Glossary (Mario Tennis: Power Tour): Difference between revisions
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*'''Back Player'''- The player in the rear position in a doubles match. This position returns the ball, rallies and creates point chances. | *'''Back Player'''- The player in the rear position in a doubles match. This position returns the ball, rallies and creates point chances. | ||
*'''Backhand'''- Hitting the ball from your non-dominate | *'''Backhand'''- Hitting the ball from your non-dominate{{sic}} side. For righties, hitting from the left, for lefties, the opposite. | ||
*'''Baseline'''- The lines at either end of the court. A player who stays in this area is called a baseline player. | *'''Baseline'''- The lines at either end of the court. A player who stays in this area is called a baseline player. | ||
*'''Big Server'''- A player with a strong serve. | *'''Big Server'''- A player with a strong serve. |
Revision as of 19:30, November 11, 2018
The Glossary is a list of tennis-related terms that is in the Game Boy Advance game Mario Tennis: Power Tour. It can be accessed via the main menu or in the pause menu in the "Power Tour" mode. Once the player selects a term, Samantha, the Headmaster's assistant will give a definition or description. The glossary is divided into nine parts, ABC, DEF, GHI, JKL, MNO, PQR, STU, VWX, and YZ.
ABC
A
- Ace- a shot that your opponent cannot hit. There are serve aces, and smash aces.
- Advantage- The term for one point beyond deuce. Score one more point after advantage to win the game.
- All- The term used when the number of games, sets or points is equal, For example, 30-30 is "thirty all."
- Alley- The are between the singles and doubles sidelines.
- Angle Shot- A shot with a sharper angle than a crosscourt shot.
- Angle Volley- A volley hit on a crosscourt angle.
- Approach Shot- A shot used to set up a point-winning shot.
B
- Back Player- The player in the rear position in a doubles match. This position returns the ball, rallies and creates point chances.
- Backhand- Hitting the ball from your non-dominate[sic] side. For righties, hitting from the left, for lefties, the opposite.
- Baseline- The lines at either end of the court. A player who stays in this area is called a baseline player.
- Big Server- A player with a strong serve.
- Body Shot- A shot that looks like it will hit the player's body. Also the return of a ball that is close to the player's body.
- Break (Service)- Winning a game while receiving.
- Break Point- The point that breaks an opponent's serve.
C
- Call- Announcing the score or other information during play.
- Chance- A slow, shallow shot that is easy to hit and score off of.
- Clay Court- A court covered with hard clay. This red court has a slow ball speed and a weak bounce.
- Composition Court- A court covered with artificial turf. This court has a very high ball speed and a normal bounce.
- Court Change- Switching sides after uneven-numbered games in a set.
- Crosscourt Shot- A basic shot made across the court at an angle. Also called a cross shot or cross ball.
DEF
D
- Deuce- The term for a score of 40-40. A player must score two points in a row after deuce to win the game.
- Double Fault- Missing a serve twice in a row. The receiver gets a point.
- Down the Line- A straight shot that travels down one of the sidelines.
- Drop Shot- A shot that barely drops over the net. Most effective when your opponent is away from the net.
F
- Fault- Missing a serve. If you miss twice in a row, the receiver gets a point.
- Fifteen (15)- The term for the first point a player scores in a game.
- Flat Shot- A ball hit with no spin. It travels fast and straight.
- Footwork- The way a player moves his feet.
- Forehand- Hitting the ball on the same side as the player's racket hand.
- Forty (40)- The term for the third point a player scores in a game.
GHI
G
- Game- One unit in a set. Score at least four points to win a game.
- Game Count- The number of games the players or teams have won.
- Game Point- The final point needed to win a game.
- Game-Set Count- The number of games required to win a set.
- Grass Court- A court covered with natural grass. This green court has a high ball speed and a weak bounce.
- Grip- The handle of the racket or how the player holds it.
- Ground Smash- A smash hit after the ball has bounced.
- Ground Volley- A volley made after the ball bounces off the court surface.
- Groundstroke- A shot played after the ball has bounced.
H
- Half-Volley- Hitting a ball that is still on its way up after bouncing.
