Bowser's Lovely Lift!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 4: Line 4:
|type=Bowser mini-game
|type=Bowser mini-game
}}
}}
'''Bowser's Lovely Lift!''' is a Bowser [[minigame]] in ''[[Mario Party 7]]''. It is the only minigame that is unlockable only in Solo Cruise, and the only minigame in this game and the [[Mario Party series|entire series]] where the option to have all CPU mini games on "off" does not work.
'''Bowser's Lovely Lift!''' is a Bowser [[minigame]] in ''[[Mario Party 7]]''. It is the only minigame that is unlockable only in Solo Cruise, and the only minigame in this game and the [[Mario Party series|entire series]] where having all CPU mini games on "off" does not work. And if set to "off" for CPU, it does not work.  


==Gameplay==
==Gameplay==

Revision as of 01:22, August 31, 2016

Template:Minigame-infobox Bowser's Lovely Lift! is a Bowser minigame in Mario Party 7. It is the only minigame that is unlockable only in Solo Cruise, and the only minigame in this game and the entire series where having all CPU mini games on "off" does not work. And if set to "off" for CPU, it does not work.

Gameplay

The object of the game is to make it to the 100th floor while avoiding Bowser, who attacks the player. To beat this game, the player must hit four Elevator Blocks, and the elevator goes up a number of floors based on the total roll; for example, if the player hits a "7", a "9", a "10", and another "10", then they advance to the 36th floor. The floors go up to "40" because if they get four "10's" this makes them go to the 40th floor.

After the 50th floor, a Koopa Kid comes to make the minigame more difficult. Their attacks include shooting three fireballs, three missiles, and, when Koopa Kid appears, he may shoot a laser beam.

The player automatically loses if any of the artillery weapons hits them. However in the Solo Cruise, the game tracks the floor the player lost on, and allows them (or the opponent) to resume the minigame from that point when they continue it upon returning to it later. The player wins if the 100th floor is reached, even if there are any numbers on the dice left.

Controls

  • Control Stick – Move
  • A Button – Jump

In-game text

  • Rules"Do whatever it takes to move the elevator to the 100th floor...but watch for Bowser's attacks!"
  • Advice"Hmmm... What do those 4 Dice Blocks do...?"

Names in other languages

Template:Foreignname Template:BoxTop Template:MP7 Minigames