Jump the Gun: Difference between revisions
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| image = [[File:JumpTheGun.png|260px]] <br> [[File:JumptheGunNight.png|260px]] | | image = [[File:JumpTheGun.png|260px]] <br> [[File:JumptheGunNight.png|260px]] | ||
| appeared_in = ''[[Mario Party 6]]'' | | appeared_in = ''[[Mario Party 6]]'' | ||
| type = 2-vs-2 mini-game | | type = 2-vs.-2 mini-game | ||
| song = Amusing | | song = Amusing | ||
}} | }} | ||
'''Jump the Gun''' is a 2- | '''Jump the Gun''' is a 2-vs.-2 [[minigame]] found in ''[[Mario Party 6]]''. Its name comes from the phrase "jump the gun," which refers to when a person does something prematurely. | ||
There are only aesthetic differences between daytime and nighttime. | There are only aesthetic differences between daytime and nighttime. | ||
==Introduction== | ==Introduction== | ||
The player mounting the cannon fires a Bullet Bill into the first target. The other player then | The player mounting the cannon fires a Bullet Bill into the first target. The other player then [[jump]]s onto it. | ||
==Gameplay== | ==Gameplay== | ||
One character on each team controls a cannon that shoots out [[Bullet Bill]]s. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can | One character on each team controls a cannon that shoots out [[Bullet Bill]]s. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and may shoot only one at a time. If the other player falls off the stage, a [[Lakitu]] hauls them back onto the last Bullet Bill they stood upon. | ||
==Ending== | ==Ending== | ||
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*{{button|gcn|Stick}} – Move the cursor | *{{button|gcn|Stick}} – Move the cursor | ||
*{{button|gcn|A}} – Shoot Bullet Bill | *{{button|gcn|A}} – Shoot Bullet Bill | ||
===Player | |||
===Player jumping across Bullet Bills=== | |||
*{{button|gcn|Stick}} – Move | *{{button|gcn|Stick}} – Move | ||
*{{button|gcn|A}} – Jump | *{{button|gcn|A}} – Jump |
Revision as of 19:58, December 3, 2019
Template:Minigame-infobox Jump the Gun is a 2-vs.-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun," which refers to when a person does something prematurely.
There are only aesthetic differences between daytime and nighttime.
Introduction
The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.
Gameplay
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and may shoot only one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill they stood upon.
Ending
The winners perform their victory animations at the goal point.
Controls
Player aiming the cannon
- – Move the cursor
- – Shoot Bullet Bill
Player jumping across Bullet Bills
- – Move
- – Jump
In-game text
- Rules – "One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
- Advice – "When shooting Bullet Bills, consider how far your partner can jump when aiming."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いそいで!キラーわたり[?] Isoide! Kirā watari |
Hurry Up! Bullet Bill Ferry | |
German | Kugelwilli-Kanonade[?] | Bullet Bill Cannonade | |
Italian | Spara e Avanza[?] | Shoot and Advance | |
Spanish | Ojo que voy[?] | Beware that i'm going. "Ojo" means "Beware". |