Castle Dash: Difference between revisions
Toad Titan (talk | contribs) (english) |
Toad Titan (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Castle Dash}} | |||
{{level | {{level | ||
|title=Castle Dash | |title=Castle Dash |
Revision as of 16:20, January 21, 2016
Template:Level Castle Dash (Japanese: Toride o Kakenukero!! (とりでをかけぬけろ!! Run through the Fortress!!, unofficially known as 60 Seconds)) is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3, released only in Japan due to the e-Reader being discontinued outside Japan. It is the 21st level of the World-e. It has five Advance Coins, and the time starts at 60 seconds, approximately one minute.
Structure
Area 1
The level starts with seven Boost Blocks moving automatically the player, giving an extra boost. The player must hold down simultaneously and to the right for all the level. There will be a series of eight Thwomps trying to catch the player, each two positioned a block more down. Before the other four the next conveyor belt will be in reverse, making difficult the player to avoid Thwomps. Then, the player must perform a high jump to get to the next platform. There will be another conveyor belt in reverse, then the player performs a high jump and continue to run to avoid the pit that is next to. Right on, there will be another Thwomp and another conveyor belt pointing to right. There are Boos and the first Advance Coin in mid-level.
Area 2
The second area starts with a few Boos and a few walls. The player must jump when in the conveyor belt to nab the second Advance Coin. After, there will be few Triangular Blocks, needed to get the third Advance Coin. After, there will be a series of platforms where lies the fourth Advance Coin. The player has to get a perfect timing on the third platform to get the said Ace Coin, due one tile gaps between platforms unallowing jumps.
Area 3
The last area contains Template:Conjecturaltext which makes the player lose a life even if he or she's powered up, no enemies, few coins, and the last Advance Coin. The player has to do tricky jumps to avoid the Template:Conjecturaltext and get the last Advance Coin. Near the end there will be a lone Brick Block containing a 1-Up Mushroom, and Triangular Blocks. Now, the player has the remaining time to get out from the last area and getting the panel to exit the level.
Media
External links
Flavor Text
|
たちどまって しまうようなやつは ドッスンのしたじきに なってしまえ!! |