Equipment: Difference between revisions
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*+<span style="color:LimeGreen">Speed</span><br>-<span style="color:orange">Attack</span> | *+<span style="color:LimeGreen">Speed</span><br>-<span style="color:orange">Attack</span> | ||
Finally, speed affects the total weight limit of [[Smash Run]] powers that a character can carry in the Nintendo 3DS version. Increasing a character's speed decreases the total amount of weight available, while increasing defense, which decreases speed, allows more powers to be held. The default amount of powers a character can hold also varies for each individual character. For example, [[Bowser]], by default, can carry more powers than [[Fox]]. | Finally, speed affects the total weight limit of [[Smash Run]] powers that a character can carry in the Nintendo 3DS version. Increasing a character's speed decreases the total amount of weight available, while increasing defense, which decreases speed, allows more powers to be held. The default amount of powers a character can hold also varies for each individual character. For example, [[Bowser]], by default, can carry more powers than [[Fox McCloud|Fox]]. | ||
Each character can wear only three pieces of equipment, and equipment stats can be stacked. However, stat values are not able to go higher than 200, regardless of if the value is positive or negative. | Each character can wear only three pieces of equipment, and equipment stats can be stacked. However, stat values are not able to go higher than 200, regardless of if the value is positive or negative. | ||
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|Deluxe Arm Cannon<br><small>State-of-the-Art Arm Cannon</small> | |Deluxe Arm Cannon<br><small>State-of-the-Art Arm Cannon</small> | ||
|Prototype Arm Cannon | |Prototype Arm Cannon | ||
|[[File:Samus Head SSB4.png|link=Samus|32x32px]] [[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]] [[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | |[[File:Samus Head SSB4.png|link=Samus Aran|32x32px]][[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]][[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | ||
|- | |- | ||
|Banana | |Banana | ||
Line 85: | Line 85: | ||
|High-Quality Banana | |High-Quality Banana | ||
|Exquisite Banana | |Exquisite Banana | ||
|[[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]] [[File:Diddy Kong Head SSB4.png|link=Diddy Kong|32x32px]] | |[[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]][[File:Diddy Kong Head SSB4.png|link=Diddy Kong|32x32px]] | ||
|- | |- | ||
|Bat | |Bat | ||
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|Top-Notch Bat | |Top-Notch Bat | ||
|Legendary Bat | |Legendary Bat | ||
|[[File:Ness Head SSB4.png|link=Ness|32x32px]] [[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]] | |[[File:Ness Head SSB4.png|link=Ness|32x32px]][[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]] | ||
|- | |- | ||
|Beam Whip | |Beam Whip | ||
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|Deluxe Blaster<br><small>State-of-the-Art Blaster</small> | |Deluxe Blaster<br><small>State-of-the-Art Blaster</small> | ||
|Prototype Blaster | |Prototype Blaster | ||
|[[File:Fox Head SSB4.png|link=Fox|32x32px]] [[File:Falco Head SSB4.png|link=Falco|32x32px]] | |[[File:Fox Head SSB4.png|link=Fox McCloud|32x32px]][[File:Falco Head SSB4.png|link=Falco Lombardi|32x32px]] | ||
|- | |- | ||
|Block | |Block | ||
Line 125: | Line 125: | ||
|Deluxe Booster<br><small>State-of-the-Art Booster</small> | |Deluxe Booster<br><small>State-of-the-Art Booster</small> | ||
|Prototype Booster | |Prototype Booster | ||
|[[File:Samus Head SSB4.png|link=Samus|32x32px]] [[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]] [[File:ROB Head SSB4.png|link=R.O.B.|32x32px]] [[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]] | |[[File:Samus Head SSB4.png|link=Samus Aran|32x32px]][[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]][[File:ROB Head SSB4.png|link=R.O.B.|32x32px]][[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]] | ||
|- | |- | ||
|Boots | |Boots | ||
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|Stylish Boots | |Stylish Boots | ||
|Expensive Boots | |Expensive Boots | ||
|[[File:Yoshi Head SSB4.png|link=Yoshi|32x32px]] [[File:Little Mac Head SSB4.png|link=Little Mac|32x32px]] [[File:Link Head SSB4.png|link=Link|32x32px]] [[File:Zelda Head SSB4.png|link=Zelda|32x32px]] [[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]] [[File:Marth Head SSB4.png|link=Marth|32x32px]] [[File:Ike Head SSB4.png|link=Ike|32x32px]] [[File:Robin Head SSB4.png|link=Robin|32x32px]]<br>[[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]] [[File:Olimar Head SSB4.png|link=Olimar|32x32px]] [[File:Lucina Head SSB4.png|link=Lucina|32x32px]] [[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]] [[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]] [[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]] [[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]] [[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | |[[File:Yoshi Head SSB4.png|link=Yoshi|32x32px]][[File:Little Mac Head SSB4.png|link=Little Mac|32x32px]][[File:Link Head SSB4.png|link=Link|32x32px]][[File:Zelda Head SSB4.png|link=Princess Zelda|32x32px]][[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]][[File:Marth Head SSB4.png|link=Marth|32x32px]][[File:Ike Head SSB4.png|link=Ike|32x32px]][[File:Robin Head SSB4.png|link=Robin|32x32px]]<br>[[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]][[File:Olimar Head SSB4.png|link=Captain Olimar|32x32px]][[File:Lucina Head SSB4.png|link=Lucina|32x32px]][[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]][[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]][[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]][[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]][[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | ||
|- | |- | ||
|Boxing Gloves | |Boxing Gloves | ||
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|Knight's Cape | |Knight's Cape | ||
|King's Cape | |King's Cape | ||
