Wario's Adventure: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 4: Line 4:
|type = [[Anything Goes]] (''Mega Microgame$!'')<br>[[Wario Deluxe]] (''Gold'')
|type = [[Anything Goes]] (''Mega Microgame$!'')<br>[[Wario Deluxe]] (''Gold'')
|intro = ''Go!'' / ''Dodge!'' / ''Watch out!'' / ''Watch out! x2'' / ''Grab on!'' / ''Attack!'' / ''Grab'em!'' / ''Smash!'' / ''Attack!'' / ''Run, dummy!'' (''Mega Microgame$!'')<br>''Dodge!'' (''Gold'')
|intro = ''Go!'' / ''Dodge!'' / ''Watch out!'' / ''Watch out! x2'' / ''Grab on!'' / ''Attack!'' / ''Grab'em!'' / ''Smash!'' / ''Attack!'' / ''Run, dummy!'' (''Mega Microgame$!'')<br>''Dodge!'' (''Gold'')
|info = ''"Don't let me crash into anything!  There's treasure at the end of all this, and I want it!  Use your head and avoid stuff!"'' (''Mega Microgame$!'')<br>''"Figure out the controls, and move past all the obstacles. I'll give you one hint, OK? "Red danger, green safe.""'' (Gold)
|info = ''"Don't let me crash into anything!  There's treasure at the end of all this, and I want it!  Use your head and avoid stuff!"'' (''Mega Microgame$!'')<br>''"Figure out the controls, and move past all the obstacles. I'll give you one hint, OK? "Red danger, green safe.""'' (''Gold'')
|clear = 5 (''Mega Microgame$!'')<br>10 (''Gold'')
|clear = 5 (''Mega Microgame$!'')<br>10 (''Gold'')
}}
}}

Revision as of 18:32, September 5, 2018

Template:Minigame-infobox Wario's Adventure is the final boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$! It is the boss found in the Anything Goes folder. The Wario in this game later is seen in the WarioWare: Twisted! microgame Power Line Pigeons. Also, the "item get" sound effect from The Legend of Zelda plays when Wario grabs the treasure. It returns as a standard microgame in WarioWare Gold in Wario Deluxe's stage.

Gameplay

In the game, the player plays as Wario. The first part has Wario on a skateboard, where he has to jump and duck to avoid walls. In the second part, Wario can freely move, but he must move around to avoid the spikes falling from the ceiling. The third part is basically parts one and two together. In part four, the player must jump at the right time (the player only has one chance) to grab a jetpack. In the fifth part, the player must attack floating rocks by pressing the A Button button at the right time. In part six, the player must gather fuel to go faster. If the player gets all the fuel, he'll be able to smash through the roof, where the player then find a treasure. Then a monster appears and the player gets a boomerang as his defense. In part seven, the player has to avoid the monster's attacks and hit it with the boomerang three times to defeat him. After looting the treasure, a boulder drops down and begins chasing Wario. The player must tap A Button to run from the boulder. Soon, The player ducks under a wall and escapes from the boulder. The game ends afterwards.

As the difficulty of the microgame progresses, the parts get more difficult. There are more obstacles in Wario's way, the jetpack is higher up, there are more floating rocks that are further away, some of the fuel tanks are swerving left and right, the monster has to be hit with the boomerang more times, and it takes longer for Wario to escape from the giant boulder. Five points are needed to clear this game in the Grid.

Level one

Part one: Dodge 4 walls.
Part two: Dodge 5 falling spikes.
Part three: Dodge 7 obstacles.
Part four: Grab the jetpack. It's floating around the middle of the screen.
Part five: Attack 2 floating rocks. The rocks are placed slightly above the middle of the screen.
Part six: Grab 5 fuel tanks. All of the tanks are stationary.
Part seven: Defeat the floating monster. The monster takes 3 hits to defeat.
Part eight: Escape the boulder. Tap the A Button 10 times to escape from the boulder.

Level two

Part one: Dodge 5 walls.
Part two: Dodge 6 falling spikes.
Part three: Dodge 9 obstacles.
Part four: Grab the jetpack. It's floating between the middle of the screen and the top of the screen.
Part five: Attack 3 floating rocks. The rocks are placed slightly near the top of the screen.
Part six: Grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.
Part seven: Defeat the floating monster. The monster takes 4 hits to defeat.
Part eight: Escape the boulder. Tap the A Button 15 times to escape from the boulder.

Level three

Part one: Dodge 6 walls.
Part two: Dodge 7 falling spikes.
Part three: Dodge 11 obstacles.
Part four: Grab the jetpack. It's floating near the top of the screen.
Part five: Attack 4 floating rocks. The rocks are placed on the top of the screen.
Part six: Grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.
Part seven: Defeat the floating monster. The monster takes 5 hits to defeat.
Part eight: Escape the boulder. Tap the A Button 20 times to escape from the boulder.

In WarioWare Gold, this game has been shortened, as it is no longer a boss microgame. The objective changes on every difficulty level., Wario must avoid the red-colored objects and touch the green-colored objects.

  • 1st level difficulty: Wario must duck and jump over red blocks while riding a skateboard. The game ends when he touches the green balloon.
  • 2nd level difficulty: Wario has to dodge the red spiked pillars and fall in the green pipe.
  • 3rd level difficulty: Wario needs to dodge the red enemies and reach the surface of the water to eventually get back on the skateboard.

Names in other languages

Language Name Meaning Notes
Chinese 瓦力欧历险[?]
Wǎ lì ōu lìxiǎn
Wario adventure

Template:WWIMM Microgames Template:WWG Microgames