Reflecting: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Reverted edits by 63.143.195.131 (talk) to last revision by Wildgoosespeeder)
(That is not true because the name is shown in the Diamond Shuffle and Mix All stages)
Line 12: Line 12:
The game is based on the sport of [[wikipedia:Billiards|billiards]]. The point of the game is to knock the red billiard ball into the pocket while keeping the cue ball from going in. The player will first need to find out where to shoot first. Usually, the ball has to be hit at an angle for best performance. Tapping the screen will cause the pool stick to hit the cue ball. When the cue ball hits the other ball, it will rebound off of the table. If the other ball goes in before the cue ball, the game is won. However, if the cue ball goes in before the other ball or time runs out, the game ends in a loss.
The game is based on the sport of [[wikipedia:Billiards|billiards]]. The point of the game is to knock the red billiard ball into the pocket while keeping the cue ball from going in. The player will first need to find out where to shoot first. Usually, the ball has to be hit at an angle for best performance. Tapping the screen will cause the pool stick to hit the cue ball. When the cue ball hits the other ball, it will rebound off of the table. If the other ball goes in before the cue ball, the game is won. However, if the cue ball goes in before the other ball or time runs out, the game ends in a loss.


== Trivia ==
*This is the only boss [[microgame]] not to have its name shown in ''WarioWare D.I.Y.''
==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname

Revision as of 22:04, December 4, 2016

Template:Minigame-infobox

Reflecting is Jimmy T.'s boss stage in WarioWare: D.I.Y.

Gameplay

The game is based on the sport of billiards. The point of the game is to knock the red billiard ball into the pocket while keeping the cue ball from going in. The player will first need to find out where to shoot first. Usually, the ball has to be hit at an angle for best performance. Tapping the screen will cause the pool stick to hit the cue ball. When the cue ball hits the other ball, it will rebound off of the table. If the other ball goes in before the cue ball, the game is won. However, if the cue ball goes in before the other ball or time runs out, the game ends in a loss.

Names in other languages

Template:Foreignname Template:BoxTop Template:WWDIY Microgames