|[[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] [[File:Marth Head SSB4.png|link=Marth|32x32px]] [[File:Ike Head SSB4.png|link=Ike|32x32px]] [[File:Lucina Head SSB4.png|link=Lucina|32x32px]] [[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]] | |[[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]][[File:Marth Head SSB4.png|link=Marth|32x32px]][[File:Ike Head SSB4.png|link=Ike|32x32px]][[File:Lucina Head SSB4.png|link=Lucina|32x32px]][[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]] | ||
|- | |- | ||
|Clothes | |Clothes | ||
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|Stylish Clothes | |Stylish Clothes | ||
|Expensive Clothes | |Expensive Clothes | ||
|[[File:Little Mac Head SSB4.png|link=Little Mac|32x32px]] [[File:Villager Head SSB4.png|link=Villager|32x32px]] [[File:Wii Fit Trainer Head SSB4.png|link=Wii Fit Trainer|32x32px]] [[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]] [[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]] | |[[File:Little Mac Head SSB4.png|link=Little Mac|32x32px]][[File:Villager Head SSB4.png|link=Villager|32x32px]][[File:Wii Fit Trainer Head SSB4.png|link=Wii Fit Trainer|32x32px]][[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]][[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]] | ||
|- | |- | ||
|Coat | |Coat | ||
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|Expensive Coat | |Expensive Coat | ||
|Designer Coat | |Designer Coat | ||
|[[File:Robin Head SSB4.png|link=Robin|32x32px]] [[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] | |[[File:Robin Head SSB4.png|link=Robin|32x32px]][[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] | ||
|- | |- | ||
|Collar | |Collar | ||
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|Double Dash Mushroom | |Double Dash Mushroom | ||
|Turbo Dash Mushroom | |Turbo Dash Mushroom | ||
|[[File:Bowser Head SSB4.png|link=Bowser|32x32px]] [[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]] [[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]] | |[[File:Bowser Head SSB4.png|link=Bowser|32x32px]][[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]][[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]] | ||
|- | |- | ||
|Dress | |Dress | ||
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|High-Quality Dress | |High-Quality Dress | ||
|Exquisite Dress | |Exquisite Dress | ||
|[[File:Peach Head SSB4.png|link=Peach|32x32px]] [[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]] [[File:Zelda Head SSB4.png|link=Zelda|32x32px]] | |[[File:Peach Head SSB4.png|link=Princess Peach|32x32px]][[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]][[File:Zelda Head SSB4.png|link=Princess Zelda|32x32px]] | ||
|- | |- | ||
|Drill | |Drill | ||
Line 221: | Line 221: | ||
|Silver Fake Nails | |Silver Fake Nails | ||
|Gold Fake Nails | |Gold Fake Nails | ||
|[[File:Bowser Head SSB4.png|link=Bowser|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] | |[[File:Bowser Head SSB4.png|link=Bowser|32x32px]][[File:Charizard Head SSB4.png|link=Charizard|32x32px]] | ||
|- | |- | ||
|Feather | |Feather | ||
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|High-Power Gloves | |High-Power Gloves | ||
|Max-Power Gloves | |Max-Power Gloves | ||
|[[File:Mario Head SSB4.png|link=Mario|32x32px]] [[File:Luigi Head SSB4.png|link=Luigi|32x32px]] [[File:Wario Head SSB4.png|link=Wario|32x32px]] [[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]] [[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]]<br>[[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]] [[File:Sonic Head SSB4.png|link=Sonic|32x32px]] [[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]] [[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]] | |[[File:Mario Head SSB4.png|link=Mario|32x32px]][[File:Luigi Head SSB4.png|link=Luigi|32x32px]][[File:Wario Head SSB4.png|link=Wario|32x32px]][[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]][[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]]<br>[[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]][[File:Sonic Head SSB4.png|link=Sonic the Hedgehog|32x32px]][[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]][[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]] | ||
|- | |- | ||
|Hammer | |Hammer | ||
Line 253: | Line 253: | ||
|Pretty Sweet Hat | |Pretty Sweet Hat | ||
|Hero's Hat | |Hero's Hat | ||
|[[File:Diddy Kong Head SSB4.png|link=Diddy Kong|32x32px]] [[File:Kirby Head SSB4.png|link=Kirby|32x32px]] [[File:Ness Head SSB4.png|link=Ness|32x32px]] | |[[File:Diddy Kong Head SSB4.png|link=Diddy Kong|32x32px]][[File:Kirby Head SSB4.png|link=Kirby|32x32px]][[File:Ness Head SSB4.png|link=Ness|32x32px]] | ||
|- | |- | ||
|Helmet | |Helmet | ||
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|Super Helmet | |Super Helmet | ||
|Hyper Helmet | |Hyper Helmet | ||
|[[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]] [[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]] | |[[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]][[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]] | ||
|- | |- | ||
|Jacket | |Jacket | ||
Line 269: | Line 269: | ||
|Veteran's Jacket | |Veteran's Jacket | ||
|Master's Jacket | |Master's Jacket | ||
|[[File:Fox Head SSB4.png|link=Fox|32x32px]] [[File:Falco Head SSB4.png|link=Falco|32x32px]] [[File:Shulk Head SSB4.png|link=Shulk|32x32px]]<br>[[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]] [[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]] [[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | |[[File:Fox Head SSB4.png|link=Fox McCloud|32x32px]][[File:Falco Head SSB4.png|link=Falco Lombardi|32x32px]][[File:Shulk Head SSB4.png|link=Shulk|32x32px]]<br>[[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]][[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]][[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | ||
|- | |- | ||
|Lloid | |Lloid | ||
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|Mystical Magic Stone | |Mystical Magic Stone | ||
|Mysterious Magic Stone | |Mysterious Magic Stone | ||
