Code Buster: Difference between revisions

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|JapM=Enter command
|JapM=Enter command
|Fre=Language codé
|Fre=Language codé
|FreM=Coded Language}}
|FreM=Coded Language
|Ita=Leggi attentamente
|ItaM=Read carefully}}


==Trivia==
==Trivia==

Revision as of 09:47, November 22, 2018

Template:Minigame-infobox Code Buster is a microgame found in the IQ folder in WarioWare, Inc.: Mega Microgame$!. It later appears in WarioWare Gold as part of Dribble and Spitz's set.

Gameplay

The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands.

In WarioWare, Inc.: Mega Microgame$!:

  • 1st level difficulty: The codes require the player to press a button while holding another:
    • "While holding A Button, press +Control Pad right!"
    • "While holding A Button, press +Control Pad left!"
    • "While holding +Control Pad up, press A Button!"
    • "While holding +Control Pad down, press A Button!"
  • 2nd level difficulty: The codes vary in pattern:
    • "After pressing A Button 5 times, press +Control Pad left!"
    • "Press A Button 3 times, then +Control Pad left twice!"
    • "Press up, down, left and right in the proper order!"
  • 3rd level difficulty: The codes require more presses than the previous level:
    • "After pressing +Control Pad right 8 times, press A Button!"
    • "Press A Button 2 times, press +Control Pad left, press +Control Pad right 3 times!"
    • "Press +Control Pad up, +Control Pad up, +Control Pad down, +Control Pad down, +Control Pad left, +Control Pad right, +Control Pad left, +Control Pad right!"

In WarioWare Gold, the game has the player reading the code out of a spell book. The context varies with each stage.

  • 1st level difficulty: The goal is to unlock a door. The codes require the player to press a button while holding another:
    • "While holding +Control Pad left, press A Button!"
    • "While holding +Control Pad right, press A Button!"
    • "While holding +Control Pad up, press A Button!"
    • "While holding +Control Pad down, press A Button!"
    • "While holding A Button, press +Control Pad left!"
    • "While holding A Button, press +Control Pad right!"
    • "While holding A Button, press +Control Pad down!"
  • 2nd level difficulty: The goal is to defeat a dragon. The codes require more presses than the first level:
    • "Press +Control Pad left, +Control Pad right, +Control Pad up, +Control Pad down!"
    • "Press +Control Pad left, +Control Pad up, +Control Pad right, +Control Pad down!"
    • "Press +Control Pad up, +Control Pad left, +Control Pad down, +Control Pad right!"
    • "After pressing A Button 5 times, press +Control Pad left!"
    • "After pressing A Button 5 times, press +Control Pad right!"
    • "Press A Button 3 times; press +Control Pad right 2 times!"
  • 3rd level difficulty: The goal is to destroy a gate. The codes require more presses than the second level:
    • "Press A Button 2 times; press +Control Pad left 3 times; press A Button!"
    • "Press +Control Pad up 3 times; press A Button 2 times; press +Control Pad down 3 times!"
    • "Press +Control Pad right 3 times; press +Control Pad left 2 times; press A Button 3 times!"
    • "After pressing A Button 7 times, press +Control Pad right!"
    • "After pressing +Control Pad right 7 times, press A Button!"
    • "Press +Control Pad up, +Control Pad up, +Control Pad down, +Control Pad down, +Control Pad left, +Control Pad right, +Control Pad left, +Control Pad right!"
    • "Press +Control Pad up, +Control Pad down, +Control Pad up, +Control Pad down, +Control Pad left, +Control Pad left, +Control Pad right, +Control Pad right!"

Names in other languages

Language Name Meaning Notes
Japanese コマンドにゅうりょく[?]
Komando Nyūryoku
Enter command
Chinese 输入指令[?]
Shūrù zhǐlìng
Enter the command
French Language codé[?] Coded Language
Italian Leggi attentamente[?] Read carefully

Trivia

  • On level 3, one of the codes is a reference to the Konami Code.
  • This is the only microgame in WarioWare, Inc.: Mega Microgame$! where B Button is used, though it is used in a way that makes the player fail the microgame.

Template:WWIMM Microgames Template:WWG Microgames