Classic Clash: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The [[Mario]] and [[Bowser]]-like characters from [[Classic Clash I|Classic Clash I]] and [[Classic Clash II|II]] return one last time in this microgame. The player must input a sequence using the {{button|gcn|pad}} only that appears above "Mario's" head to charge and a beam of energy at "Bowser", seemingly vaporizing him. | The [[Mario]] and [[Bowser]]-like characters from [[Classic Clash I|Classic Clash I]] and [[Classic Clash II|II]] return one last time in this microgame. The player must input a sequence using the {{button|gcn|pad}} only that appears above "Mario's" head to charge and a beam of energy at "Bowser", seemingly vaporizing him. The beam has to hit "Bowser" or else the microgame is lost, even if all inputs were pressed. | ||
*'''1st level difficulty:''' Press two buttons. | *'''1st level difficulty:''' Press two buttons. |
Revision as of 13:11, May 17, 2017
Classic Clash III is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The Mario and Bowser-like characters from Classic Clash I and II return one last time in this microgame. The player must input a sequence using the only that appears above "Mario's" head to charge and a beam of energy at "Bowser", seemingly vaporizing him. The beam has to hit "Bowser" or else the microgame is lost, even if all inputs were pressed.
- 1st level difficulty: Press two buttons.
- 2nd level difficulty: Press three buttons.
- 3rd level difficulty: Press four buttons.