Continue: Difference between revisions
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'''Continuing''' is a game mechanic featured in many video games, ''[[Mario (franchise)|Mario]]'' games being only some of them. When players get a [[Game Over]], they are sometimes given the option to continue, which restarts them in a certain place (usually the beginning of the [[world]] they were in) with a whole new set of [[Extra life|lives]] as opposed to just one. | '''Continuing''' is a game mechanic featured in many video games, ''[[Mario (franchise)|Mario]]'' games being only some of them. When players get a [[Game Over]], they are sometimes given the option to continue, which restarts them in a certain place (usually the beginning of the [[world]] they were in) with a whole new set of [[Extra life|lives]] as opposed to just one. | ||
In games with the option of saving, | In games with the option of saving, players can restart from where they last saved, which works similarly to the Continue function. | ||
In ''[[Super Paper Mario]]'', [[Queen Jaydes]] shouts "CONTINUE" to summon the portal sending [[Mario]] and [[Luigi]] from [[The Underwhere]] back to [[Flipside]]. | In ''[[Super Paper Mario]]'', [[Queen Jaydes]] shouts "CONTINUE" to summon the portal sending [[Mario]] and [[Luigi]] from [[The Underwhere]] back to [[Flipside]]. |
Revision as of 12:13, December 6, 2017
Continuing is a game mechanic featured in many video games, Mario games being only some of them. When players get a Game Over, they are sometimes given the option to continue, which restarts them in a certain place (usually the beginning of the world they were in) with a whole new set of lives as opposed to just one.
In games with the option of saving, players can restart from where they last saved, which works similarly to the Continue function.
In Super Paper Mario, Queen Jaydes shouts "CONTINUE" to summon the portal sending Mario and Luigi from The Underwhere back to Flipside.