Template:PM bestiary: Difference between revisions

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|rowspan=5 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}}
|rowspan=5 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}}
|style="border-bottom:3px solid #74A5ED"|'''Attack'''
|style="border-bottom:3px solid #74A5ED"|'''Attack:'''
|style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}}
|style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span>
|style="border-bottom:3px solid #74A5ED;width:40%"|{{{type|}}}
|style="border-bottom:3px solid #74A5ED;width:40%"|{{{type|}}}
|-
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Strong'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}}
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weak'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{weak|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{weak|}}}
|style="border-bottom:3px solid #74A5ED"|'''Moves'''
|style="border-bottom:3px solid #74A5ED"|'''Moves:'''
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}}
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}}
|-
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep?'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}}
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock?'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{shrink|}}}
|style="border-bottom:3px solid #74A5ED"|{{{shrink|}}}
|-
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop?'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{stop|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{stop|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}}
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift?'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}}
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}}
|-
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped in the field.">'''Coins'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{items|}}}
|style="border-bottom:3px solid #74A5ED"|{{{items|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many times 'A' must be pressed to guarantee a successful run from the enemy.">'''Run'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{run|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{run|}}}
|style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s)'''}}
|style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s):'''}}
|style="border-bottom:3px solid #74A5ED"|{{{location|}}}
|style="border-bottom:3px solid #74A5ED"|{{{location|}}}
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|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle'''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:'''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}}
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}}
|-<noinclude>
|-<noinclude>

Revision as of 20:11, February 24, 2019

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HP: Attack: Defense: Type:
Level: Immune: Weakness: Moves:
Sleep: Dizzy: Shock: Shrink:
Stop: Fright: Air Lift: Hurricane:
Coins: Items: Run: Template:Nowrap
Tattle:

This template is used in the Paper Mario bestiary page.