Honeymoon Fall Out: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Tag: Mobile edit
(Better to incorporate that into the section itself.)
Line 9: Line 9:


==Gameplay==
==Gameplay==
In this game, the player has to rescue a falling and screaming damsel in distress from the dangers below her. The player must reach out with the [[Wii#Wii Remote|Wii Remote]] to grab her hand and prevent her from falling the rest of the way down. If the player is able to do this in the allotted time, the game is won. If not, the player may lose. In harder levels, the girl's hand waves around.
In this game, the player has to rescue a falling and screaming damsel in distress from the dangers below her. The player must reach out with the [[Wii#Wii Remote|Wii Remote]] to grab her hand and prevent her from falling the rest of the way down. If the player is able to do this in the allotted time, the game is won and she thanks the player. If not, the player loses. In harder levels, the girl's hand waves around.
 
 


*'''1st level difficulty''': The girl is falling off a skyscraper and her hand doesn't wave around.
*'''1st level difficulty''': The girl is falling off a skyscraper and her hand doesn't wave around.
Line 17: Line 15:
*'''3rd level difficulty''': The girl is falling off an airplane and her hand waves around quickly.
*'''3rd level difficulty''': The girl is falling off an airplane and her hand waves around quickly.


==Quotes==
(relief sigh) “Thank you.”
The girl after the player saves her.




{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]

Revision as of 11:45, December 22, 2019

Template:Minigame-infobox Honeymoon Fall Out is a Microgame found in WarioWare: Smooth Moves. It is a pun on the word "fallout," which refers to a big fight that spells the end of a friendship. It is in Mona's stage.

Gameplay

In this game, the player has to rescue a falling and screaming damsel in distress from the dangers below her. The player must reach out with the Wii Remote to grab her hand and prevent her from falling the rest of the way down. If the player is able to do this in the allotted time, the game is won and she thanks the player. If not, the player loses. In harder levels, the girl's hand waves around.

  • 1st level difficulty: The girl is falling off a skyscraper and her hand doesn't wave around.
  • 2nd level difficulty: The girl is falling into a pit of crocodiles and her hand waves around slowly.
  • 3rd level difficulty: The girl is falling off an airplane and her hand waves around quickly.


Template:WWSM Microgames