Dirty Donuts: Difference between revisions

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|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smb3}}
|style={{SMMstyle|smb3}}
|theme=Desert
|theme=[[File:SMM2-ThemeIcon-Desert.png|25px]]
|limit=200 seconds
|limit=200 seconds
|difficulty=2
|difficulty=2

Revision as of 09:55, December 12, 2019

Template:Levelbox Dirty Donuts is the sixty-first course in the Story Mode of Super Mario Maker 2. It is set in the desert theme and in the Super Mario Bros. 3 style. It is posted by Mischievous Mole, and has a difficulty rating of 2/4 stars.

Layout

The level begins with some Donut Blocks leading to a Warp Pipe. A Fire Flower then follows alongside some descending rows of Donut Blocks with some Munchers, along with a few gaps where Monty Moles emerge. After a split path with a long drop on one side and some Goombas on the other, Mario will reach the Checkpoint Flag and another Fire Flower. After some additional Donut Block rows with more Monty Moles and Goombas, Mario will encounter a Twister moving along another row of Donut Blocks that can be used to collect a 30-Coin. The rows of Donut Blocks will then skew to the left, where a bonus area with a Goomba, Twister, and 10-Coin can be seen before another Warp Pipe leading directly to the goal.

Description

"I just dug a new burrow and stuffed it full of donuts! Come and chow down!*  *Do not attempt to eat donuts."

Enemies

Names in other languages

Language Name Meaning Notes
Japanese 地の底を目指して[?]
Chi no Soko o Mezashite
Head for the Depths of the Earth
Dutch Zanderige donuts[?] Sandy Donuts
German Donut-Wettessen[?] ?
Italian Ciambella monella[?] ?
Spanish En las profundidades[?] In the Depths

Template:SMM2 Levels