|[[File:Zelda Head SSB4.png|link=Zelda|32x32px]] [[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] | |[[File:Zelda Head SSB4.png|link=Princess Zelda|32x32px]][[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] | ||
|- | |- | ||
|Mask | |Mask | ||
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|Trendy Overalls<br><small>Fashionable Dungarees</small> | |Trendy Overalls<br><small>Fashionable Dungarees</small> | ||
|Vintage Overalls<br><small>Vintage Dungarees</small> | |Vintage Overalls<br><small>Vintage Dungarees</small> | ||
|[[File:Mario Head SSB4.png|link=Mario|32x32px]] [[File:Luigi Head SSB4.png|link=Luigi|32x32px]] [[File:Wario Head SSB4.png|link=Wario|32x32px]] | |[[File:Mario Head SSB4.png|link=Mario|32x32px]][[File:Luigi Head SSB4.png|link=Luigi|32x32px]][[File:Wario Head SSB4.png|link=Wario|32x32px]] | ||
|- | |- | ||
|Pikmin | |Pikmin | ||
Line 333: | Line 333: | ||
|Brave Pikmin | |Brave Pikmin | ||
|Fearless Pikmin | |Fearless Pikmin | ||
|[[File:Olimar Head SSB4.png|link=Olimar|32x32px]] | |[[File:Olimar Head SSB4.png|link=Captain Olimar|32x32px]] | ||
|- | |- | ||
|Protection Badge | |Protection Badge | ||
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|Expensive Pumps<br><small>Expensive Heels</small> | |Expensive Pumps<br><small>Expensive Heels</small> | ||
|Designer Pumps<br><small>Designer Heels</small> | |Designer Pumps<br><small>Designer Heels</small> | ||
|[[File:Peach Head SSB4.png|link=Peach|32x32px]] [[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]] | |[[File:Peach Head SSB4.png|link=Princess Peach|32x32px]][[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]] | ||
|- | |- | ||
|Raiment | |Raiment | ||
Line 365: | Line 365: | ||
|Angelic Raiment | |Angelic Raiment | ||
|Godly Raiment | |Godly Raiment | ||
|[[File:Pit Head SSB4.png|link=Pit|32x32px]] [[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | |[[File:Pit Head SSB4.png|link=Pit|32x32px]][[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | ||
|- | |- | ||
|Ring | |Ring | ||
Line 373: | Line 373: | ||
|Silver Ring | |Silver Ring | ||
|Gold Ring | |Gold Ring | ||
|[[File:Sonic Head SSB4.png|link=Sonic|32x32px]] | |[[File:Sonic Head SSB4.png|link=Sonic the Hedgehog|32x32px]] | ||
|- | |- | ||
|Rocketbarrel Pack | |Rocketbarrel Pack | ||
Line 389: | Line 389: | ||
|Angelic Sacred Treasures | |Angelic Sacred Treasures | ||
|Godly Sacred Treasures | |Godly Sacred Treasures | ||
|[[File:Pit Head SSB4.png|link=Pit|32x32px]] [[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | |[[File:Pit Head SSB4.png|link=Pit|32x32px]][[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | ||
|- | |- | ||
|Saddle | |Saddle | ||
Line 405: | Line 405: | ||
|Swift Sandals | |Swift Sandals | ||
|Speedy Sandals | |Speedy Sandals | ||
|[[File:Pit Head SSB4.png|link=Pit|32x32px]] [[File:Palutena Head SSB4.png|link=Palutena|32x32px]] [[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | |[[File:Pit Head SSB4.png|link=Pit|32x32px]][[File:Palutena Head SSB4.png|link=Palutena|32x32px]][[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | ||
|- | |- | ||
|Shell | |Shell | ||
Line 413: | Line 413: | ||
|Iron Shell | |Iron Shell | ||
|Diamond Shell | |Diamond Shell | ||
|[[File:Bowser Head SSB4.png|link=Bowser|32x32px]] [[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]] | |[[File:Bowser Head SSB4.png|link=Bowser|32x32px]][[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]] | ||
|- | |- | ||
|Shield | |Shield | ||
Line 421: | Line 421: | ||
|Silver Shield | |Silver Shield | ||
|Legendary Shield | |Legendary Shield | ||
|[[File:Link Head SSB4.png|link=Link|32x32px]] [[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]] [[File:Palutena Head SSB4.png|link=Palutena|32x32px]] | |[[File:Link Head SSB4.png|link=Link|32x32px]][[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]][[File:Palutena Head SSB4.png|link=Palutena|32x32px]] | ||
|- | |- | ||
|Shin Guards | |Shin Guards | ||
Line 429: | Line 429: | ||
|Lightweight Shin Guards | |Lightweight Shin Guards | ||
|Ultra-Lightweight Shin Guards | |Ultra-Lightweight Shin Guards | ||
|[[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] [[File:Fox Head SSB4.png|link=Fox|32x32px]] [[File:Falco Head SSB4.png|link=Falco|32x32px]] [[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]] | |[[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]][[File:Fox Head SSB4.png|link=Fox McCloud|32x32px]][[File:Falco Head SSB4.png|link=Falco Lombardi|32x32px]][[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]] | ||
|- | |- | ||
|Shoes | |Shoes | ||
Line 437: | Line 437: | ||
|Lightweight Shoes | |Lightweight Shoes | ||
|Ultra-Lightweight Shoes | |Ultra-Lightweight Shoes | ||
|[[File:Mario Head SSB4.png|link=Mario|32x32px]] [[File:Luigi Head SSB4.png|link=Luigi|32x32px]] [[File:Wario Head SSB4.png|link=Wario|32x32px]] [[File:Sheik Head SSB4.png|link=Sheik|32x32px]] [[File:Ness Head SSB4.png|link=Ness|32x32px]] [[File:Villager Head SSB4.png|link=Villager|32x32px]]<br>[[File:Wii Fit Trainer Head SSB4.png|link=Wii Fit Trainer|32x32px]] [[File:Shulk Head SSB4.png|link=Shulk|32x32px]] [[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]] [[File:Sonic Head SSB4.png|link=Sonic|32x32px]] [[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]] | |[[File:Mario Head SSB4.png|link=Mario|32x32px]][[File:Luigi Head SSB4.png|link=Luigi|32x32px]][[File:Wario Head SSB4.png|link=Wario|32x32px]][[File:Sheik Head SSB4.png|link=Sheik|32x32px]][[File:Ness Head SSB4.png|link=Ness|32x32px]][[File:Villager Head SSB4.png|link=Villager|32x32px]]<br>[[File:Wii Fit Trainer Head SSB4.png|link=Wii Fit Trainer|32x32px]][[File:Shulk Head SSB4.png|link=Shulk|32x32px]][[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]][[File:Sonic Head SSB4.png|link=Sonic the Hedgehog|32x32px]][[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]] | ||
|- | |- | ||
|Space Suit | |Space Suit | ||
Line 445: | Line 445: | ||
|Deluxe Space Suit<br><small>State-of-the-Art Space Suit</small> | |Deluxe Space Suit<br><small>State-of-the-Art Space Suit</small> | ||
|Prototype Space Suit | |Prototype Space Suit | ||
|[[File:Olimar Head SSB4.png|link=Olimar|32x32px]] | |[[File:Olimar Head SSB4.png|link=Captain Olimar|32x32px]] | ||
|- | |- | ||
|Staff | |Staff | ||
Line 453: | Line 453: | ||
|Purifying Staff | |Purifying Staff | ||
|Holy Staff | |Holy Staff | ||
|[[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]] [[File:Palutena Head SSB4.png|link=Palutena|32x32px]] | |[[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]][[File:Palutena Head SSB4.png|link=Palutena|32x32px]] | ||
|- | |- | ||
|Suit | |Suit | ||
Line 461: | Line 461: | ||
|Super Suit | |Super Suit | ||
|Hyper Suit | |Hyper Suit | ||
|[[File:Sheik Head SSB4.png|link=Sheik|32x32px]] [[File:Samus Head SSB4.png|link=Samus|32x32px]] [[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]] [[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]] | |[[File:Sheik Head SSB4.png|link=Sheik|32x32px]][[File:Samus Head SSB4.png|link=Samus Aran|32x32px]][[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]][[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]] | ||
|- | |- | ||
|Sword | |Sword | ||
Line 469: | Line 469: | ||
|Silver Sword | |Silver Sword | ||
|Legendary Sword | |Legendary Sword | ||
|[[File:Link Head SSB4.png|link=Link|32x32px]] [[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]] [[File:Marth Head SSB4.png|link=Marth|32x32px]] [[File:Ike Head SSB4.png|link=Ike|32x32px]] [[File:Meta Knight Head SSB4.png|link=Meta Knight|32x32px]]<br>[[File: | |[[File:Link Head SSB4.png|link=Link|32x32px]][[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]][[File:Marth Head SSB4.png|link=Marth|32x32px]][[File:Ike Head SSB4.png|link=Ike|32x32px]][[File:Meta Knight Head SSB4.png|link=Meta Knight|32x32px]]<br>[[File:Shulk Head SSB4.png|link=Shulk|32x32px]][[File:Lucina Head SSB4.png|link=Lucina|32x32px]][[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]][[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]] | ||
|- | |- | ||
|Tie | |Tie | ||
Line 477: | Line 477: | ||
|Expensive Tie | |Expensive Tie | ||
|Designer Tie | |Designer Tie | ||
|[[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]] [[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]] | |[[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]][[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]] | ||
|- | |- | ||
|Toad | |Toad | ||
Line 485: | Line 485: | ||
|Brave Toad | |Brave Toad | ||
|Fearless Toad | |Fearless Toad | ||
|[[File:Peach Head SSB4.png|link=Peach|32x32px]] | |[[File:Peach Head SSB4.png|link=Princess Peach|32x32px]] | ||
|- | |- | ||
|Tome | |Tome | ||
Line 509: | Line 509: | ||
|Deluxe Turbo Boost<br><small>State-of-the-Art Turbo Boost</small> | |Deluxe Turbo Boost<br><small>State-of-the-Art Turbo Boost</small> | ||
|First-Class Turbo Boost | |First-Class Turbo Boost | ||
|[[File:Kirby Head SSB4.png|link=Kirby|32x32px]] [[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] [[File:Meta Knight Head SSB4.png|link=Meta Knight|32x32px]] | |[[File:Kirby Head SSB4.png|link=Kirby|32x32px]][[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]][[File:Meta Knight Head SSB4.png|link=Meta Knight|32x32px]] | ||
|- | |- | ||
|Watch Battery | |Watch Battery | ||
Line 525: | Line 525: | ||
|Threefold X Attack | |Threefold X Attack | ||
|Sixfold X Attack | |Sixfold X Attack | ||
|[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] [[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]] [[File:Greninja Head SSB4.png|link=Greninja|32x32px]] [[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | |[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]][[File:Charizard Head SSB4.png|link=Charizard|32x32px]][[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]][[File:Greninja Head SSB4.png|link=Greninja|32x32px]][[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | ||
|- | |- | ||
|X Defense | |X Defense | ||
Line 533: | Line 533: | ||
|Threefold X Defense | |Threefold X Defense | ||
|Sixfold X Defense | |Sixfold X Defense | ||
|[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] [[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]] [[File:Greninja Head SSB4.png|link=Greninja|32x32px]] [[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | |[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]][[File:Charizard Head SSB4.png|link=Charizard|32x32px]][[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]][[File:Greninja Head SSB4.png|link=Greninja|32x32px]][[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | ||
|- | |- | ||
|X Speed | |X Speed | ||
Line 541: | Line 541: | ||
|Threefold X Speed | |Threefold X Speed | ||
|Sixfold X Speed | |Sixfold X Speed | ||
|[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]] [[File:Charizard Head SSB4.png|link=Charizard|32x32px]] [[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]] [[File:Greninja Head SSB4.png|link=Greninja|32x32px]] [[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | |[[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]][[File:Charizard Head SSB4.png|link=Charizard|32x32px]][[File:Lucario Head SSB4.png|link=Lucario|32x32px]]<br>[[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]][[File:Greninja Head SSB4.png|link=Greninja|32x32px]][[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]] | ||
|- | |- | ||
|Zapper | |Zapper | ||
Line 549: | Line 549: | ||
|Deluxe Zapper<br><small>State-of-the-Art Zapper</small> | |Deluxe Zapper<br><small>State-of-the-Art Zapper</small> | ||
|Prototype Zapper | |Prototype Zapper | ||
|[[File:Duck Hunt Head SSB4.png|link=Duck Hunt|32x32px]] [[File:ROB Head SSB4.png|link=R.O.B.|32x32px]] | |[[File:Duck Hunt Head SSB4.png|link=Duck Hunt|32x32px]][[File:ROB Head SSB4.png|link=R.O.B.|32x32px]] | ||
|- | |- | ||
|} | |} | ||
Line 1,543: | Line 1,543: | ||
After players have sold any equipment, in order to keep the gold that they gained, they have to also save any changes that are made to their customized character. If the character customization is not saved, the game will act as if the player has sold nothing. | After players have sold any equipment, in order to keep the gold that they gained, they have to also save any changes that are made to their customized character. If the character customization is not saved, the game will act as if the player has sold nothing. | ||
==Smash Run power limits== | |||
The table below displays the default power limit values for the fighters in ''Super Smash Bros. for Nintendo 3DS''. These values are only used in [[Smash Run]], where they can enable fighters to carry more Smash Run powers. The power limit can be modified by adjusting the speed stat, with positive speed values lowering the power limit, while negative speed values raises it. | |||
{| class="wikitable sortable" style="text-align:center" | |||
|- | |||
!Power limit | |||
!class="unsortable"|Character(s) | |||
|- | |||
|29 | |||
|[[File:Bowser Head SSB4.png|link=Bowser|32x32px]][[File:Ganondorf Head SSB4.png|link=Ganondorf|32x32px]] | |||
|- | |||
|28 | |||
|[[File:King Dedede Head SSB4.png|link=King Dedede|32x32px]] | |||
|- | |||
|27 | |||
|[[File:Bowser Jr Stock Head L.png|link=Bowser Jr.|32x32px]][[File:Wario Head SSB4.png|link=Wario|32x32px]][[File:Donkey Kong Head SSB4.png|link=Donkey Kong|32x32px]][[File:Samus Head SSB4.png|link=Samus Aran|32x32px]][[File:Charizard Head SSB4.png|link=Charizard|32x32px]] | |||
|- | |||
|26 | |||
|[[File:Yoshi Head SSB4.png|link=Yoshi|32x32px]][[File:Link Head SSB4.png|link=Link|32x32px]][[File:Ike Head SSB4.png|link=Ike|32x32px]][[File:ROB Head SSB4.png|link=R.O.B.|32x32px]] | |||
|- | |||
|25 | |||
|[[File:Mario Head SSB4.png|link=Mario|32x32px]][[File:Lucario Head SSB4.png|link=Lucario|32x32px]][[File:Ness Head SSB4.png|link=Ness|32x32px]][[File:Captain Falcon Head SSB4.png|link=Captain Falcon|32x32px]][[File:Dr Mario Head SSB4.png|link=Dr. Mario|32x32px]][[File:Pac-Man Head SSB4.png|link=Pac-Man|32x32px]][[File:Mega Man Head SSB4.png|link=Mega Man|32x32px]]<br>[[File:MewtwoHeadSSB4-U.png|link=Mewtwo|32x32px]][[File:LucasHeadSSB4-U.png|link=Lucas|32x32px]][[File:RoyHeadSSB4-U.png|link=Roy (Fire Emblem)|32x32px]][[File:RyuHeadSSB4-U.png|link=Ryu|32x32px]][[File:Mii Brawler Head SSB4.png|link=Mii Brawler|32x32px]][[File:Mii Swordfighter Head SSB4.png|link=Mii Swordfighter|32x32px]][[File:Mii Gunner Head SSB4.png|link=Mii Gunner|32x32px]] | |||
|- | |||
|24 | |||
|[[File:Luigi Head SSB4.png|link=Luigi|32x32px]][[File:Diddy Kong Head SSB4.png|link=Diddy Kong|32x32px]][[File:Sheik Head SSB4.png|link=Sheik|32x32px]][[File:Toon Link Head SSB4.png|link=Toon Link|32x32px]][[File:Pit Head SSB4.png|link=Pit|32x32px]][[File:Robin Head SSB4.png|link=Robin|32x32px]]<br>[[File:Fox Head SSB4.png|link=Fox McCloud|32x32px]][[File:Greninja Head SSB4.png|link=Greninja|32x32px]][[File:Villager Head SSB4.png|link=Villager|32x32px]][[File:Wii Fit Trainer Head SSB4.png|link=Wii Fit Trainer|32x32px]][[File:Dark Pit Head SSB4.png|link=Dark Pit|32x32px]] | |||
|- | |||
|23 | |||
|[[File:Peach Head SSB4.png|link=Princess Peach|32x32px]][[File:Mr Game and Watch Head SSB4.png|link=Mr. Game & Watch|32x32px]][[File:Little Mac Head SSB4.png|link=Little Mac|32x32px]][[File:Zero Suit Samus Head SSB4.png|link=Zero Suit Samus|32x32px]][[File:Palutena Head SSB4.png|link=Palutena|32x32px]][[File:Marth Head SSB4.png|link=Marth|32x32px]]<br>[[File:Duck Hunt Head SSB4.png|link=Duck Hunt|32x32px]][[File:Pikachu Head SSB4.png|link=Pikachu|32x32px]][[File:Olimar Head SSB4.png|link=Captain Olimar|32x32px]][[File:Shulk Head SSB4.png|link=Shulk|32x32px]][[File:Lucina Head SSB4.png|link=Lucina|32x32px]][[File:Sonic Head SSB4.png|link=Sonic the Hedgehog|32x32px]] | |||
|- | |||
|22 | |||
|[[File:Rosalina Head SSB4.png|link=Rosalina|32x32px]][[File:Zelda Head SSB4.png|link=Princess Zelda|32x32px]][[File:Meta Knight Head SSB4.png|link=Meta Knight|32x32px]][[File:Falco Head SSB4.png|link=Falco Lombardi|32x32px]] | |||
|- | |||
|21 | |||
|[[File:Kirby Head SSB4.png|link=Kirby|32x32px]][[File:Jigglypuff Head SSB4.png|link=Jigglypuff|32x32px]] | |||
|- | |||
|} | |||
==Unlockable equipment== | ==Unlockable equipment== |
Revision as of 11:51, December 13, 2015

Note: Since this picture was taken before the game is released, the icon displaying "overalls" corresponds to the coat icon, a minor error. Names are also inconsistent with the final release (compare "Easy Split-Second" to "Perfect Shield Helper" and "High-Speed Dash" to "Sprinter"). Equipment labels are also different. Compare "Attacker" to "Bruiser".

Equipment is a major aspect of Super Smash Bros. for Nintendo 3DS / Wii U. Players initially have three equipment, one Brawn Badge, one Protection Badge, and one Agility Badge, but they can earn more equipment through a variety of ways, including unlocking them via Classic Mode, Smash Run, Trophy Rush, Street Smash, Target Blast, Challenges, and amiibo prizes. Equipment raises one or more stats (while lowering others), but they can provide additional effects, positive or negative (badges with negative effects, however, are generally more powerful and have a smaller stat penalty). Players can sell equipment for a small amount of coins; more valuable and powerful equipment generally cost more coins.
Overview
Equipment comes in three categories, which are Attack, Defense, and Speed.
Category | Effect |
---|---|
Attack | Increases damage dealt for all attacks, including special moves and items. It also increases attack knockback, and freeze frames.
Negative attack values decrease attack damage, knockback, and freeze frames. |
Defense | Lowers the amount of damage and knockback that the fighter receives from attacks. It is unclear if the stat affects weight and shield strength as well or if they are indirectly affected by the damage decrease.
Negative defense values make the fighter take more damage than normal and receive higher knockback. |
Speed | Increases the fighter's mobility on the ground and in the air, along with increasing its jumping height and fast-falling speed. Landing lag is also reduced.
Negative speed values make the fighter slower on the ground and in the air, along with decreasing its jumping height. |
Any stat that has a majority trait, has a label attached to it. If there are two stats that are roughly equal, the label shows both traits; for an example, a character with mostly attack and speed have the "Spd/Atk" label.
- Bruiser (Attack)
- Defender (Defense)
- Speedy (Speed)
- Balanced (no dominant stat)
Every stat-boosting equipment has a drawback, depending on the type of equipment. The bigger boost the equipment offers, the bigger the penalty. What stats an equipment offers is variable, and some equipment have better stats overall (such as both higher stat gain and lower stat penalty for two equipment of a kind) and are worth more when players sell them.
- +Attack
-Defense - +Defense
-Speed - +Speed
-Attack
Finally, speed affects the total weight limit of Smash Run powers that a character can carry in the Nintendo 3DS version. Increasing a character's speed decreases the total amount of weight available, while increasing defense, which decreases speed, allows more powers to be held. The default amount of powers a character can hold also varies for each individual character. For example, Bowser, by default, can carry more powers than Fox.
Each character can wear only three pieces of equipment, and equipment stats can be stacked. However, stat values are not able to go higher than 200, regardless of if the value is positive or negative.
Once the player has finished giving equipment and setting different special moves, if there are any, the player can save the combination of equipment under a name, including the character's color (which can be altered if players are selecting their character under the character select screen under the Custom menu). There are ten available slots, so players can save a total of ten combinations for one character. Equipment can be turned on or off, although characters cannot use equipment in All-Star mode, the Stadium modes, or With Anyone during online play. Likewise, certain events in the Events game mode prevent the player from using equipment as well.
On one final note, the player can hold only up to 3,000 pieces of equipment. If the limit is reached, the oldest equipment gets removed to make room for new equipment.
Equipment list
Below is a list of all the equipment types that exist in the game. The equipment names are from the North American version of the game, but if there are name differences between the North American and Eurpoean versions, then the European name will be displayed below the North American name.
How often the player can acquire a specific equipment type is determined by how many fighters are able to use it.
Bonus effects
Some equipment carry special attributes, which can either be positive or negative. Unlike with the equipment that doesn't have bonus effects, bonus effect equipment do not have a rarity level.
Equipment that offers positive effects usually have a stronger stat drop than a stat boost. How massive the stat drop is when compared to the stat boost can depend on the strength of the extra effect; for example, the Critical Hitter equipment typically hinders a stat more than what it boosts, while the Hard Braker equipment may still offer a stronger stat boost than a stat drop.
Equipment that offers negative effects are depicted by red text. Such equipment often offers a stat boost that is higher than its stat drop to compensate for the negative effect, sometimes rivaling the stat boosts of the more powerful equipment that does not have any bonus effects.
Also, some equipment can give one item at the start of the match; if the item is turned off, via item switch, the item does not appear. The item will never appear if the player is playing an event match, however, since event matches do not allow outside items to be used.
On a side note, some bonus effects will never activate when the player is fighting against Master Hand, Crazy Hand, and/or Master Core. Also, not all bonus effects can be stacked.
Note: Some bonus effects are named differently between regions. The European names are displayed below the North American names.
Bonus effect | Description | Details (in-game description) |
---|---|---|
Air Attacker Air Scrapper |
Improved air attacks | 1.15x attack power while airborne. |
Air Defender | Improved air defense | 0.75x damage received when in midair. |
Air Piñata | Weakened air defense | 1.2x damage received when in midair. |
Air Pushover | Weakened air attacks | 0.7x attack power while airborne. |
All-Around Trade-Off | Improved trade-off ability | Start with 60% damage, but slowly gain attack, defense, and speed. |
Anchor Jump | Heavy jumps | 1.4x speed when falling. |
Antiglide | Decreased lateral air movement | 0.8x lateral air movement speed. |
Antileap Hopper |
Weakened jump | 0.8x jump height. |
Auto-Healer | Auto-heal capability | Heal damage gradually over time. |
Beam Sword | Beam Sword equipped | Start battles with a Beam Sword. The stronger the attack, the longer the reach. |
Bob-omb | Bob-omb equipped | Start battles with a Bob-omb. Just don't hold on to it for long... |
Caloric Attacker Post-Snack Attacker |
Improved attack after eating | 1.4x attack power for 15 seconds after eating food. |
Caloric Defender Post-Snack Defender |
Improved defense after eating | 0.5x damage received for 15 seconds after eating food. |
Caloric Immortal Post-Snack Invincibility |
Invincibility after eating | Become invincible for 5 seconds after eating food. |
Caloric Powerhouse Post-Snack Powerhouse |
Power up after eating | Attack, defense, and speed rise gradually for 15 seconds after eating food. |
Caloric Speedster Post-Snack Speedster |
Improved speed after eating | 1.38x speed for 15 seconds after eating food. |
Countdown Countdown Bonus |
Countdown bonus | Greatly improved launch power for the last five seconds of a battle. |
Crash Lander | Increased landing impact | After landing, take more time to start moving again. |
Critical Hitter | Critical-hit capability | Attacks get a 20% chance of dealing extra damage. |
Crouch Healer | Heal while crouching | Slowly heal damage while crouching. |
Desperate Attacker | Improved attack in a crisis | 1.7x attack power for 20 seconds when damage reaches 100%. |
Desperate Defender | Improved defense in a crisis | Take 0.33x damage for 20 seconds when damage reaches 100%. |
Desperate Immortal | Invincibility in a crisis | Gain 7 seconds of invincibility when your damage reaches 100%. |
Desperate Specialist | Powered up in a crisis | Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%. |
Desperate Speedster | Improved speed in a crisis | 1.55x speed for 20 seconds when damage reaches 100%. |
Dodgy Dodger | Weakened dodge ability | Gives a bit less time to dodge an enemy attack. |
Double Final Smasher | Chance of a double Final Smash | After using a Final Smash, you have a 20% chance of being able to use it again. |
Double-Jump Boost Mid-Air Springer |
Improved double jump | 1.3x midair jump height. |
Double-Jump Drag | Weakened double jump | 0.7x midair jump height. |
Escape Artist | Improved escapability | Escape more easily from being grabbed, stunned, etc. |
Final Smash Healer Healing Smash Ball |
Healing Final Smash | Heal damage gradually while you have the Final Smash glow. |
Fire Flower | Fire Flower equipped | Start battles with a Fire Flower. Roast your enemies! |
First Striker | First-strike advantage | If you land the first strike of the battle, you will be invincible for 10 seconds. |
Food Lover Mega Metaboliser |
Increased healing from food | 1.5x damage healed when eating food. |
Glider Pro Glider |
Increased lateral air movement | 1.25x lateral air-movement speed. |
Gluey Edge Edge-Gripper |
Easier edge grabs | Increased range for grabbing stage edges. |
Hard Braker Quick Stopper |
Improved braking ability | Stop on a dime even when dashing. |
Hasty Edge | Decreased edge-grab duration | Hang on to the edges of stages for half as long. |
Hi-Jump High Jump |
Improved ground jumps | 1.3x jump height from the ground. |
Home-Run Bat | Home-Run Bat equipped | Start battles with a Home-Run Bat. Use smash attacks and aim for the stands! (3DS) Start battles with a Home-Run Bat. (Wii U) |
Hyper Smasher | Hyper smash attacks | Charge smash attacks for longer to get 1.3x power. |
Imperfect Shield | No perfect shield | Only get a normal shield no matter how good your timing is. |
Insult to Injury | Prone damage dealer | 1.4% damage when hitting a prone opponent. |
Item Hitter | Battering item boost | 1.5x attack power to battering items. |
Item Hurler | Stronger item throws | 1.5x attack power to thrown items. |
Item Lobber Item-Fumbler |
Weakened item throws | 0.7x attack power to thrown items. |
Item Pitcher Pitcher |
Throwing item boost | Item-throwing range increased. |
Item Shooter | Projectile item boost | 1.5x attack power and ammo for items that fire projectiles. |
KO Healer | KOs heal damage | Recover damage when you KO an enemy. |
Leaper Springer |
Improved jump | 1.2x jump height. |
Lingering Edge Hanging Ace |
Increased edge-grab duration | Hang on to the edges of stages for twice as long. |
Lip's Stick | Lip's Stick equipped | Star battles with a Lip's Stick. Hit an opponent to plant a damaging flower. |
Lo-Jump | Weakened ground jumps | 0.7x jump height from the ground. |
Meanderer Dawdler |
Decreased walk speed | 0.8x walking speed. |
Meteor Master | Improved meteor effect | 1.5x power when using moves that launch opponents downward. |
Moon Launcher | Improved launch ability | 1.3x attack power when launching enemies upward. |
Mr. Saturn | Mr. Saturn equipped | Start matches with Mr. Saturn. He does huge damage to fighters' shields. |
Nimble Dodger | Improved dodge ability | Gives a little extra time to dodge an enemy attack. |
No-Flinch Smasher | No-flinch charged smashes | You cannot be launched by standard attacks when charging a smash attack. |
Perfect-Shield Helper Perfect-Shield Whiz |
Easy perfect shield | More easily nullify attacks when blocking at the last second. |
Picky Eater Meagre Metaboliser |
Decreased healing from food | 0.7x damage healed when eating food. |
Pity Final Smasher | Respawn Final Smash | After a KO, return to the battle ready to use your Final Smash. (3DS) If you're losing badly, you have a higher chance of respawning with a Final Smash ready. (Wii U) |
Quick Batter Fast Bat Smasher |
Quicker bat swing | Faster smash attacks when using the Home-Run Bat. |
Quick Smasher | Quick smash attacks | Charge smash attacks faster when holding the attack button. |
Ray Gun | Ray Gun equipped | Start battles with a Ray Gun. Blast your foes with a laser! |
Risky Respawner | No respawn invincibility | Get no invincibility after being KO'd. |
Safe Respawner | Extended respawn invincibility | Invincibility will last three times as long after being KO'd. |
Shield Degenerator | Weakened shield regeneration | Recharge your shield more slowly. |
Shield Exploder Perfect Shield Blast |
Explosive perfect shield | Shield against an attack with perfect timing to create an explosion. |
Shield Healer Healing Shield |
Health-restoring shield | Recover health when shielding relative to the power of received attacks. |
Shield Reflector | Mirror shield | When shielding, reflect some damage back at your attackers. |
Shield Regenerator | Improved shield regeneration | Recharge your shield more quickly. |
Smash Ball Attractor | Smash Ball gravitation | Automatically draw Smash Balls to you. |
Smash Ball Clinger | Smash Ball retention | When glowing with your Final Smash, resist losing it when attacked. |
Smooth Lander | Reduced landing impact | Start moving again after quickly landing. |
Speed Crasher | Crash run | Do damage to an opponent if you crash into them while dashing. (3DS) Do damage to opponents if you crash into them while dashing. (Wii U) |
Speed Skater Skater |
Skating traction | 1.5x movement speed on land, but watch that you don't slip! |
Speed Walker Power-Walker |
Increased walk speed | 1.3x walking speed. |
Sprinter | Increased run speed | 1.3x running speed. |
Star Rod | Star Rod equipped | Start battles with a Star Rod. Wave it to fire star-shaped projectiles. |
Stroller | Decreased run speed | 0.8x running speed. |
Sudden Death Gambler | Chance of lucky Sudden Death | Get a 50% chance of going into Sudden Death with only 100% damage. |
Super Final Smasher | Powered up Final Smash | Attack, defense, and speed rise gradually while you have the Final Smash glow. |
Super Scope | Super Scope equipped | Start battles with a Super Scope. Attack with charge shots or rapid fire! |
Thistle Jump Floaty Jump |
Floaty jumps | 0.6x speed when falling. |
Tough Edge | Harder edge grabs | Decreased range for grabbing stage edges. |
Trade-Off Attacker | Improved trade-off attack | 1.15x attack power from the start of the match... as well as 30% damage. (3DS) Start each life with 30% damage, but you have 1.15x attack power. (Wii U) |
Trade-Off Defender | Improved trade-off defense | Start the match with 30% damage, but take only 0.8x damage from attacks. (3DS) Start each life with 30% damage, but take only 0.8x damage from attacks. (Wii U) |
Trade-Off Speedster | Improved trade-off speed | 1.3x speed from the start of the match...as well as 30% damage. (3DS) Start each life with 30% damage, but you move 1.3x faster. (Wii U) |
Unharmed Attacker | Improved attack at 0 damage | 1.5x attack power while damage is at 0%. |
Unharmed Speed Demon | Improved attack/speed at 0% | Attack and speed gradually increase while damage is at 0%. |
Unharmed Speedster | Improved speed at 0 damage | 1.32x speed while damage is at 0%. |
Vampire | Lifesteal | When directly striking an opponent, may recover health relative to damage inflicted. (3DS) Directly strike opponents to recover health relative to damage inflicted. (Wii U) |
Equipment stats
Equipment that the players can receive are often given random stats. The following rules are governed for how the equipment is generated:
- Positive values can range from 10 to 85.
