Arumajiron: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
m (Robot: Removing template: BoxTop) |
||
Line 15: | Line 15: | ||
==Reference== | ==Reference== | ||
<references/> | <references/> | ||
{{DK}} | {{DK}} | ||
[[Category:Donkey Kong (Game Boy) Enemies]] | [[Category:Donkey Kong (Game Boy) Enemies]] |
Revision as of 23:54, April 30, 2017
Template:Anotherlanguage Template:Species-infobox Arumajiron (アルマジロン[1][2], meaning "Armadillon"[sic]) are armadillo enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in stage 5-7. They behave just like Rappies: they walk in circles around the environment, up walls and on the ceiling. They do not hurt Mario, and can only push him. They can be stood on in order to hitch a free ride on their hunched backs, but can not be picked up nor defeated in any way.
Gallery
An Arumajiron, as illustrated in volume 29 of the KC Deluxe manga
Reference
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |