Urban Champion: Difference between revisions

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==Gameplay==
==Gameplay==
The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole.
The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole. The player can press up or down on the {{button|gba|pad}} to switch their character's guard and choose where the punch will hit, while pressing left will simply dodge the opponent's attack. Being punched does not result in a loss, but it stuns the character.


* '''1st level difficulty:''' The opponent will switch his guard slowly.
* '''1st level difficulty:''' The opponent will switch his guard slowly.
* '''2nd level difficulty:''' The opponent will switch his guard quickly.
* '''2nd level difficulty:''' The opponent will switch his guard quickly.
* '''3rd level difficulty:''' The opponent will switch his guard slower than Level 2, but sometimes attacks.
* '''3rd level difficulty:''' The opponent will switch his guard slower than level 2, but sometimes attacks.


{{WWIMM Microgames}}
{{WWIMM Microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]]

Revision as of 12:28, March 26, 2018

This article is about the WarioWare, Inc.: Mega Microgame$! microgame. For the WarioWare: D.I.Y. microgame, see Urban Champ.

Template:Minigame-infobox Urban Champion is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!. It is based on the NES game of the same name.

Gameplay

The objective is to have the man block himself from being hit by his opponent, then punch him into the manhole. The player can press up or down on the +Control Pad to switch their character's guard and choose where the punch will hit, while pressing left will simply dodge the opponent's attack. Being punched does not result in a loss, but it stuns the character.

  • 1st level difficulty: The opponent will switch his guard slowly.
  • 2nd level difficulty: The opponent will switch his guard quickly.
  • 3rd level difficulty: The opponent will switch his guard slower than level 2, but sometimes attacks.

Template:WWIMM Microgames