Paper Mario: Color Splash: Difference between revisions

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(The enemies have distinct names and as such should not be put together - we do not know if they have different stats or abilities.)
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|designer=
|designer=
|released={{releasedate|USA|October 7, 2016<ref name="NE32016">Nintendo E3 2016 Press. (June 14, 2016). [http://gonintendo.com/stories/259348-nintendo-gives-players-unprecedented-freedom-in-the-legend-of-zel NINTENDO GIVES PLAYERS UNPRECEDENTED FREEDOM IN THE LEGEND OF ZELDA: BREATH OF THE WILD]. ''GoNintendo''. Retrieved June 14, 2016.</ref>|Europe|October 7, 2016<ref>Nintendo UK (June 14, 2016). [https://www.nintendo.co.uk/News/2016/June/Nintendo-gives-players-unprecedented-freedom-of-adventure-in-The-Legend-of-Zelda-Breath-of-the-Wild-1113442.html Nintendo gives players unprecedented freedom of adventure in The Legend of Zelda: Breath of the Wild]. ''Nintendo UK Official Site''. Retrieved June 15, 2016.</ref>|Australia|October 8, 2016<ref>Nintendo of Australia (June 15, 2016). [http://www.nintendo.com.au/index.php?action=news&nid=3807&pageID=6 NINTENDO GIVES PLAYERS UNPRECEDENTED FREEDOM OF ADVENTURE IN THE LEGEND OF ZELDA: BREATH OF THE WILD]. ''Nintendo.com.au''. Retrieved June 15, 2016.</ref>}}
|released={{releasedate|USA|October 7, 2016<ref name="NE32016">Nintendo E3 2016 Press. (June 14, 2016). [http://gonintendo.com/stories/259348-nintendo-gives-players-unprecedented-freedom-in-the-legend-of-zel NINTENDO GIVES PLAYERS UNPRECEDENTED FREEDOM IN THE LEGEND OF ZELDA: BREATH OF THE WILD]. ''GoNintendo''. Retrieved June 14, 2016.</ref>|Europe|October 7, 2016<ref>Nintendo UK (June 14, 2016). [https://www.nintendo.co.uk/News/2016/June/Nintendo-gives-players-unprecedented-freedom-of-adventure-in-The-Legend-of-Zelda-Breath-of-the-Wild-1113442.html Nintendo gives players unprecedented freedom of adventure in The Legend of Zelda: Breath of the Wild]. ''Nintendo UK Official Site''. Retrieved June 15, 2016.</ref>|Australia|October 8, 2016<ref>Nintendo of Australia (June 15, 2016). [http://www.nintendo.com.au/index.php?action=news&nid=3807&pageID=6 NINTENDO GIVES PLAYERS UNPRECEDENTED FREEDOM OF ADVENTURE IN THE LEGEND OF ZELDA: BREATH OF THE WILD]. ''Nintendo.com.au''. Retrieved June 15, 2016.</ref>}}
|genre=Role-playing game, action-adventure<ref name="NADirect">Nintendo of America (March 3, 2016). [https://www.youtube.com/watch?v=arl3ACzJCBI&t=12m30s Nintendo Direct 3.3.2016]. ''YouTube''. Retrieved March 25, 2016.</ref>
|genre=Action-adventure<ref name="NADirect">Nintendo of America (March 3, 2016). [https://www.youtube.com/watch?v=arl3ACzJCBI&t=12m30s Nintendo Direct 3.3.2016]. ''YouTube''. Retrieved March 25, 2016.</ref>
|modes=Single-player
|modes=Single-player
|ratings={{ratings|esrb=E|pegi=7|usk=0}}
|ratings={{ratings|esrb=E|pegi=7|usk=0}}
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|input={{input|wiiu=1}}<ref name="NADirect"/>
|input={{input|wiiu=1}}<ref name="NADirect"/>
}}
}}
'''''Paper Mario: Color Splash''''' is an upcoming action-adventure RPG in the [[Paper Mario (series)|''Paper Mario'' series]] for [[Wii U]]. It will be the fifth installment of the series.  
'''''Paper Mario: Color Splash''''' is an upcoming action-adventure title in the [[Paper Mario (series)|''Paper Mario'' series]] for [[Wii U]]. It will be the fifth installment of the series.  


