Donkey Kong (WarioWare, Inc.: Mega Microgame$!): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|clear= 25 | |clear= 25 | ||
}} | }} | ||
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. | '''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'', inspired by the ''[[Donkey Kong (game)|Donkey Kong]]'' game. | ||
==Gameplay== | ==Gameplay== | ||
The microgame is set in [[25m]], where [[Mario|Jumpman]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them. | |||
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Jumpman has to jump over only one barrel. | *'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Jumpman has to jump over only one barrel. | ||
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Jumpman has to jump over two barrels. | *'''2nd level difficulty:''' The barrels roll down the broken ladder. Jumpman has to jump over two barrels. | ||
*'''3rd level difficulty:''' The barrels roll down both ladders. Jumpman has to jump over two or three barrels | *'''3rd level difficulty:''' The barrels roll down both ladders. Jumpman has to jump over two or three barrels, occasionally having to jump over two of them at once. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 09:51, March 26, 2018
Template:Minigame-infobox Donkey Kong is a microgame in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!, inspired by the Donkey Kong game.
Gameplay
The microgame is set in 25m, where Jumpman stands on the beam just below the top one. Donkey Kong will throw barrels down the beams, and the player must press the button to jump over them.
- 1st level difficulty: The barrels roll down the rightmost ladder. Jumpman has to jump over only one barrel.
- 2nd level difficulty: The barrels roll down the broken ladder. Jumpman has to jump over two barrels.
- 3rd level difficulty: The barrels roll down both ladders. Jumpman has to jump over two or three barrels, occasionally having to jump over two of them at once.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドンキーコング[?] Donkī Kongu |
Donkey Kong |