Slot Synch: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Removing template: BoxTop) |
|||
Line 32: | Line 32: | ||
|SpaM=Synchronisation}} | |SpaM=Synchronisation}} | ||
{{MP3 Minigames}} | {{MP3 Minigames}} | ||
[[Category:2-vs-2 Minigames]] | [[Category:2-vs-2 Minigames]] | ||
[[Category:Mario Party 3 Minigames]] | [[Category:Mario Party 3 Minigames]] |
Revision as of 22:34, April 29, 2017
Template:Minigame-infobox Slot Synch is a minigame in the Nintendo 64 game Mario Party 3.
Gameplay
Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A Goomba is worth one point, a Koopa is worth two points, a Toad is worth three points and a Baby Bowser is worth -1 point. The team who has the most points wins.
Curiously, in the board showing the points for each character, Goomba and Baby Bowser are listed as being worth "1 pts" and "-1pts", respectively, when the correct should be "1pt". Also, if a partner is a computer AI player, they will always match a human's result.
Controls
- – Hit Block
In-game text
- Game Rules – "Pair up to hit character blocks. Try to hit the same character as your partner did."
- Advice – "Be careful! If you get Baby Bowser, you'll lose one point."