User:Eldritchdraaks/sandbox: Difference between revisions
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{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3" | {| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3" | ||
|- | |-style="vertical-align:top" | ||
|style="background: #8746EC;vertical-align:top;text-align:center;"|[[File:SMO | |style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|Cap Kingdom|white}} {{color|Music|white}}''' | ||
| | |{{media table/OGA | ||
| | |name=OST Bonneton | ||
| | |pipe=01 - Bonneton | ||
| | |description=Plays throughout the Cap Kingdom. | ||
| | |length=00:03:49 | ||
| | }} | ||
|-style="vertical-align:top" | |||
|style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}''' | |||
|{{media table/OGA | |||
|name=OST Fossil Falls | |||
|pipe=02 - Fossil Falls | |||
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]]. | |||
|length=00:04:01 | |||
}} | |||
{{media table/OGA | |||
|name=OST Fossil Falls (8-Bit) | |||
|pipe=03 - Fossil Falls (8-Bit) | |||
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom. | |||
|length=00:04:01 | |||
}} | |||
{{media table/OGA | |||
|name=OST Fossil Falls - Dinosaur | |||
|pipe=04 - Fossil Falls: Dinosaur | |||
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one. | |||
|length=00:02:15 | |||
}} | |||
|-style="vertical-align:top" | |||
|style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|Sand Kingdom|white}} {{color|Music|white}}''' | |||
|{{media table/OGA | |||
|name=OST Tostarena - Ruins | |||
|pipe=05 - Tostarena: Ruins | |||
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side. | |||
|length=00:03:45 | |||
}} | |||
{{media table/OGA | |||
|name=OST Tostarena - Ruins (8-Bit) | |||
|pipe=06 - Tostarena: Ruins (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins. | |||
|length=00:03:45 | |||
}} | |||
{{media table/OGA | |||
|name=OST Tostarena - Night | |||
|pipe=07 - Tostarena: Night | |||
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective. | |||
|length=00:03:28 | |||
}} | |||
{{media table/OGA | |||
|name=OST Tostarena - Night (8-Bit) | |||
|pipe=08 - Tostarena: Night (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night. | |||
|length=00:03:45 | |||
}} | |||
{{media table/OGA | |||
|name=OST Tostarena - Town | |||
|pipe=09 - Tostarena: Town | |||
|description=Plays in Tostarena Town after defeating [[Knucklotec]]. | |||
|length=00:03:25 | |||
}} | |||
{{media table/OGA | |||
|name=OST Tostarena - Jaxi | |||
|pipe=10 - Tostarena: Jaxi | |||
|description=Plays while riding a [[Jaxi]]. | |||
|length=00:00:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}''' | |||
|{{media table/OGA | |||
|name=OST Steam Gardens | |||
|pipe=11 - Steam Gardens | |||
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side. | |||
|length=00:04:21 | |||
}} | |||
{{media table/OGA | |||
|name=OST Steam Gardens (8-Bit) | |||
|pipe=12 - Steam Gardens (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom. | |||
|length=00:03:31 | |||
}} | |||
{{media table/OGA | |||
|name=OST Steam Gardens - Sherm | |||
|pipe=13 - Steam Gardens: Sherm | |||
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom. | |||
|length=00:04:22 | |||
}} | |||
|-style="vertical-align:top" | |||
|style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|Lake Kingdom|white}} {{color|Music|white}}''' | |||
|{{media table/OGA | |||
|name=OST Lake Lamode 1 | |||
|pipe=14 - Lake Lamode 1 | |||
|description=Plays while underwater in the Lake Kingdom. | |||
|length=00:03:04 | |||
}} | |||
{{media table/OGA | |||
|name=OST Lake Lamode 1 (8-Bit) | |||
|pipe=15 - Lake Lamode 1 (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom. | |||
|length=00:03:04 | |||
}} | |||
{{media table/OGA | |||
|name=OST Lake Lamode 2 | |||
|pipe=16 - Lake Lamode 2 | |||
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom. | |||
|length=00:03:04 | |||
}} | |||
{{media table/OGA | |||
|name=OST Lake Lamode - Underwater Passage | |||
|pipe=17 - Lake Lamode: Underwater Passage | |||
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]]. | |||
|length=00:03:42 | |||
}} | }} | ||
|- | |-style="vertical-align:top" | ||
|rowspan="4" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|Lost Kingdom|white}} {{color|Music|white}}''' | |||
|rowspan="4" style="background: #C84064 | |||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|18 | |18 | ||
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|Forgotten Isle 2 (8-Bit) | |Forgotten Isle 2 (8-Bit) | ||
|A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. | |A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="9" style="background: #8291A4 | |rowspan="9" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|Metro Kingdom|white}} {{color|Music|white}}''' | ||
|- | |- | ||
|21 | |21 | ||
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|NDC Festival (8-Bit) | |NDC Festival (8-Bit) | ||
|A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests. | |A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="4" style="background: #F0D200 | |rowspan="4" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}''' | ||
|- | |- | ||
|29 | |29 | ||
