A Light in the Dark: Difference between revisions
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==Level layout== | ==Level layout== | ||
===Area 1=== | ===Area 1=== | ||
[[Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi finds a room inhabited by four [[Piranha Plant]]s and a [[flower]]. A chain is nearby which must then be traversed using [[Baby Donkey Kong|Baby DK]], he then finds a [[Middle Ring]] and then access Area 2. | [[Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi finds a room inhabited by four [[Piranha Plant]]s and a [[Smiley Flower|flower]]. A chain is nearby which must then be traversed using [[Baby Donkey Kong|Baby DK]], he then finds a [[Middle Ring]] and then access Area 2. | ||
===Area 2=== | ===Area 2=== |
Revision as of 20:28, March 22, 2019
- Not to be confused with A Beam in the Dark.
A Light in the Dark is the secret level of the third world in Yoshi's Island DS that is played by a Black Yoshi. It takes place in a complex castle lit by many torches.
Level layout
Area 1
Yoshi starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then jump over a spike pit, collecting Red Coins along the way. Yoshi finds a room inhabited by four Piranha Plants and a flower. A chain is nearby which must then be traversed using Baby DK, he then finds a Middle Ring and then access Area 2.
Area 2
After entering Area 2, Yoshi has to use rubber balls to bounce to a higher area, then jump over a gap and use the Arrow Lift to get past some enemies. Once he gets past them, he can grab a key from the pot. Afterwards, Yoshi goes down a huge drop, and uses the Arrow Lift to continue again until he nears a door. The door leads back to the area he began in, and Yoshi must use the Stork Stop to continue, switching to Baby Mario. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of enemies, and spikes. At the end, Yoshi must break another pot to get another key. Yoshi must then jump across a long pit to get to a locked door. The player must then enter the door to access Area 3.
Area 3
At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area,after skiing Yoshi must jump over a few small ledges and platforms before making it to Area 4.
Area 4
At the beginning of Area 4 there is a Middle Ring and a few spikes to traverse, Yoshi has to dodge Crabbles along the way before reaching the goul roulette.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | くらやみに ひをともせ![?] Kurayami ni hio tomose! |
Light Fires in the Darkness! | |
German | Ein Licht im Dunkeln[?] | A Light in the Dark |
Trivia
- The level shares its German name with A Beam in the Dark from Super Mario 3D World.