==Story==
==Story==
On a dark stormy night, Mario finds Princess Peach and Toad at his door. Surprised, he lets them in and receives a mysterious letter. In the letter is a Toad drained of his colors. The stamp on the letter points to Prism Island and Mario and co. quickly head there on a boat, even traveling through a storm. Upon arriving, the town square is deserted and much of the color has been drained. Toad then heads off, while Mario and Peach soon met Huey, a mysterious 3D talking paint bucket. A scream is heard and Mario, Huey and Princess Peach quickly head over to the sound only to find a Slurp Guy draining the color from Toad. After Toad is returned to color and Huey is squeezed by Mario into a 2D object, they head off to find the culprit.
On a dark stormy night, Mario finds Princess Peach and Toad at his door. Surprised, he lets them in and receives a mysterious letter. In the letter is a Toad drained of his colors. The stamp on the letter points to Prism Island and Mario and co. quickly head there on a boat, even traveling through a storm. Upon arriving, the town square is deserted and much of the color has been drained. Toad then heads off, while Mario and Peach soon meet Huey, a mysterious 3D talking paint bucket. A scream is heard and Mario, Huey and Princess Peach quickly head over to the sound only to find a Slurp Guy draining the color from Toad. After Toad is returned to color and Huey is squeezed by Mario into a 2D object, they head off to find the culprit.


Later at Crimson Tower, the duo runs into Morton who is guarding the red Big Paint Star. They fight him and return the star to the town square.<ref name="TreeHouse" />
Later at Crimson Tower, the duo runs into Morton who is guarding the red Big Paint Star. They fight him and return the star to the town square.<ref name="TreeHouse" />