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|Bubblaine (8-Bit) | |Bubblaine (8-Bit) | ||
|A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. | |A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="3" style="background: #68A5D2 | |rowspan="3" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|Snow Kingdom|white}} {{color|Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|32 | |32 | ||
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|Shiveria: Race-Course Entrance | |Shiveria: Race-Course Entrance | ||
|Plays in the entrances to the [[Bound Bowl Grand Prix]]. | |Plays in the entrances to the [[Bound Bowl Grand Prix]]. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="4" style="background: #F569BF | |rowspan="4" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|34 | |34 | ||
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|Mount Volbono: Town | |Mount Volbono: Town | ||
|Plays in Peronza Plaza in the Luncheon Kingdom. | |Plays in Peronza Plaza in the Luncheon Kingdom. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="4" style="background: #91AF01 | |rowspan="4" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}''' | ||
|- | |- | ||
|37 | |37 | ||
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|Bowser's Castle 2 | |Bowser's Castle 2 | ||
|Plays in [[Bowser's Castle]]. | |Plays in [[Bowser's Castle]]. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="10" style="background: #A0BFDC | |rowspan="10" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|Moon Kingdom|white}} {{color|Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|40 | |40 | ||
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|Honeylune Ridge: Escape (8-Bit) | |Honeylune Ridge: Escape (8-Bit) | ||
|A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests. | |A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="2" style="background: #FF6E69 | |rowspan="2" style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}''' | ||
|- | |- | ||
|49 | |49 | ||
|Peach's Castle | |Peach's Castle | ||
|An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom. | |An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="13" style="background: #78745B | |rowspan="13" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|Battle Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|50 | |50 | ||
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|Bowser Battle 2 | |Bowser Battle 2 | ||
|Plays during the final battle with Bowser in the Moon Kingdom. | |Plays during the final battle with Bowser in the Moon Kingdom. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="15" style="background: #6468D3 | |rowspan="15" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|Small World Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|62 | |62 | ||
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|Above the Clouds | |Above the Clouds | ||
|Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''. | |Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''. | ||
|- | |-style="vertical-align:top" | ||
|rowspan="8" style="background: #9BCE31 | |rowspan="8" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|Extra Music|white}}''' | ||
|- style="background: #F4F5EF;" | |- style="background: #F4F5EF;" | ||
|76 | |76 |
Revision as of 12:45, November 22, 2017
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18 | Forgotten Isle 1 | Plays when Cappy is captured by Klepto in the Lost Kingdom. |
19 | Forgotten Isle 2 | Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side. |
20 | Forgotten Isle 2 (8-Bit) | A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. |
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21 | New Donk City: Night 1 | Plays in the Metro Kingdom at night during the first half of the "New Donk City's Pest Problem" objective. |
22 | New Donk City: Night 2 | Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective. |
23 | New Donk City: Daytime | Plays throughout the Metro Kingdom during the day after defeating Mechawiggler. |
24 | New Donk City: Cafe | A piano arrangement of the Super Mario World overworld theme that plays on the boom box near the rooftop pool. |
25 | New Donk City (Band Performance) | The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from Super Mario Bros. |
26 | NDC Festival | A variation of "Jump Up, Super Star!" that plays during the New Donk City Festival and on the main surface of the Darker Side. |
27 | NDC Festival (Japanese) | "NDC Festival" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy. |
28 | NDC Festival (8-Bit) | A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the New Donker at the auditorium; doing so would also replace Pauline's artwork on the billboards with her original sprite from Donkey Kong. It is unlocked after fulfilling all five of Music Toad's requests. |
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29 | Bubblaine | Plays while on land in the Seaside Kingdom. |
30 | Bubblaine: Underwater | A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom. |
31 | Bubblaine (8-Bit) | A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. |
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32 | Shiveria: Town | Plays in Shiveria Town in the Snow Kingdom. |
33 | Shiveria: Race-Course Entrance | Plays in the entrances to the Bound Bowl Grand Prix. |
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34 | Mount Volbono | Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side. |
35 | Mount Volbono (8-Bit) | A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom. |
36 | Mount Volbono: Town | Plays in Peronza Plaza in the Luncheon Kingdom. |
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37 | Bowser's Castle 1 | Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side. |
38 | Bowser's Castle 1 (8-Bit) | A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom. |
39 | Bowser's Castle 2 | Plays in Bowser's Castle. |
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40 | Honeylune Ridge | Plays throughout the Moon Kingdom and Dark Side. |
41 | Honeylune Ridge (8-Bit) | A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom. |
42 | Honeylune Ridge: Caves | Plays in the Underground Moon Caverns in the Moon Kingdom. |
43 | Honeylune Ridge: Wedding Hall | Plays in the Wedding Hall in the Moon Kingdom. |
44 | Honeylune Ridge: Collapse | Plays during the first half of the escape sequence. |
45 | Honeylune Ridge: Collapse (8-Bit) | A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence. |
46 | Honeylune Ridge: Escape | A vocal song that plays during the second half of the escape sequence. |
47 | Honeylune Ridge: Escape (Japanese) | "Honeylune Ridge: Escape" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy. |
48 | Honeylune Ridge: Escape (8-Bit) | A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests. |
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49 | Peach's Castle | An arrangement of "Inside the Castle Walls" from Super Mario 64 that plays inside Peach's Castle in the Mushroom Kingdom. |
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50 | Broodals Battle | Plays while fighting Topper, Hariet, Spewart or Rango. |
51 | Madame Broode Battle | Plays while fighting Madame Broode and Chain Chompikins in the Cascade Kingdom and Moon Kingdom. |
52 | Knucklotec Battle | Plays while fighting Knucklotec in the Sand Kingdom and Mushroom Kingdom. |
53 | Torkdrift Battle | Plays while fighting Torkdrift in the Wooded Kingdom and Mushroom Kingdom. |
54 | Mechawiggler Battle | Plays while fighting Mechawiggler in the Metro Kingdom and Mushroom Kingdom. |
55 | Mollusque-Lanceur Battle | Plays while fighting Mollusque-Lanceur in the Seaside Kingdom and Mushroom Kingdom. |
56 | Mollusque-Lanceur Battle (8-Bit) | A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom. |
57 | Cookatiel Battle | Plays while fighting Cookatiel in the Luncheon Kingdom and Mushroom Kingdom. |
58 | Ruined Dragon Battle | Plays while fighting the Ruined Dragon in the Ruined Kingdom and Mushroom Kingdom. |
59 | RoboBrood Battle | Plays while fighting RoboBrood in Bowser's Kingdom and the Dark Side. |
60 | Bowser Battle 1 | Plays while fighting Bowser in the Cloud Kingdom. |
61 | Bowser Battle 2 | Plays during the final battle with Bowser in the Moon Kingdom. |
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62 | Run, Jump, Throw! 1 | Plays in secret areas. |
63 | Run, Jump, Throw! 2 | Plays in secret areas. |
64 | Run, Jump, Throw! 2 (8-Bit) | A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas. |
65 | Subterranean 1 | Plays in secret areas. It is an arrangement of "Space Athletic" from Super Mario Galaxy, which in turn is an arrangement of the Super Mario Bros. underground theme. |
66 | Subterranean 1 (8-Bit) | A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas. |
67 | Subterranean 2 | Plays in the Jaxi Ruins. It is an arrangement of the Super Mario Bros. underground theme taken from Captain Toad: Treasure Tracker. |
68 | Caves | Plays in Top-Hat Tower and the secret frog pond in the Cap Kingdom. |
69 | Ice | Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom. |
70 | Another World | Plays in otherworldly-themed secret areas. |
71 | Ruins | Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom. |
72 | Ruins (8-Bit) | A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom. |
73 | Projection Room: Above Ground | The original Ground Theme from Super Mario Bros. that plays in the World 1-1 replica in New Donk City's projection room. |
74 | Projection Room: Underground | The original Super Mario Bros. underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room. |
75 | Above the Clouds | Plays in bonus areas. It is an arrangement of the music heard in the Switch Palaces and Bonus Game in Super Mario World. |
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76 | Toad Brigade Member | The Toad Brigade's theme from Super Mario Galaxy that plays when talking to Captain Toad. |
77 | To the Next Kingdom | Plays on the world map. |
78 | Shop | Plays in the Crazy Cap stores. |
79 | Race | Plays in racing minigames. |
80 | RC Car | Plays in the RC Car minigame in the Metro Kingdom. It is an arrangement of the Mario Circuit theme from Super Mario Kart. |
81 | Spinning Slots | Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the Spade Panel minigame music from Super Mario Bros. 3. |
82 | Climactic Duel! | Plays in the Trace-Walking minigames. |