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Revision as of 12:27, July 23, 2016
The Gōremu (ゴーレム[1], meaning "Golem") is an enemy in the game Donkey Kong for the Game Boy. As its name and countenance disclose, it is a well-structured moving antropomorphic statue. The enemy appears in stage 9-1 of the Tower, and is the only one of its kind to be seen during the course of the game.
The Gōremu has the same behaviour as Akuaman, Mīra, and Penpen, enemy species encountered by Mario before reaching the Tower. It patrols its platform in a set direction and at a constant slow pace, turning around after bumping into a solid wall or meeting one of the platform's margins. Mario is capable of standing upright on the Gōremu after jumping on it. It is further possible for him to pick it up and toss it anywhere. The Gōremu is the only interactive enemy of stage 9-1, and with no weapons around, it cannot be knocked out.
Within the stage's context, the Gōremu resides on a conveyor belt located underneath a stone-block ceiling, together forming a tight tunnel. However, the enemy remains unaffected by the conveyor's works, and proceeds in walking on it as if it was a generic immovable platform.
Reference
Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |