Switch It Up!: Difference between revisions
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[[File:SwitchItUp SMM.png|150px|thumb|left|Mario dashing through the final stretch of the level.]] | [[File:SwitchItUp SMM.png|150px|thumb|left|Mario dashing through the final stretch of the level.]] | ||
The level begins with a single [[Warp Pipe|warp pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into coins. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the ax at the end. | The level begins with a single [[Warp Pipe|warp pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into coins. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the ax at the end. | ||
==Enemies== | ==Enemies== |
Revision as of 20:15, April 24, 2017
Template:Levelbox Switch It Up! is the fourteenth sample level in Super Mario Maker, set in the castle theme and in the Super Mario World style.
Layout
The level begins with a single warp pipe, which leads to an area with a P Switch and several Spike Tops. Hitting the P Switch turns the Rotating Blocks into coins. leads to another area with Koopa Troopa Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the ax at the end.