Template:M&LBIS bestiary: Difference between revisions
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| style="border-bottom:3px solid aqua"|<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Clothing.">'''Item Drop'''</span> | | style="border-bottom:3px solid aqua"|<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Clothing.">'''Item Drop'''</span> | ||
| style="border-bottom:3px solid aqua"|{{{items|}}} | | style="border-bottom:3px solid aqua"|{{{items|}}} | ||
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|style="background:aqua" colspan=9{{!}} '''Notice:''' {{{notice|The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.}}} | |||
|-<noinclude> | |-<noinclude> | ||
|} | |} |
Revision as of 11:08, November 22, 2016
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HP | Power | Defense | Speed | |||||
Level | Fire | Fire | Location(s) | |||||
Dizzy? | Template:Nowrap | KO? | Battled by | |||||
Template:Nowrap | Experience | Coins | Item Drop | |||||
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW. |
This template is for information on enemies in Mario & Luigi: Bowser's Inside Story. The variables are as follows:
{{bisenemy |name= |role= |image= |location= |battledby= |lvl= |hp= |power= |def= |speed= |fire= |burn= |dizzy= |statdown= |ko= |exp= |coins= |items= |related= }} |
The enemy's name (the page title is the default). The enemy's role (common, tutboss, boss, support, giant) An image of the enemy. Where the enemy can be found. Who battles the enemy. The enemy's level. The enemy's HP. The enemy's power The enemy's defense. The enemy's speed. How much damage the enemy takes from fire attacks. The enemy's susceptibility to being burned. The enemy's susceptibility to becoming dizzy. The enemy's susceptibility to lowering power/def. The enemy's susceptibility to instant KOs. The amount of EXP gained from beating the enemy.* The coins gained from defeating the enemy.* The item(s) dropped by the enemy.* Enemies related to the enemy in question. |
The asterisk'd ones (*) are ones that can be changed by Clothing and/or Badges, as explained in the hover-over text. If no items can be dropped, put "none" in that variable. For "Battledby=", the options are "Mario & Luigi", "Luigi", "Bowser", "Giant Bowser" or "Anyone". All of the stats, as well as explanations, can be found on the two tables included in the Mario & Luigi: Bowser's Inside Story bestiary article.