==Gameplay==
==Gameplay==
''Paper Mario: Color Splash'' is an RPG game that appears to be inspired by ''[[Paper Mario: Sticker Star]]''. It is based on Mario using the Paint Hammer<ref name="UKDirect">Nintendo UK (March 3, 2016). [https://www.youtube.com/watch?v=WTXWfbGRqZM Nintendo Direct - 03.03.2016]. ''YouTube''. Retrieved March 4, 2016.</ref> to paint colorless elements, characters and parts of the environment in order to progress in the game<ref name="UKDirect" /> and collect Mini Paint Stars and Big Paint Stars<ref name="TreeHouse">Nintendo of America (June 15, 2016). [https://www.youtube.com/watch?v=lh16YgtySJI Paper Mario: Color Splash - Demonstration - Nintendo E3 2016]. ''YouTube''. Retrieved June 17, 2016.</ref>. These colorless elements and characters appear to be connected to Shy Guys with a straw called Slurp Guys<ref name="JPDirect">Nintendo of Japan (March 3, 2016). [https://www.youtube.com/watch?v=iNyWixkbXIE Nintendo Direct 2016.3.4 プレゼンテーション映像]. ''YouTube''. Retrieved March 4, 2016.</ref><ref name="direct">GameXplain. (March 3, 2016). [https://www.youtube.com/watch?v=2175ZyWwCzw Paper Mario: Color Splash Reveal Trailer]. ''YouTube''. Retrieved March 3, 2016.</ref>. Furthermore, Bowser is involved as well, since Bowser's adhesive tape from the same game is returning<ref name="direct" />. [[Paper Mario: Sticker Star#Super Flags|Super Flags]] are returning as well, this time found in the main square of the town where Mario arrives<ref name="UKDirect" />. The battles are based on cards that have to be painted in order to increase their effect<ref name="TreeHouse" />. Once used, cards are discarded, it is however possible to buy them directly in battle<ref name="HJF">NinEverything (July 16, 2016). [https://www.youtube.com/watch?v=0uhqteKlYUo Paper Mario: Color Splash demonstration - Hyper Japan Festival 2016]. ''YouTube''. Retrieved July 18, 2016.</ref>. There are three types of cards. Battle Cards are used for various purposes including attacking, healing and replenishing paint<ref name="Paper Mario: Color Splash - FACT SHEET" /><ref name="TreeHouse" /><ref name="HJF" />. The hammer attacks now have a charging sign indicating at which point an "Excellent" attack can be obtained<ref name="TreeHouse" />. Things cards, which do not deplete Mario's paint<ref name="TreeHouse" />, are used to summon [[Thing]]s<ref name="Paper Mario: Color Splash - FACT SHEET" />, both in battle<ref name="TreeHouse" /> and in the course to solve puzzles<ref name="TreeHouse" />. Such cards can be obtaiend by directly squeezing Things into Things cards<ref name="HJF" />. Finally Enemy cards, dropped by defeated enemies<ref name="TreeHouse" />, are used to summon an enemy into the battle as an ally<ref name="Paper Mario: Color Splash - FACT SHEET" />. Such an ally will attack other enemies and, when the enemies attack, position itself in front of Mario to protect him, and will stay in battle until defeated<ref name="TreeHouse" />. However, it will run away in front of bosses<ref name="TreeHouse" />. Both the use of the Paint Hammer and the painting of most cards requires colors, whose levels are indicated by bars. Unlike ''Paper Mario: Sticker Star'', Mario is able to target an enemy regardless of it's position in battle<ref name="SDCC 2016">GameXplain (July 21, 2016). [https://www.youtube.com/watch?v=d8_uFtnRHE4 10 Minutes of Paper Mario: Color Splash Gameplay - Dark Bloo Inn (Direct Feed - SDCC)]. ''YouTube''. Retrieved July 21, 2016.</ref>. Even though only coins are obtained when winning a battle<ref name="JPDirect" />, after winning it the defeated enemies drop various items, including colors, cards, coins and, most importantly, special hammers that fill a bar. Once such bar is fully filled, the maximum amount of colors that can be carried is permanently increased<ref name="TreeHouse" /><ref name="interview">GameXplain (June 15, 2016). [https://www.youtube.com/watch?v=dlcNubU6bYA Paper Mario: Color Splash Developer Interview - Risa Tabata (Koopalings, RPG Elements & PM's Future)]. ''YouTube''. Retrieved June 17, 2016.</ref>.  Furthermore, it is possible to use a move similar to [[paperization]] called ''cutout power'' in order to cut part of the courses<ref name="TreeHouse" />.
''Paper Mario: Color Splash'' is an action-adventure game that appears to elaborate on the memchanics of ''[[Paper Mario: Sticker Star]]''. It is based on Mario using the Paint Hammer<ref name="UKDirect">Nintendo UK (March 3, 2016). [https://www.youtube.com/watch?v=WTXWfbGRqZM Nintendo Direct - 03.03.2016]. ''YouTube''. Retrieved March 4, 2016.</ref> to paint colorless elements, characters and parts of the environment in order to progress in the game<ref name="UKDirect" /> and collect Mini Paint Stars and Big Paint Stars<ref name="TreeHouse">Nintendo of America (June 15, 2016). [https://www.youtube.com/watch?v=lh16YgtySJI Paper Mario: Color Splash - Demonstration - Nintendo E3 2016]. ''YouTube''. Retrieved June 17, 2016.</ref>. These colorless elements and characters appear to be connected to Shy Guys with a straw called Slurp Guys<ref name="JPDirect">Nintendo of Japan (March 3, 2016). [https://www.youtube.com/watch?v=iNyWixkbXIE Nintendo Direct 2016.3.4 プレゼンテーション映像]. ''YouTube''. Retrieved March 4, 2016.</ref><ref name="direct">GameXplain. (March 3, 2016). [https://www.youtube.com/watch?v=2175ZyWwCzw Paper Mario: Color Splash Reveal Trailer]. ''YouTube''. Retrieved March 3, 2016.</ref>. Furthermore, Bowser is involved as well, since Bowser's adhesive tape from the same game is returning<ref name="direct" />.  
 
