Mushroom Medic: Difference between revisions

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It's up to the player to find the critical one. To identify who it is, the player must move the cursor from patient to patient, and see which one's heart beat is different from all the others. This depends on how the controller rumbles. If the rumble is turned off, heartbeat symbols are shown on-screen above each patient instead. If the player gives a pill to the right patient, the player gets another set of them and repeat. For the first set, the player is given twenty seconds and for each new set, the time limit decreases by one second until set sixteen, which gives the player five seconds.
It's up to the player to find the critical one. To identify who it is, the player must move the cursor from patient to patient, and see which one's heart beat is different from all the others. This depends on how the controller rumbles. If the rumble is turned off, heartbeat symbols are shown on-screen above each patient instead. If the player gives a pill to the right patient, the player gets another set of them and repeat. For the first set, the player is given twenty seconds and for each new set, the time limit decreases by one second until set sixteen, which gives the player five seconds.


If the player does not do it in time, or gives the pill to the wrong patient the critical one passes out and the minigame ends with sirens wailing in the distance.
If the player does not do it in time, the one who was ill will pass out, while the other ones look at them. If the player gives the pill to the wrong patient, they will have a question mark on their head, instead of glowing, and the critical one passes out. Both ways include the ill one passing out, and the minigame ends with sirens wailing in the distance.


==Controls==
==Controls==

Revision as of 19:11, October 23, 2016

Template:Minigame-infobox Mushroom Medic is a minigame played in the Extra Room in Mario Party 4.

Gameplay

In the mini-game, five characters enter a hospital: Either a Toad, Goomba, Boo, Shy Guy, or Koopa Troopa. Each of them is given a Poison Mushroom, but only one of the patients is infected.

It's up to the player to find the critical one. To identify who it is, the player must move the cursor from patient to patient, and see which one's heart beat is different from all the others. This depends on how the controller rumbles. If the rumble is turned off, heartbeat symbols are shown on-screen above each patient instead. If the player gives a pill to the right patient, the player gets another set of them and repeat. For the first set, the player is given twenty seconds and for each new set, the time limit decreases by one second until set sixteen, which gives the player five seconds.

If the player does not do it in time, the one who was ill will pass out, while the other ones look at them. If the player gives the pill to the wrong patient, they will have a question mark on their head, instead of glowing, and the critical one passes out. Both ways include the ill one passing out, and the minigame ends with sirens wailing in the distance.

Controls

  • Control Stick – Move the Cursor
  • A Button – Choose

In-game text

  • "Try to figure out who ate the poison mushroom. The one who ate it will have a different heartbeat."

Names in other languages

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Template:BoxTop Template:MP4 Minigames