Ring Beamer: Difference between revisions
Drone 16Bit (talk | contribs) |
TheDarkStar (talk | contribs) (by that logic, pulse beam and every beamer except eye beamer and sentry garage is derived from this because they fire ring-shaped lasers) |
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|first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]]) | |first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]]) | ||
|latest_appearance=''[[Super Mario Galaxy 2]]'' ([[List of games by date#2010|2010]]) | |latest_appearance=''[[Super Mario Galaxy 2]]'' ([[List of games by date#2010|2010]]) | ||
|related=[[Ball Beamer]]<br>[[Eye Beamer]]<br>[[Jump Beamer]]<br>[[Pulse Beam]]<br>[[Ring Burner]]<br>[[Sentry Beam]] | |||
|related=[[Ball Beamer]]<br>[[Eye Beamer]]<br>[[Jump Beamer]]<br>[[Pulse Beam]]<br>[[Sentry Beam]] | |||
}} | }} | ||
'''Ring Beamers'''<ref>''Super Mario Galaxy'' / ''Super Mario Galaxy 2'' internal filename (<tt>RingBeamer</tt>)</ref> are spiked yellow mechanical enemies that appear in ''[[Super Mario Galaxy]]'' and its sequel, ''[[Super Mario Galaxy 2]]''. When [[Mario]] approaches, they attack by emitting a circular shockwave that damages him if he touches it. | '''Ring Beamers'''<ref>''Super Mario Galaxy'' / ''Super Mario Galaxy 2'' internal filename (<tt>RingBeamer</tt>)</ref> are spiked yellow mechanical enemies that appear in ''[[Super Mario Galaxy]]'' and its sequel, ''[[Super Mario Galaxy 2]]''. When [[Mario]] approaches, they attack by emitting a circular shockwave that damages him if he touches it. |
Revision as of 01:26, July 30, 2019
Template:Species-infobox Ring Beamers[1] are spiked yellow mechanical enemies that appear in Super Mario Galaxy and its sequel, Super Mario Galaxy 2. When Mario approaches, they attack by emitting a circular shockwave that damages him if he touches it.
History
Super Mario Galaxy
Ring Beamers first appear in Super Mario Galaxy, featuring in the Toy Time Galaxy and the Dreadnought Galaxy. They are stationary enemies that fire lasers in a circular shockwave formation, which will damage Mario if he makes contact with them. They cannot be destroyed or stunned by any means.
Super Mario Galaxy 2
Ring Beamers reappear in Super Mario Galaxy 2, behaving identically to their first appearance, appearing in the Shiverburn Galaxy and the Grandmaster Galaxy. They can be immobilized by the Co-Star Luma.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リングビーマー[2] Ringu Bīmā |
Ring Beamer | |
German | Stachel-Laser[?] | Sting laser |