Vs. Donkey Kong: Difference between revisions

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|title=Donkey Kong
|title = Donkey Kong
|image=
|image =  
|app=''[[Mario vs. Donkey Kong]]''
|code= BOSS
|lev=1
|world=
|before=[[Twilight City|<<]]
|game= ''[[Mario vs. Donkey Kong]]''
|after=[[Mario Toy Factory|>>]]
|limit= 300
|notes=
|beforealt=
|before= [[Level 6-DK|<<]]
|after= [[Level 1-1+|>>]]
}}
}}
'''Donkey Kong''' is the stage where [[Mario]] faces [[Donkey Kong]] as the final boss for the first time in ''[[Mario vs. Donkey Kong]]''. After running off with three [[Toad (species)|Toad]]s, [[Donkey Kong]] imprisoned them and threw spiked [[Barrel]]s from above.
'''Donkey Kong''' (called '''BOSS''' in the pause menu) is the final level of the main worlds in ''[[Mario vs. Donkey Kong]]''. During a cutscene after the previous level, [[Donkey Kong]] kidnaps the [[Toad (species)|Toads]] and takes them up a building. [[Mario]] gives chase and the level begins.


==Layout==
==Overview==
Donkey Kong's battle is split into two phases.
Donkey Kong will begin by rolling down spiked [[Barrel]]s, occasionally rolling down a large Barrel, and press the three [[Color Switch]]es. These Color Switches will determine what color [[Key]] appears on the third level of platforms. The player needs to grab a Key and jump across platforms while dodging the barrels to unlock a Toad's cell of the corresponding color. Once a Toad is freed, it will move off the stage.  


During the first phase, Donkey Kong will throw occasional spiked Barrels and flip a switch to change which [[key]] is available. Mario must grab each key when it appears to free a Toad of that color.
When all three Toads are freed, the player then needs to continue dodging the Barrels. Once a large Barrel rolls off screen, the Toads will bring it back for the player to pick it up. The player needs to carry this large Barrel up to the top of the stage and then throw it at Donkey Kong, who will be knocked down to a lower platform. The player needs to repeat this process two more times, though Donkey Kong will roll Barrels out faster each time he is knocked down. After throwing a large Barrel at Donkey Kong a third time, he will grab onto the edge of the lowest platform and the Toads will jump on his fingers, causing Donkey Kong to fall off the building.


Once all three of the Toads are freed, the battle moves on tho the second phase. Donkey Kong will throw more spiked Barrels and eventually a larger Barrel. Once the larger Barrel moves off the screen, the Toads will return with it and place it down. Mario must then grab it and hit Donkey Kong with it. Donkey Kong will repeat his process, throwing more and more spiked barrels each time he is hit, which in turn makes it harder for Mario to avoid them. Once Donkey Kong is hit four times, he is defeated.
The credits of the game will then roll and another cinematic will play out afterward. Donkey Kong will fall into a truck containing [[Mini Mario (toy)|Mini Mario toys]]. The truck gets destroyed and the Mini Marios fly everywhere, with Donkey Kong sitting where the truck used to be. Mario comes down the building and wonders if Donkey Kong is okay, but Donkey Kong gets up and starts stuffing his sack with Mini Marios once again and runs off. Mario gives chase once more, and the Plus Levels begin.


{{MVDK}}
{{MVDK Levels}}
{{MVDK Levels}}
[[Category:Final Bosses]]
[[Category:Final Bosses]]
[[Category:Mario vs. Donkey Kong Worlds]]
[[Category:Mario vs. Donkey Kong Worlds]]

Revision as of 11:50, April 13, 2018

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible. This article is currently under construction by Alex95 (talk).

Template:Levelbox Donkey Kong (called BOSS in the pause menu) is the final level of the main worlds in Mario vs. Donkey Kong. During a cutscene after the previous level, Donkey Kong kidnaps the Toads and takes them up a building. Mario gives chase and the level begins.

Overview

Donkey Kong will begin by rolling down spiked Barrels, occasionally rolling down a large Barrel, and press the three Color Switches. These Color Switches will determine what color Key appears on the third level of platforms. The player needs to grab a Key and jump across platforms while dodging the barrels to unlock a Toad's cell of the corresponding color. Once a Toad is freed, it will move off the stage.

When all three Toads are freed, the player then needs to continue dodging the Barrels. Once a large Barrel rolls off screen, the Toads will bring it back for the player to pick it up. The player needs to carry this large Barrel up to the top of the stage and then throw it at Donkey Kong, who will be knocked down to a lower platform. The player needs to repeat this process two more times, though Donkey Kong will roll Barrels out faster each time he is knocked down. After throwing a large Barrel at Donkey Kong a third time, he will grab onto the edge of the lowest platform and the Toads will jump on his fingers, causing Donkey Kong to fall off the building.

The credits of the game will then roll and another cinematic will play out afterward. Donkey Kong will fall into a truck containing Mini Mario toys. The truck gets destroyed and the Mini Marios fly everywhere, with Donkey Kong sitting where the truck used to be. Mario comes down the building and wonders if Donkey Kong is okay, but Donkey Kong gets up and starts stuffing his sack with Mini Marios once again and runs off. Mario gives chase once more, and the Plus Levels begin.

Template:MVDK Levels