- Hard Court- A concrete court covered with rubber. It has a normal ball speed and strong bounce.
- Holding Serve- Winning a game while serving.
JKL
L
- Let- The term used when play is halted or must be done over. A common let is a serve hitting the net before landing in.
- Lob- A high shot hit over the opponent's head.
- Love (0)- The term for having scored no points in a game.
- Love Game- A game in which one player wins, while the other does not score.
MNO
M
- Match- A tennis composition made up of games and sets.
- Match Point- The point which decides the winner of the match.
N
- Net- The mesh material that divides the court in half. Also a term used when the ball hits the top of the net.
- Net Play- Playing close to the net.
O
- On The Line- A ball that lands on a sideline or baseline. It is considered to be in bounds.
- One-Up/One-Back- A doubles formation used to defend the court. Players divide the court into the fore-and backcourts. The rear player is in charge of offensive attacks.
- Open Court- The are on the court outside the area the player is defending. Also called open space.
- Out of Bounds- When the ball is hit outside the boundaries of the court.
- Over Court- Hitting the ball out of bounds beyond the opponent's baseline.
- Over Net- Letting the racket cross the net before hitting the ball.
PQR
P
- Passing Shot- A shot that an opponent near the net is unable to hit.
- Poaching- Stealing a shot by stepping in front of a partner in doubles. Also used to surprise opponents.
- Point- The smallest scoring unit in tennis. A player must score four points to win a game.
R
- Rally- Hitting the ball back and forth.
- Ready Position- A player's stance while waiting for the ball.
- Receive- Returning the opponent's serve. Also called a service return.
- Receiver- The player receiving the serve.
- Return Winner- A service return that the server cannot hit. The receiver scores a point.
- Running Shot- Hitting the ball while running.
STU
S
- Serve And Volley- A popular strategy in which the server dashes to the net after serving and volleys the return.
- Server- The player who begins play for a point.
- Service- The shot that begins play for a point. Also called a serve.
- Service Ace- A serve that immediately wins a point.
- Service Courts- The four adjoining areas the server serves into. The server serves into box diagonally across from him.
- Service Line- The line parallel to and between the baseline and the net.
- Service Return- Hitting the opponent's serve back across the net. Also called a receive.
- Set- A group of games within a match. In a two-game set, the first to win two games wins the set. But if the game count is 2-2, a tiebreaker must be played.
- Set Count- The number of sets won by each player.
- Sideline- The lines that run lengthwise along both sides of the court. A ball that lands outside of either line is called side-out.
- Single-Handed- Holding the racket with one hand when hitting the ball.
- Slice- A ball hit with a reverse spin. The ball comes in low and stays low after it bounces.
- Smash- A powerful overhead stroke used for returning a weak shot.
- Split Step- Standing with feet apart and rocking slightly in order to react quickly to the next ball.
- Straight- Hitting the ball in a direct line down the court. Also called a straight ball.
- Stroke- Hitting the ball. Also called a groundstroke.
- Surface- The top layer of the court. Surface materials include natural grass or rubber to clay over concrete.
T
- Take Back- Pulling the racket back in preparation for a stroke.
- Tennis Court- The place where you play tennis, silly! There are hard, grass, clay and composition courts.
- Thirty (30)- The term for the second point a player scores in a game.
- Tiebreaker- A game played to determine the winner of a set when the game count is tied. A player must score seven points and win by at least two to win the tiebreaker.
- Topspin- A ball that spins forward when hit. It comes in high and bounces up at the opponent.
- Toss- Throwing the ball in the air in preparation for a serve.
- Two-Handed- Holding the racket with two hands when hitting the ball.
- Two-Up- A doubles formation used to defend the court. Players line up next to each other, parallel to the net.
U
- Up Player- The player in the forward position in a doubles game. This player smashes and volleys weak shots.
VWX
V
- Volley- Returning the ball from close to the net before it bounces.
- Volley Volley- When both players hit consecutive volleys.
- Watch- Waiting to see if the ball will go out of bounds.
- Winning Shot- A shot that scores a point.