[[Paper Mario: Sticker Star#Super Flags|Super Flags]] are returning as well, this time found in the main square of the town where Mario arrives<ref name="UKDirect" />. The battles are based on cards that have to be painted in order to increase their effect<ref name="TreeHouse" />, in a similar fashion to how [[Sticker (Paper Mario: Sticker Star|stickers]] functioned.. Once used, cards are discarded, it is however possible to buy them directly in battle<ref name="HJF">NinEverything (July 16, 2016). [https://www.youtube.com/watch?v=0uhqteKlYUo Paper Mario: Color Splash demonstration - Hyper Japan Festival 2016]. ''YouTube''. Retrieved July 18, 2016.</ref>. There are three types of cards. Battle Cards are used for various purposes including attacking, healing and replenishing paint<ref name="Paper Mario: Color Splash - FACT SHEET" /><ref name="TreeHouse" /><ref name="HJF" />. The hammer attacks now have a charging sign indicating at which point an "Excellent" attack can be obtained<ref name="TreeHouse" />. Things cards, which do not deplete Mario's paint<ref name="TreeHouse" />, are used to summon [[Thing]]s<ref name="Paper Mario: Color Splash - FACT SHEET" />, both in battle<ref name="TreeHouse" /> and in the course to solve puzzles<ref name="TreeHouse" />. Such cards can be obtaiend by directly squeezing Things into Things cards<ref name="HJF" />. Finally Enemy cards, dropped by defeated enemies<ref name="TreeHouse" />, are used to summon an enemy into the battle as an ally<ref name="Paper Mario: Color Splash - FACT SHEET" />. Such an ally will attack other enemies and, when the enemies attack, position itself in front of Mario to protect him, and will stay in battle until defeated<ref name="TreeHouse" />. However, it will run away in front of bosses<ref name="TreeHouse" />.  
 
Both the use of the Paint Hammer and the painting of most cards requires colors, whose levels are indicated by bars. Even though only coins are obtained when winning a battle<ref name="JPDirect" />, after winning it the defeated enemies drop various items, including colors, cards, coins and, most importantly, special hammers that fill a bar. Once such bar is fully filled, the maximum amount of colors that can be carried is permanently increased<ref name="TreeHouse" /><ref name="interview">GameXplain (June 15, 2016). [https://www.youtube.com/watch?v=dlcNubU6bYA Paper Mario: Color Splash Developer Interview - Risa Tabata (Koopalings, RPG Elements & PM's Future)]. ''YouTube''. Retrieved June 17, 2016.</ref>.  Furthermore, it is possible to use a move similar to [[paperization]] called ''cutout power'' in order to cut part of the courses<ref name="TreeHouse" />, and to replace specific parts of the environment with cards similarly to how stickers could be used to affect the environment in ''Paper Mario: Sticker Star''. It also appears that Key Items return, as they were replaced with [[Scraps]] in ''Paper Mario: Sticker Star'', however it is unknown if Scraps still exist separately in ''Paper Mario: Color Splash''.


==Characters==
==Characters==
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===Bosses===
===Bosses===
*[[Koopalings]]<ref name="interview" />
*[[Koopalings]]<ref name="interview" />
**[[Morton Koopa Jr.]]<ref name="TreeHouse" />
**[[Morton Koopa Jr.]] + Red [[Shy Guy]] x2 + Pedestal<ref name="TreeHouse" />


