Magician (enemy): Difference between revisions
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[[Image:magician.jpg|right|thumb|Wario holding up a Magician]] | [[Image:magician.jpg|right|thumb|Wario holding up a Magician]] | ||
'''Magicians''' are enemies appearing in [[ | '''Magicians''' are enemies appearing in [[Mirror Mansion]] in the game ''[[Wario World]]''. | ||
Magicians start out all tied up and highly vulnerable to [[Wario Punch|punches]]. They can, however, execute a fast spinning attack in this state. If [[Wario]] stuns and [[Piledriver|Piledrives]] a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Power Throw]] to defeat the Magician permanently. | Magicians start out all tied up and highly vulnerable to [[Wario Punch|punches]]. They can, however, execute a fast spinning attack in this state. If [[Wario]] stuns and [[Piledriver|Piledrives]] a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Power Throw]] to defeat the Magician permanently. |
Revision as of 06:15, July 29, 2007
- This article is about the enemy from Wario World. For information about the The Super Mario Bros. Super Show! episode, see "Count Koopula / Magician".
File:Magician.jpg
Wario holding up a Magician
Magicians are enemies appearing in Mirror Mansion in the game Wario World.
Magicians start out all tied up and highly vulnerable to punches. They can, however, execute a fast spinning attack in this state. If Wario stuns and Piledrives a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, Wild Swing-Ding or Power Throw to defeat the Magician permanently.