World 2-4 (Super Mario Bros. 3): Difference between revisions
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'''World 2-4''' is the fourth main level and the sixth level overall of [[Desert Land]] in ''[[Super Mario Bros. 3]]''. It is accessed by completing {{world-link|2|desert|World 2-Desert}} and its own completion will open the way to {{world-link|2|pyramid|World 2-Pyramid}}. | '''World 2-4''' is the fourth main level and the sixth level overall of [[Desert Land]] in ''[[Super Mario Bros. 3]]''. It is accessed by completing {{world-link|2|desert|World 2-Desert}} and its own completion will open the way to {{world-link|2|pyramid|World 2-Pyramid}}. | ||
== Layout == | ==Layout== | ||
World 2-4 is split between a lower path and an upper path. | World 2-4 is split between a lower path and an upper path. | ||
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===Upper path=== | ===Upper path=== | ||
To reach the upper path, the player needs to be powered-up with a [[Super Leaf]], which the player can collect from the ? Block over a pit if needed. By building up the [[Power Meter]] and flying into the [[Brick Block]]s directly above where the player started, the player can reach an oasis, which has a [[P Switch| | To reach the upper path, the player needs to be powered-up with a [[Super Leaf]], which the player can collect from the ? Block over a pit if needed. By building up the [[Power Meter]] and flying into the [[Brick Block]]s directly above where the player started, the player can reach an oasis, which has a [[P Switch|Switch Block]] hidden in one of the blocks. Afterward is a long path with coins and [[Coin Block]]s hidden as Brick Blocks, followed by some [[Koopa Paratroopa]]s. At the end of the path are several coins and Brick Blocks, along with a Switch Block hidden in the block above the last. Finally, there are some descending [[Note Block|Jump Block]]s, with the last of which holding a power-up, leading to the goal. | ||
== Enemies == | == Enemies == |
Revision as of 11:04, July 10, 2019
Template:Levelbox World 2-4 is the fourth main level and the sixth level overall of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-Desert and its own completion will open the way to World 2-Pyramid.
Layout
World 2-4 is split between a lower path and an upper path.
Lower path
The lower path is a plain broken up by pits and ledges, with several Koopa Troopas and Boomerang Brothers. To collect the power-up in the ? Blocks over the pit or on the ground, the player has to kick a Koopa Troopa's shell into the block. After the Venus Fire Trap in the pipe and the second Boomerang Brother are several high ledges with coins between them, followed by the goal.
Upper path
To reach the upper path, the player needs to be powered-up with a Super Leaf, which the player can collect from the ? Block over a pit if needed. By building up the Power Meter and flying into the Brick Blocks directly above where the player started, the player can reach an oasis, which has a Switch Block hidden in one of the blocks. Afterward is a long path with coins and Coin Blocks hidden as Brick Blocks, followed by some Koopa Paratroopas. At the end of the path are several coins and Brick Blocks, along with a Switch Block hidden in the block above the last. Finally, there are some descending Jump Blocks, with the last of which holding a power-up, leading to the goal.
Enemies
Level statistics
- Power-ups: 4 (Super Mushrooms or Super Leaves)
- 1-Up Mushrooms: 0
- Secret areas: 0