===Enemies===
===Enemies===
*[[Shy Guy]]<ref name="direct"/> (red, blue, yellow, green, pink<ref name="Gamescon footage" />)
*Red [[Shy Guy]]<ref name="Gamescon footage" />
*Red Shy Guy<ref name="Gamescon footage" />
*Blue Shy Guy<ref name="Gamescon footage" />
*Blue Shy Guy<ref name="Gamescon footage" />
*Green Shy Guy<ref name="Gamescon footage" />
*Green Shy Guy<ref name="Gamescon footage" />
Line 52: Line 55:
*Yellow Shy Guy<ref name="Gamescon footage" />
*Yellow Shy Guy<ref name="Gamescon footage" />
*[[Slurp Guy]]<ref name="direct"/> (red and yellow)
*[[Slurp Guy]]<ref name="direct"/> (red and yellow)
*[[Spike Guy]]<ref name="TreeHouse" /> (red, yellow, and blue)
*Red [[Spike Guy]]<ref name="TreeHouse" /> (red, yellow, and blue)
*Yellow Spike Guy<ref name="TreeHouse" />
*Blue Spike Guy<ref name="TreeHouse" />
*[[Snifit]]<ref name="E3 2016 trailer">Nintendo. (June 15, 2016). [https://www.youtube.com/watch?v=hZTUYjNMACw Paper Mario: Color Splash - Official Game Trailer - Nintendo E3 2016]. ''YouTube''. Retrieved June 16, 2016.</ref> (blue)
*[[Snifit]]<ref name="E3 2016 trailer">Nintendo. (June 15, 2016). [https://www.youtube.com/watch?v=hZTUYjNMACw Paper Mario: Color Splash - Official Game Trailer - Nintendo E3 2016]. ''YouTube''. Retrieved June 16, 2016.</ref> (blue)
*[[Koopa Troopa]]<ref name="direct"/> (green)
*[[Koopa Troopa]]<ref name="direct"/> (green)
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*A volcano course
*A volcano course
*A course set in a crater filled with lava
*A course set in a crater filled with lava
==Key Items==
*Tea Recipe Book<ref name="Gamescon footage" />
*Caged "Bird"<ref name="Gamescon footage" />
*"It"<ref name="Gamescon footage" />
*Fresh Sheets<ref name="Gamescon footage" />





Revision as of 20:31, August 18, 2016

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.
Do not upload any leaked images or media files before this game is released. Per our policy, any such files will be immediately deleted.

Template:Infobox Paper Mario: Color Splash is an upcoming action-adventure title in the Paper Mario series for Wii U. It will be the fifth installment of the series.

Story

On a dark stormy night, Mario finds Princess Peach and Toad at his door. Surprised, he lets them in and receives a mysterious letter. In the letter is a Toad drained of his colors. The stamp on the letter points to Prism Island and Mario and co. quickly head there on a boat, even traveling through a storm. Upon arriving, the town square is deserted and much of the color has been drained. Toad then heads off, while Mario and Peach soon meet Huey, a mysterious 3D talking paint bucket. A scream is heard and Mario, Huey and Princess Peach quickly head over to the sound only to find a Slurp Guy draining the color from Toad. After Toad is returned to color and Huey is squeezed by Mario into a 2D object, they head off to find the culprit.

Later at Crimson Tower, the duo runs into Morton who is guarding the red Big Paint Star. They fight him and return the star to the town square.[1]

Gameplay

Paper Mario: Color Splash is an action-adventure game that appears to elaborate on the memchanics of Paper Mario: Sticker Star. It is based on Mario using the Paint Hammer[2] to paint colorless elements, characters and parts of the environment in order to progress in the game[2] and collect Mini Paint Stars and Big Paint Stars[1]. These colorless elements and characters appear to be connected to Shy Guys with a straw called Slurp Guys[3][4]. Furthermore, Bowser is involved as well, since Bowser's adhesive tape from the same game is returning[4].

Super Flags are returning as well, this time found in the main square of the town where Mario arrives[2]. The battles are based on cards that have to be painted in order to increase their effect[1], in a similar fashion to how stickers functioned.. Once used, cards are discarded, it is however possible to buy them directly in battle[5]. There are three types of cards. Battle Cards are used for various purposes including attacking, healing and replenishing paint[6][1][5]. The hammer attacks now have a charging sign indicating at which point an "Excellent" attack can be obtained[1]. Things cards, which do not deplete Mario's paint[1], are used to summon Things[6], both in battle[1] and in the course to solve puzzles[1]. Such cards can be obtaiend by directly squeezing Things into Things cards[5]. Finally Enemy cards, dropped by defeated enemies[1], are used to summon an enemy into the battle as an ally[6]. Such an ally will attack other enemies and, when the enemies attack, position itself in front of Mario to protect him, and will stay in battle until defeated[1]. However, it will run away in front of bosses[1].

