Donkey Kong (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'', inspired by the ''[[Donkey Kong (game)|Donkey Kong]]'' game.


==Gameplay==
==Gameplay==
Level one from ''[[Donkey Kong (game)|Donkey Kong]]'' will appear onscreen, with [[Mario|Jumpman]] on the beam next to the top. [[Donkey Kong]] will throw [[barrel]]s down the beams. The player must press the {{button|gba|A}} button to jump over the barrels.  
The microgame is set in [[25m]], where [[Mario|Jumpman]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them.  


*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Jumpman has to jump over only one barrel.
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Jumpman has to jump over only one barrel.
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Jumpman has to jump over two barrels.
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Jumpman has to jump over two barrels.
*'''3rd level difficulty:''' The barrels roll down both ladders. Jumpman has to jump over two or three barrels where in the ladder, he has to jump over two barrels at once.
*'''3rd level difficulty:''' The barrels roll down both ladders. Jumpman has to jump over two or three barrels, occasionally having to jump over two of them at once.


==Names in other languages==
==Names in other languages==

Revision as of 09:51, March 26, 2018

Template:Minigame-infobox Donkey Kong is a microgame in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!, inspired by the Donkey Kong game.

Gameplay

The microgame is set in 25m, where Jumpman stands on the beam just below the top one. Donkey Kong will throw barrels down the beams, and the player must press the A Button button to jump over them.

  • 1st level difficulty: The barrels roll down the rightmost ladder. Jumpman has to jump over only one barrel.
  • 2nd level difficulty: The barrels roll down the broken ladder. Jumpman has to jump over two barrels.
  • 3rd level difficulty: The barrels roll down both ladders. Jumpman has to jump over two or three barrels, occasionally having to jump over two of them at once.

Names in other languages

Language Name Meaning Notes
Japanese ドンキーコング[?]
Donkī Kongu
Donkey Kong

Template:WWIMM Microgames