User:WoomyLuma/Work: Difference between revisions

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===Mario Party===
Similar to ''Mario Party 9'', all characters compete to get the most mini stars while traveling through the board on one veichle. Characters move around in vehicles taking turns being the captain and rolling the dice. A brand new feature is that Bowser is locked in the Gamepad with dice numbers. Each time the die is rolled, the corresponding lock will be unlocked (there are six locks, one for each number on the die). The player who unlocks the last lock loses half of their mini stars and Bowser will add Bowser spaces on the board. If Bowser isn't free until the "Almost There" event, he will remain stuck there and his son will add Bowser Jr. Spaces instead. Also, item shops return, this time in the form of [[Toad House]]s, where a dice block is given to all players. All players are required to use Wii Remotes, as the Wii U GamePad is incompatible with this game mode.
===Bowser Party===
[[File:Mario Party 10 Bowser.png|thumb|Bowser catching up to the four players.]]
Bowser Party is a new mode of gameplay featuring [[Bowser]]. There will be five players instead of four. One player controls Bowser using the GamePad, and up to four others use Wii Remotes to play against him as Mario and his friends. Mini Stars are replaced by Hearts. The goal of Bowser is to deplete all the other players' hearts, while the goal of the other players is to make it to the end of the course with at least one heart between them. Bowser rolls multiple dice, corresponding to the number of other players available. If Bowser catches up to the other players, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If all of the hearts from all four players should be completely depleted, Bowser wins. There are some obstacles on the path, like [[Whomp]] blocking the road, similar to [[Perilous Palace Path]].
===amiibo Party===
In this new mode, players can scan an playable character's amiibo and play on small boards designed for that character with up to three other amiibo figurines. Players compete for the most stars, which can be bought by coins, similar to the Mario Party playstyle prior to ''Mario Party 9''. Computer or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibos can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board.
*amiibo Bonus: Players can also tap an amiibo to get bases and bonus Mario Party Points with a scratch card. However, only amiibo with Mario Party 10 data can earn bases, while others can only earn Mario Party Points.
====Free Play====
A mode where one can freely play unlocked minigames.
====[[Coin Challenge]]====
Four characters play minigames and win coins according to their ranking in the minigames. After three, five, or seven minigames, the character with the most coins is declared the winner.
====[[Minigame Tournament]]====
A tournament by rounds where eight characters participate. Each round is a minigame, and characters who remain 1st and 2nd in the minigames make it to the next round. The final round is a head-to-head battle and the winner of the round claims tournament victory.
====Bowser Challenge====
The player plays all ten Bowser minigames as Bowser, trying to take the highest quantity of hearts. After all the minigames are done, [[Bowser Jr.]] assesses Bowser.
===Bonus Games===
The player can play a variety of Bonus Games here, with five in all:
*[[Badminton Bash]]: Player(s) compete against the opposing player(s) to rebound the ball to their opposing court, aiming to get 21 points before their rival(s). This game can be in singles or doubles. In doubles, it is always "'''P1''' and '''P2'''" vs "'''P3''' and '''P4'''".
*[[Jewel Drop]]: Players try to remove jewels from their case, while trying to prevent one jewel from going outside of their case. This game can be played in Solo or Duel mode. In Solo mode, the player tries to set the highest score they can. In Duel mode, players compete to see who can win two rounds first.
*Bowser Jr. minigames: The player can play the two Bowser Jr. minigames: [[Bowser Jr.'s Clobber Cage]] and [[Bowser Jr.'s Bonk Battle]]. In amiibo Party, they can also be played when a player lands on a [[Bowser Jr. Space]], where winning the minigame awards them 10 coins (sometimes the player wins a [[Star (Mario Party series)|Star]] instead), while losing docks 10 coins from the player.
===Toad's Room===
Toad's Room is an extra mode, featuring a shop, a photo booth and a challenges mode.<ref>http://marioparty10.com/#overview-highlights</ref>
*Shop: Players can buy [[Spike|chara]][[Toadette|cters]], CPU Master Difficulty, vehicles for the boards, and music. Models of characters and backgrounds can be bought to be used in the Photo Booth.
*Challenge List: Players can see the challenges they completed and challenges yet to be completed.<ref>http://youtu.be/kKapqtmoC5w?t=7m55s</ref> <ref>https://www.facebook.com/video.php?v=790877590986977</ref> There are 49 challenges in all.
*Photo Booth: Players can take photos with the models of characters and backgrounds bought on the shop. One can also send their photos to Miiverse.
*Music: Players can listen to the songs bought on the shop.
*Staff credits: Players can view the Staff Credits here.
*[[Miiverse]]: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen.

Revision as of 18:37, March 13, 2017


Rock-Candy Mines is a course in Mario Golf: World Tour. It's Boo Valley from Mario Golf updated with the look of Rock-Candy Mines from New Super Mario Bros. U.

Rock-Candy Mines

Holes

Hole Image Par Front Tee Back Tee Tournament Tee Description
Hole 1 [[File:|200px]] Par 4 372 yd. 397 yd. 422 yd. .
Hole 2 200px Par 4 400 yd. 425 yd. 450 yd. .
Hole 3 File:.jpg Par 5 525 yd. 550 yd. 575 yd. .
Hole 4 File:.jpg Par 3 199 yd. 204 yd. 208 yd. .
Hole 5 File:.jpg Par 4 334 yd. 364 yd. 394 yd. .
Hole 6 File:.jpg Par 4 411 yd. 435 yd. 458 yd. .
Hole 7 File:.jpg Par 5 552 yd. 577 yd. 602 yd. .
Hole 8 Par 3 136 yd. 162 yd. 187 yd. .
Hole 9 File:.jpg Par 4 406 yd. 431 yd. 455 yd. .
Hole 10 File:.jpg Par 5 562 yd. 592 yd. 622 yd. .
Hole 11 File:.jpg Par 4 355 yd. 370 yd. 385 yd. .
Hole 12 File:.jpg Par 3 yd. 162 yd. 182 yd. .
Hole 13 File:.jpg Par 4 405 yd. 425 yd. yd. .
Hole 14 File:.jpg Par 4 397 yd. 422 yd. yd. .
Hole 15 File:.jpg Par 3 170 yd. yd. Yards .
Hole 16 File:.jpg Par 4 407 Yards Yards Yards .
Hole 17 File:MarioStar17.jpg Par 5 486 Yards Yards Yards .
Hole 18 File:.jpg Par 4 369 yards. Yards Yards .