Cavity Calamity: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
==Gameplay== | ==Gameplay== | ||
The objective of the game is to examine both the | The objective of the game is to examine both the upper and lower teeth lines to infer where the safe gap will be when the mouth closes, then move the agent to that spot in time. | ||
*'''1st level difficulty:''' The pattern of the teeth is relatively simple, making the gap | *'''1st level difficulty:''' The pattern of the teeth is relatively simple, making the gap noticeable. | ||
*'''2nd level difficulty:''' The | *'''2nd level difficulty:''' The floor and ceiling are more rugged than in the first level. | ||
*'''3rd level difficulty:''' Height changes are usually more numerous and | *'''3rd level difficulty:''' Height changes are usually more numerous and uneven than in the previous levels. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 15:29, June 24, 2018
Template:Minigame-infobox Cavity Calamity is a microgame found in the IQ folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The objective of the game is to examine both the upper and lower teeth lines to infer where the safe gap will be when the mouth closes, then move the agent to that spot in time.
- 1st level difficulty: The pattern of the teeth is relatively simple, making the gap noticeable.
- 2nd level difficulty: The floor and ceiling are more rugged than in the first level.
- 3rd level difficulty: Height changes are usually more numerous and uneven than in the previous levels.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | 夹缝求生[?] Jiáfèng qiúshēng |
Running with Scissors | |
French | Calamité des cavités[?] | Cavities Calamity |