High-High Island: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Doomdorm64 (talk | contribs) |
|||
Line 31: | Line 31: | ||
<gallery> | <gallery> | ||
High-High Island.png|''[[DK: Jungle Climber]]'' | High-High Island.png|''[[DK: Jungle Climber]]'' | ||
High-High Island map.png|''DK: Jungle Climber'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |
Revision as of 07:00, August 29, 2019
Template:WorldboxTemplate:Quote2 High-High Island is a very tall and desert-like island that appears in DK: Jungle Climber. After exploring Chill 'n' Char Island, King K. Rool with his King Kruiser IV is flying into space and the Kongs tried to find out a way to go after King K. Rool, then Diddy Kong notices a tall island that the King Kruiser IV is heading towards and the Kongs attempt to climb it. Though very tall, High-High Island only has two levels (excluding Little High-High Island). The Kongs also use the Booster Barrel here, and rematch Mega AMP on King Kruiser IV.
Level information
Level | Preview | Description |
---|---|---|
5-1: Space A Go-Go | ![]() |
This level starts at a canyon mountain, then uses a Booster Barrel to reach the King Kruiser IV. Read more... |
5-2: King Kruiser IV | ![]() |
This level takes place on the King Kruiser IV. It features many gear pegs, flying mines, spikes and a crane section similar to Panic Factory. The boss here is the complete Mega AMP. Read more... |
5-3: Little High-High Island | ![]() |
This level is similar to Kremling Dock, featuring many flying mines, gears and switches to move pegs. Read more... |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Säuleninsel[?] | Literal translation | |
Spanish | Isla Altísima[?] | Literal translation |