SNES Mario Circuit 3: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Image:MarioCircuit3.PNG|frame|Mario Circuit 3]] | [[Image:MarioCircuit3.PNG|frame|Mario Circuit 3 from ''Super Mario Kart''.]] | ||
'''Mario Circuit 3''' is the fifth and final course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. It's a long track with many twists and turns, but no obstacles other than pipes scattered throughout the track. | '''Mario Circuit 3''' is the fifth and final course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. It's a long, almost symmetrical track with many twists and turns, but no obstacles other than pipes and [[Oil Spill|oil spills]] scattered throughout the track. One curve is extremely sharp and can be performed best by slowing down or [[drift]]ing. At the end of the track there is a zipper which should be used to take the lead. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It's best to use a [[mushroom]] or a [[star]] here, to avoid slowing down. | ||
{{Super Mario Kart Courses}} | {{Super Mario Kart Courses}} |
Revision as of 19:21, July 31, 2007
Mario Circuit 3 is the fifth and final course of the Flower Cup in Super Mario Kart. It's a long, almost symmetrical track with many twists and turns, but no obstacles other than pipes and oil spills scattered throughout the track. One curve is extremely sharp and can be performed best by slowing down or drifting. At the end of the track there is a zipper which should be used to take the lead. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It's best to use a mushroom or a star here, to avoid slowing down.