal distance whatsoever; and it deals extremely low damage (1-3%) in most scenarios. However, if it is performed right next to an enemy, Luigi instead performs the '''Fire Jump Punch''' and deals around 25% damage with high knockback to the enemy.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Super Jump Punch can be customized, where Mario and Dr. Mario share their custom variants, while Luigi has his own unique custom variants. One of Mario's and Dr. Mario's custom variants is '''Super Jump''', which increases the vertical distance but does not deal any damage, while the other one is '''Explosive Punch''', known as '''Ol' One-Two''' (named '''The Ol' One-Two''' in British English) for Dr. Mario, which produces fire and explosive damage. Luigi's custom variants are '''Fiery Jump Punch''' and '''Burial Header'''. The Fiery Jump Punch makes it easier to perform the Fire Jump Punch move, while the Burial Header damages grounded opponents while falling.
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Super Jump Punch can be customized, where Mario and Dr. Mario share their custom variants, while Luigi has his own unique custom variants. One of Mario's and Dr. Mario's custom variants is '''Super Jump''', which increases the vertical distance but does not deal any damage, while the other one is '''Explosive Punch''', known as '''Ol' One-Two''' (named '''The Ol' One-Two''' in British English) for Dr. Mario, which produces fire and explosive damage. Luigi's custom variants are '''Fiery Jump Punch''' and '''Burial Header'''. The Fiery Jump Punch makes it easier to perform the Fire Jump Punch move, while the Burial Header damages grounded opponents while falling.

Revision as of 14:01, January 4, 2020

Mario's Super Jump Punch in Super Smash Bros. Ultimate

Super Jump Punch is Mario's, Luigi's, and Dr. Mario's up special move in the Super Smash Bros. games. When performed by Mario or Dr. Mario, they jump up diagonally with more vertical range than horizontal. If the attack strikes an enemy during the jump, coins fly out of the enemy, and the foe receives multiple hits. In the first three Super Smash Bros. games, the coins are designed after the ones from Super Mario 64, while in Super Smash Bros. for Nintendo 3DS / Wii U onward, they are designed after the Star Coins from the New Super Mario Bros. series. In Super Smash Bros. Ultimate, when Mario performs the move, Mario's cap occasionally turns into Cappy, and Metro Kingdom regional coins from Super Mario Odyssey sometimes appear instead of regular coins, although both changes are purely cosmetic and do not affect gameplay. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, Dr. Mario's Super Jump Punch only strikes with a single hit, and gives him less distance than Mario's version.

Luigi's performance of this move is similar to Mario's, but with some differences: Luigi's version gives him high vertical distance but no horizontal distance whatsoever; and it deals extremely low damage (1-3%) in most scenarios. However, if it is performed right next to an enemy, Luigi instead performs the Fire Jump Punch and deals around 25% damage with high knockback to the enemy.

In Super Smash Bros. for Nintendo 3DS / Wii U, the Super Jump Punch can be customized, where Mario and Dr. Mario share their custom variants, while Luigi has his own unique custom variants. One of Mario's and Dr. Mario's custom variants is Super Jump, which increases the vertical distance but does not deal any damage, while the other one is Explosive Punch, known as Ol' One-Two (named The Ol' One-Two in British English) for Dr. Mario, which produces fire and explosive damage. Luigi's custom variants are Fiery Jump Punch and Burial Header. The Fiery Jump Punch makes it easier to perform the Fire Jump Punch move, while the Burial Header damages grounded opponents while falling.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スーパージャンプパンチ[?]
Sūpā Janpu Panchi
Super Jump Punch
Italian Super pugno in salto[?] Super punch in jump
Russian Ударный суперпрыжок[?]
Udarnyy superpryzhok
Striking super jump
Spanish Supersalto Puñetazo[?] Superjump Punch

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