Both the use of the Paint Hammer and the painting of most cards requires colors, whose levels are indicated by bars. Even though only coins are obtained when winning a battle[3], after winning it the defeated enemies drop various items, including colors, cards, coins and, most importantly, special hammers that fill a bar. Once such bar is fully filled, the maximum amount of colors that can be carried is permanently increased[1][7]. Furthermore, it is possible to use a move similar to paperization called cutout power in order to cut part of the courses[1], and to replace specific parts of the environment with cards similarly to how stickers could be used to affect the environment in Paper Mario: Sticker Star. It also appears that Key Items return, as they were replaced with Scraps in Paper Mario: Sticker Star, however it is unknown if Scraps still exist separately in Paper Mario: Color Splash.

Characters

Playable

Allies

Bosses

Enemies

Other

Locations

File:Paper Mario Color Splash Wo.png
The map of Prism Island and nearby islands.

The game is set on Prism Island and on three nearby islands, which have been drained of its color.[4] Locations include:

Key Items


Cards

Battle Cards

Thing Cards

  • Fan[2]
  • Fan Replica[1]
  • Electric Battery[1]
  • Fire Extinguisher[1]
  • Cat-O-Luck[1]
  • Lemon[1]
  • Lemon Replica[5]
  • Piggy Bank[11]
  • Piggy Bank Replica[8]
  • Ice Pick[8]
  • What appears to be a bottle opener[8]

Enemy Cards

References to other games

Gallery

Template:Morepic

Names in other languages

Template:Foreignname

References

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap Nintendo of America (June 15, 2016). Paper Mario: Color Splash - Demonstration - Nintendo E3 2016. YouTube. Retrieved June 17, 2016.
  2. ^ a b c d e f g h i Nintendo UK (March 3, 2016). Nintendo Direct - 03.03.2016. YouTube. Retrieved March 4, 2016.
  3. ^ a b c d Nintendo of Japan (March 3, 2016). Nintendo Direct 2016.3.4 プレゼンテーション映像. YouTube. Retrieved March 4, 2016.
  4. ^ a b c d e f g h i j k l m GameXplain. (March 3, 2016). Paper Mario: Color Splash Reveal Trailer. YouTube. Retrieved March 3, 2016.
  5. ^ a b c d e f g NinEverything (July 16, 2016). Paper Mario: Color Splash demonstration - Hyper Japan Festival 2016. YouTube. Retrieved July 18, 2016.
  6. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named Paper Mario: Color Splash - FACT SHEET
  7. ^ a b GameXplain (June 15, 2016). Paper Mario: Color Splash Developer Interview - Risa Tabata (Koopalings, RPG Elements & PM's Future). YouTube. Retrieved June 17, 2016.
  8. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa Mario Party Legacy (August 18, 2016). Paper Mario: Color Splash - FULL Dark Bloo Inn Level (Gamescon). Youtube. Retrieved August 18, 2016.
  9. ^ a b Nintendo UK. (August 16, 2016). Paper Mario: Color Splash - Rescue V Episode 1 (Wii U). YouTube. Retrieved August 16, 2016.
  10. ^ a b Nintendo. (June 15, 2016). Paper Mario: Color Splash - Official Game Trailer - Nintendo E3 2016. YouTube. Retrieved June 16, 2016.
  11. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named SDCC 2016
  12. ^ https://www.youtube.com/watch?v=0uhqteKlYUo
  13. ^ Phillips, Tom (June 23, 2016) Nintendo denies Paper Mario: Color Splash joke references "online hate campaign". Eurogamer. Retrieved June 23, 2016.

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