Jump the Gun: Difference between revisions

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==Gameplay==
==Gameplay==
One character on each team controls a cannon that shoots out [[Bullet Bill]]s. The other character then has to use those Bullet Bills as small platforms to get to the finish line (which is also a platform). Players can only shoot a Bullet Bill onto one of the targets, and may only shoot one at a time. If the other player falls off the stage, a [[Lakitu]] hauls them back onto the last Bullet Bill he or she stood upon.
One character on each team controls a cannon that shoots out [[Bullet Bill]]s. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can only shoot a Bullet Bill at one of the targets, and may only shoot one at a time. If the other player falls off the stage, a [[Lakitu]] hauls them back onto the last Bullet Bill they stood upon.


==Ending==
==Ending==

Revision as of 21:32, July 22, 2019

Template:Minigame-infobox Jump the Gun is a 2-versus-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely.

There are only aesthetic differences between daytime and nighttime.

Introduction

The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.

Gameplay

One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can only shoot a Bullet Bill at one of the targets, and may only shoot one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill they stood upon.

Ending

The winners perform their victory animations at the goal point.

Controls

Player aiming the cannon

  • Control Stick – Move the cursor
  • A Button – Shoot Bullet Bill

Player jumping across Bullet Bills

  • Control Stick – Move
  • A Button – Jump

In-game text

  • Rules"One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
  • Advice"When shooting Bullet Bills, consider how far your partner can jump when aiming."

Names in other languages

Language Name Meaning Notes
Japanese いそいで!キラーわたり[?]
Isoide! Kirā watari
Hurry Up! Bullet Bill Ferry
German Kugelwilli-Kanonade[?] Bullet Bill Cannonade
Italian Spara e Avanza[?] Shoot and Advance
Spanish Ojo que voy[?] Beware that i'm going. "Ojo" means "Beware".

Template:MP6 Minigames