Chizzle: Difference between revisions

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{{Dtenemy
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Chizzle|align=right}}
|name=Chizzle
|image=[[File:M&L-DT - Chizzle.png]]
|location=[[Dreamy Mount Pajamaja]]
|lvl=17
|hp=44
|power=101
|def=127
|speed=50
|weak=None
|exp=12
|coins=3
|coinrate=100%
|items=Ultra Mushroom (1%)<br>Fighter Wear (1%)
|nohitter=23
|related=
}}


'''Chizzles''' are rock [[List of enemies|enemies]] with a grayish color scheme that appear in ''[[Mario & Luigi: Dream Team]]''. They have yellow eyes and hold their arms up as if they're flexing their muscles. In the field, Chizzles will run forward if they spot [[Mario]] and [[Dreamy Luigi]], only to turn around and run in the other direction when they can run no further. If not disturbed, Chizzles will wander around aimlessly.
'''Chizzles''' are rock [[List of enemies|enemies]] with a grayish color scheme that appear in ''[[Mario & Luigi: Dream Team]]''. They have yellow eyes and hold their arms up as if they're flexing their muscles. In the field, Chizzles will run forward if they spot [[Mario]] and [[Dreamy Luigi]], only to turn around and run in the other direction when they can run no further. If not disturbed, Chizzles will wander around aimlessly.

Revision as of 04:50, December 28, 2016

Dream Team enemy
Chizzle
A Chizzle
Location(s) Dreamy Mount Pajamaja
Role Common
Position Normal
Level 17
HP 44
Power 101
Defense 127
Speed 50
Weakness None
Experience 12 (14)
Coins 3 (100%)
Item drop Ultra Mushroom (1%)
Fighter Wear (1%)
No Hitter 23
World Dream

Chizzles are rock enemies with a grayish color scheme that appear in Mario & Luigi: Dream Team. They have yellow eyes and hold their arms up as if they're flexing their muscles. In the field, Chizzles will run forward if they spot Mario and Dreamy Luigi, only to turn around and run in the other direction when they can run no further. If not disturbed, Chizzles will wander around aimlessly.

In battle, Chizzles may run off-screen and burst out of the ground, creating pools of lava by each of Mario's four sides. One by one, the Chizzles will then fall into one of the lava pools, the Chizzles leaping out from the pool and running at Mario in the same order they fell in the pools. Mario must face and hammer the incoming Chizzle to avoid taking damage. It might even give Mario the burn aliment. Chizzles may also run off-screen to reappear in the background with a giant rock dumbbell that will be thrown at Mario, who must hammer the dumbbell before it hits him in order to send it back to avoid taking damage and deal massive damage to the Chizzles in the background as a result. This attack might even get Mario Dizzy. The third and final attack that the Chizzles may use involves them running off-screen and dropping down several lines of boulders down in front of Mario. The Chizzles will then come charging in from the right in varying numbers that line up with the boulders. They will destroy a boulder each time they bash into it and back up a bit before doing it again. Once a line of boulders is gone, the Chizzles will trample over Mario if he is in front of an incoming line. Mario can dodge this move completely if he hides behind the longer boulder lines and then runs back into a spot the Chizzles already ran through or counter it by jumping on them as they make the final charge. If the very first Chizzle in a line is jumped on, it will fly back and knock away the ones behind it for extra damage. If there are at least 3 Chizzles left in battle they will run away.

Chizzles also appear in the battle with Mount Pajamaja. Here they appear in the foreground if one looks closely. They do not effect the fight.

Names in other languages

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