Electric Groove Fish: Difference between revisions

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|type = [[IQ]]
|type = [[IQ]]
|info = ''"Provide electron activity by connecting the strange life-form to the city!"''
|info = ''"Provide electron activity by connecting the strange life-form to the city!"''
|controls = '''D-Pad''' – Move Electricity
|controls = {{button|gba|pad}} – Move electricity
|clear = 20
|clear = 20
}}
}}
'''Electric Groove Fish''' is a [[microgame]] found in the [[IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.
'''Electric Groove Fish''' is a [[microgame]] found in the [[IQ]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.


== Gameplay ==
==Gameplay==
The objective of the game is to maze through along the line of electricity from an electric fish to light up the city.  
The objective of the game is to travel with the electricity along the line from an electric fish to light up the city. The player must always start by pressing left. Subsequently, every time the electricity hits a corner, he or she must press the direction the line turns.


*'''1st level difficulty:''' The path is not very complex.
*'''1st level difficulty:''' The path is uncomplicated and requires either three, five or seven presses to complete.
*'''2nd level difficulty:''' The path has a few more turns in it.
*'''2nd level difficulty:''' The path has more turns in it and requires seven presses to complete.
*'''3rd level difficulty:''' The path is very complex and many parts of it move over each other.
*'''3rd level difficulty:''' The path is very complex, with many sections moving over each other, and requires either eleven, fifteen or seventeen presses to complete.


==Names in other languages==
==Names in other languages==

Revision as of 19:38, March 26, 2018

Template:Minigame-infobox Electric Groove Fish is a microgame found in the IQ folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

The objective of the game is to travel with the electricity along the line from an electric fish to light up the city. The player must always start by pressing left. Subsequently, every time the electricity hits a corner, he or she must press the direction the line turns.

  • 1st level difficulty: The path is uncomplicated and requires either three, five or seven presses to complete.
  • 2nd level difficulty: The path has more turns in it and requires seven presses to complete.
  • 3rd level difficulty: The path is very complex, with many sections moving over each other, and requires either eleven, fifteen or seventeen presses to complete.

Names in other languages

Language Name Meaning Notes
Japanese でんきナマズ[?]
Denki Namazu
Electric Catfish
Chinese 电鲶[?]
Diàn nián
Electric catfish
French Poisson puissant[?] Powerful Fish

Template:WWIMM Microgames