Template:PM bestiary: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
(Cleaner look.) |
||
Line 4: | Line 4: | ||
|- | |- | ||
|rowspan=5 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | |rowspan=5 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP''' | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | ||
|style="border-bottom:3px solid #74A5ED"|'''Attack''' | |style="border-bottom:3px solid #74A5ED"|'''Attack:''' | ||
|style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}} | |style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense''' | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type'''</span> | |style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;width:40%"|{{{type|}}} | |style="border-bottom:3px solid #74A5ED;width:40%"|{{{type|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">''' | |style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}} | |style="border-bottom:3px solid #74A5ED"|{{{strong|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks that deal extra damage to the enemy.">''' | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{weak|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{weak|}}} | ||
|style="border-bottom:3px solid #74A5ED"|'''Moves''' | |style="border-bottom:3px solid #74A5ED"|'''Moves:''' | ||
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}} | |style="border-bottom:3px solid #74A5ED"|{{{moves|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}} | |style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{shrink|}}} | |style="border-bottom:3px solid #74A5ED"|{{{shrink|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{stop|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{stop|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}} | |style="border-bottom:3px solid #74A5ED"|{{{fright|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | |style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items'''</span> | |style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{items|}}} | |style="border-bottom:3px solid #74A5ED"|{{{items|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title=" | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{run|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{run|}}} | ||
|style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s)'''}} | |style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s):'''}} | ||
|style="border-bottom:3px solid #74A5ED"|{{{location|}}} | |style="border-bottom:3px solid #74A5ED"|{{{location|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle''' | |style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:''' | ||
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}} | |style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}} | ||
|-<noinclude> | |-<noinclude> |
Revision as of 20:11, February 24, 2019
Template:Color-link-piped | |||||||||
Upload one! |
HP: | Attack: | Defense: | Type: | |||||
Level: | Immune: | Weakness: | Moves: | ||||||
Sleep: | Dizzy: | Shock: | Shrink: | ||||||
Stop: | Fright: | Air Lift: | Hurricane: | ||||||
Coins: | Items: | Run: | Template:Nowrap | ||||||
Tattle: |
This template is used in the Paper Mario bestiary page.