Arumajiron: Difference between revisions

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[[File:DKGB Armadillo.png|frame]]
[[File:DKGB Armadillo.png|frame]]
'''Arumajiron'''{{refneeded}} are armadillo enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[stage 5-7]]. They behave just like [[Rappy|Rappies]]: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], and can only push them. They can be stood on, but never picked up.
'''Arumajiron'''<ref name="arumajiron">Kazuki, Motoyama. Volume 29 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB enemies manga.jpg|page 68]]</ref> are armadillo enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[stage 5-7]]. They behave just like [[Rappy|Rappies]]: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], and can only push them. They can be stood on, but never picked up.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|Jap=アルマジロン
|Jap=アルマジロン<ref name="arumajiron"/>
|JapR=Arumajiron
|JapR=Arumajiron
|JapM=Armadillon
|JapM=Armadillon
}}
}}
==Reference==
<references/>
{{BoxTop}}
{{BoxTop}}
{{DK}}
{{DK}}

Revision as of 06:59, July 15, 2016

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Arumajiron

Arumajiron[1] are armadillo enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in stage 5-7. They behave just like Rappies: they walk in circles around the environment, up walls and on the ceiling. They do not hurt Mario, and can only push them. They can be stood on, but never picked up.

Names in other languages

Template:Foreignname

Reference

  1. ^ Kazuki, Motoyama. Volume 29 of the KC Deluxe manga, page 68

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