Mario & Luigi: Partners in Time bestiary: Difference between revisions
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Revision as of 22:51, July 14, 2017
A comprehensive list of enemy statistics from the game Mario & Luigi: Partners in Time.
Statistics listed are from the normal non-revised North American version of the game, with stats from the Japanese and European versions listed in parentheses if they differ.
Legend
Enemy Name
Normal: Enemy. (Ex: Shrooblet)
Italic: Mini-Boss. (Ex: Hammer Bro.)
Bold: Boss. (Ex: Swiggler)
First letter bold: Support enemy, object. (Ex: Support Shroob)
Enemy Stats
Name: The name of the enemy.
Location: The location in either world where the enemy is located.
Level: The enemy's level. Mario, Luigi, Baby Mario, and Baby Luigi can easily overcome it if they match or exceed its level.
HP: The enemy's (maximum) hit points at the start of the battle.
POW: The enemy's attack power, or POW.
DEF: The enemy's defense power, or DEF.
Speed: The enemy's speed.
Experience: The amount of experience points earned from defeating the enemy.
Coins: The amount of coins dropped from the enemy.
Item 1 Drop: The item that can be earned from defeating the enemy.
Rate: The rate of the item being dropped from the enemy.
Item 2 Drop: Another item that can be earned from defeating the enemy. These items are often rarer in nature.
Rate: The rate of the item being dropped from the enemy.
Can be battled by: Who the enemy can be battled (battled meaning that they are present on screen during the player's turn and are technically standalone enemies according the the game data). The choices are "Mario & Luigi", "Baby Mario & Baby Luigi", "Baby Mario", "Mario", "Everyone", or "Anyone".
Enemy Stats
Notes
- Although Baby Bowser's HP is at 20, the player automatically wins the battle after five turns. The game will freeze if the player reduces Baby Bowser's HP to 0 in less than the supplied turns.
- No matter how much damage Shroob-omb receives, it always takes 1 damage despite having a defense of 95. This is corrected in the Japanese and European versions as its defense is at 999.
- Although the Snifit has 78 HP, its HP will vary seeing that the player needs to use a Bro Flower the attack the Snifit itself.
- Occasionally Thwacks or Wonder Thwacks will call down more Thwacks/Wonder Thwacks respectively after the player has defeated some. Defeating the replacers won't reward the player with more exp or coins.
- Whether or not the player defeats Mrs. Thwomp in her small form, the player is given the coin reward for defeating her larger form (which is 0 coins). This is corrected in the Japanese and European version as her coin reward is 150 for her larger form instead of the her smaller form's coin rating of 0.
- When the player lands a First Strike against a Thwack Totem, it will do nothing as the Thwacks stack before the player's turn.
- If Baby Mario and Baby Luigi have higher speed than the Thwack Totem, Baby Mario (or Baby Luigi depending on whose speed is higher) will get another turn before the Thwack Totem attacks.
- Although the Snoozorb's speed stat is 98, it will not get its turn until the player attacks it.
- Although the Crown's Pow stat is 140, the crown doesn't attack. Though this is corrected in the Japanese and European versions as its Pow is at 0.