Talk:Coin Bandit: Difference between revisions

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Aside from the Japanese name, these are blatantly the same as the normal "Bandit" enemies from the ''Paper Mario'' games, where the blue color is unused in the first game and for NPCs (including a certain active pickpocket and hence pseudo-enemy) in the second. I think these should be merged. The only source to split them had very random lines it split upon. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:10, November 5, 2019 (EST)
Aside from the Japanese name, these are blatantly the same as the normal "Bandit" enemies from the ''Paper Mario'' games, where the blue color is unused in the first game and for NPCs (including a certain active pickpocket and hence pseudo-enemy) in the second. I think these should be merged. The only source to split them had very random lines it split upon. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:10, November 5, 2019 (EST)
:What do we do about the bubble-spitting variant of the Crazy Dayzee, then? White and yellow are just aethistic changes, while the purple one has a ability. --{{User:FanOfYoshi/sig}} 02:08, November 6, 2019 (EST)
:What do we do about the bubble-spitting variant of the Crazy Dayzee, then? White and yellow are just aethistic changes, while the purple one has a ability. --{{User:FanOfYoshi/sig}} 02:08, November 6, 2019 (EST)
::That's a somewhat different topic due the amount of identically-acting color variations of Dayzee. That being said, if I'm remembering correctly, the SPM Dayzee "song" is represented by a sort of bubble-like shape, so that may need considered too. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:42, November 6, 2019 (EST)
::That's a somewhat different topic due the amount of identically-acting color variations of Dayzee (white, yellow, and cream). That being said, if I'm remembering correctly, the SPM Dayzee "song" is represented by a sort of bubble-like shape, so that may need considered too. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 02:42, November 6, 2019 (EST)

Revision as of 02:46, November 6, 2019

Merge to Bandit

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Aside from the Japanese name, these are blatantly the same as the normal "Bandit" enemies from the Paper Mario games, where the blue color is unused in the first game and for NPCs (including a certain active pickpocket and hence pseudo-enemy) in the second. I think these should be merged. The only source to split them had very random lines it split upon. Doc von Schmeltwick (talk) 19:10, November 5, 2019 (EST)

What do we do about the bubble-spitting variant of the Crazy Dayzee, then? White and yellow are just aethistic changes, while the purple one has a ability. --Ski Yoshi FanOfYoshi A Dr. Freezegood 02:08, November 6, 2019 (EST)
That's a somewhat different topic due the amount of identically-acting color variations of Dayzee (white, yellow, and cream). That being said, if I'm remembering correctly, the SPM Dayzee "song" is represented by a sort of bubble-like shape, so that may need considered too. Doc von Schmeltwick (talk) 02:42, November 6, 2019 (EST)