Jump the Gun: Difference between revisions
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|JapM=Hurry Up! Bullet Bill Ferry | |JapM=Hurry Up! Bullet Bill Ferry | ||
|Spa=Ojo que voy | |Spa=Ojo que voy | ||
|SpaM= | |SpaM=Beware that i'm going. "Ojo" means "Beware". | ||
|Fra=Saute-Canon | |Fra=Saute-Canon | ||
|FraM=Pun with "Canon" (Cannon) and "Saute-Mouton" (French name of Leapfrog) | |FraM=Pun with "Canon" (Cannon) and "Saute-Mouton" (French name of Leapfrog) |
Revision as of 10:37, June 14, 2019
Template:Minigame-infobox Jump the Gun is a 2-versus-2 minigame found in Mario Party 6. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely.
There are only aesthetic differences between daytime and nighttime.
Introduction
The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.
Gameplay
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line (which is also a platform). Players can only shoot a Bullet Bill onto one of the targets, and may only shoot one at a time. If the other player falls off the stage, a Lakitu hauls them back onto the last Bullet Bill he or she stood upon.
Ending
The winners perform their victory animations at the goal point.
Controls
Player aiming the cannon
- – Move the cursor
- – Shoot Bullet Bill
Player jumping across Bullet Bills
- – Move
- – Jump
In-game text
- Rules – "One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."
- Advice – "When shooting Bullet Bills, consider how far your partner can jump when aiming."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いそいで!キラーわたり[?] Isoide! Kirā watari |
Hurry Up! Bullet Bill Ferry | |
German | Kugelwilli-Kanonade[?] | Bullet Bill Cannonade | |
Italian | Spara e Avanza[?] | Shoot and Advance | |
Spanish | Ojo que voy[?] | Beware that i'm going. "Ojo" means "Beware". |