Hide-and-Sneak (mission): Difference between revisions

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When catching the nonpaper Bowser Jr., Mario and co. can utilize a shortcut that involves a spring to the northwest that must be dashed into, a [[Dash Panel]] and bounce pad, and another spring that leads directly to Bowser Jr.
When catching the nonpaper Bowser Jr., Mario and co. can utilize a shortcut that involves a spring to the northwest that must be dashed into, a [[Dash Panel]] and bounce pad, and another spring that leads directly to Bowser Jr.


Next is Paper Bowser Jr., who is a bit harder to catch. Mario and co. must first evade three Mechakoopas moving counterclockwise, then jump across two [[Lift]]s to another platform. From there they must head east and evade some Fly Guys, then south and utilize moving Bowser Statues to evade two Mechakoopas, then head west and jump off of a Lift from a height to catch Paper Bowser Jr.
Next is Paper Bowser Jr., who is a bit harder to catch. Mario and co. must first evade three Mechakoopas moving counterclockwise, then jump across two [[Lift]]s to another platform. From there they must head east and evade some Fly Guys, then south and utilize moving Bowser Statues to evade two Mechakoopas, then head west and jump off of a Lift from a height to catch Paper Bowser Jr. If the player catch's both Bowser Jr.s the mission is completed. However the player cannot get spotted once if so they get a instant of Too Bad.


==In-game text==
==In-game text==

Revision as of 16:46, April 29, 2019

Not to be confused with Hide and Sneak.

Template:Missionbox Hide-and-Sneak is the second mission of Bowser's Castle in Mario & Luigi: Paper Jam.

Layout

This mission takes place in the central hub of Bowser's Castle. Mario and co. must catch both Bowser Jrs. while evading Mechakoopas and Fly Guys.

When catching the nonpaper Bowser Jr., Mario and co. can utilize a shortcut that involves a spring to the northwest that must be dashed into, a Dash Panel and bounce pad, and another spring that leads directly to Bowser Jr.

Next is Paper Bowser Jr., who is a bit harder to catch. Mario and co. must first evade three Mechakoopas moving counterclockwise, then jump across two Lifts to another platform. From there they must head east and evade some Fly Guys, then south and utilize moving Bowser Statues to evade two Mechakoopas, then head west and jump off of a Lift from a height to catch Paper Bowser Jr. If the player catch's both Bowser Jr.s the mission is completed. However the player cannot get spotted once if so they get a instant of Too Bad.

In-game text

Description

  • "Make your way to Bowser Jr. and Paper Bowser Jr. without being seen by any minions."

Objective

  • "Catch both Bowser Jrs."

Names in other languages

Language Name Meaning Notes
Japanese クッパJr.を捕まえろ![?]
Kuppa Junia o Tsukamaero!
Catch Bowser Jr.!

Template:M&LPJ Levels