- Negative values can range from 0.5x to 0.7x the positive value.
- The rarity title of the equipment determines how high and how low that equipment's positive value can be.
- Common equipment have a positive value of 10 to 30.
- Uncommon equipment have a positive value of 31 to 60.
- Rare equipment have a positive value of 61 to 85.
- Equipment with bonus effects have a stat modifier that subtracts from either the positive value or the negative value.
- Positive bonus effects have lower positive values.
- Negative bonus effects have lower negative values.
- After the stat modifier has been applied, the equipment's positive and negative values never go below 5.
- If the equipment type is Brawn Badge, Protection Badge, or Agility Badge, its positive value and negative value are multiplied by 0.72.
- This is done to compensate how all characters are able to use badge equipment.
- The multiplier is applied "after" all the other calculations are made.
- All stats are rounded down to the nearest integer (if necessary).
Rarity level | Character specific equipment | Badge equipment (Brawn Badge, Protection Badge, Agility Badge) | ||
---|---|---|---|---|
Positive value range | Negative value range | Positive value range | Negative value range | |
Common | 10 - 30 | 5 - 21 | 7 - 21 | 3 - 15 |
Uncommon | 31 - 60 | 15 - 42 | 22 - 43 | 11 - 30 |
Rare | 61 - 85 | 30 - 59 | 43 - 61 | 21 - 42 |
Note: Equipment that's unlocked by completing challenges do not follow the calculations that are mentioned above; their stats are always fixed.
Stat modifiers
Below is a table of the stat modifiers that are applied onto the equipment that has bonus effects. While the stat modifier value normally subtracts from the equipment's positive value, stat modifier values that are colored red are subtracted from the equipment's negative value instead.
Bonus effect | Stat modifier | Lowest positive value | Highest positive value | Lowest negative value | Highest negative value |
---|---|---|---|---|---|
Air Attacker Air Scrapper |
15 | 5 | 70 | 10 | 59 |
Air Defender | 27 | 5 | 58 | 16 | 59 |
Air Piñata | 38 | 62 | 85 | 5 | 21 |
Air Pushover | 35 | 58 | 85 | 5 | 24 |
All-Around Trade-Off | 27 | 5 | 58 | 16 | 59 |
Anchor Jump | 43 | 69 | 85 | 5 | 16 |
Antiglide | 38 | 62 | 85 | 5 | 21 |
Antileap Hopper |
36 | 59 | 85 | 5 | 23 |
Auto-Healer | 42 | 5 | 43 | 23 | 59 |
Beam Sword | 12 | 5 | 73 | 8 | 59 |
Bob-omb | 12 | 5 | 73 | 8 | 59 |
Caloric Attacker Post-Snack Attacker |
26 | 5 | 59 | 15 | 59 |
Caloric Defender Post-Snack Defender |
16 | 5 | 69 | 10 | 59 |
Caloric Immortal Post-Snack Invincibility |
32 | 5 | 53 | 18 | 59 |
Caloric Powerhouse Post-Snack Powerhouse |
27 | 5 | 58 | 16 | 59 |
Caloric Speedster Post-Snack Speedster |
16 | 5 | 69 | 10 | 59 |
Countdown Countdown Bonus |
23 | 5 | 62 | 14 | 59 |
Crash Lander | 36 | 59 | 85 | 5 | 23 |
Critical Hitter | 58 | 5 | 27 | 31 | 59 |
Crouch Healer | 30 | 5 | 55 | 17 | 59 |
Desperate Attacker | 27 | 5 | 58 | 16 | 59 |
Desperate Defender | 18 | 5 | 67 | 11 | 59 |
Desperate Immortal | 36 | 5 | 49 | 20 | 59 |
Desperate Specialist | 33 | 5 | 52 | 19 | 59 |
Desperate Speedster | 20 | 5 | 65 | 12 | 59 |
Dodgy Dodger | 33 | 55 | 85 | 5 | 26 |
Double Final Smasher | 23 | 5 | 62 | 14 | 59 |
Double-Jump Boost Mid-Air Springer |
34 | 5 | 51 | 19 | 59 |
Double-Jump Drag | 43 | 69 | 85 | 5 | 16 |
Escape Artist | 18 | 5 | 67 | 11 | 59 |
Final Smash Healer Healing Smash Ball |
16 | 5 | 69 | 10 | 59 |
Fire Flower | 6 | 5 | 79 | 5 | 59 |
First Striker | 9 | 5 | 76 | 7 | 59 |
Food Lover Mega Metaboliser |
17 | 5 | 68 | 11 | 59 |
Glider Pro Glider |
25 | 5 | 60 | 15 | 59 |
Gluey Edge Edge-Gripper |
27 | 5 | 58 | 16 | 59 |
Hard Braker Quick Stopper |
5 | 5 | 80 | 5 | 59 |
Hasty Edge | 5 | 15 | 85 | 5 | 54 |
Hi-Jump High Jump |
27 | 5 | 58 | 16 | 59 |
Home-Run Bat | 22 | 5 | 63 | 13 | 59 |
Hyper Smasher | 29 | 5 | 56 | 17 | 59 |
Imperfect Shield | 35 | 58 | 85 | 5 | 24 |
Insult to Injury | 25 | 5 | 60 | 15 | 59 |
Item Hitter | 35 | 5 | 50 | 20 | 59 |
Item Hurler | 40 | 5 | 45 | 22 | 59 |
Item Lobber Item-Fumbler |
21 | 38 | 85 | 5 | 38 |
Item Pitcher Pitcher |
15 | 5 | 70 | 10 | 59 |
Item Shooter | 33 | 5 | 52 | 19 | 59 |
KO Healer | 22 | 5 | 63 | 13 | 59 |
Leaper Springer |
34 | 5 | 51 | 19 | 59 |
Lingering Edge Hanging Ace |
10 | 5 | 75 | 7 | 59 |
Lip's Stick | 11 | 5 | 74 | 8 | 59 |
Lo-Jump | 35 | 58 | 85 | 5 | 24 |
Meanderer Dawdler |
8 | 19 | 85 | 5 | 51 |
Meteor Master | 40 | 5 | 45 | 22 | 59 |
Moon Launcher | 29 | 5 | 56 | 17 | 59 |
Mr. Saturn | 4 | 5 | 81 | 5 | 59 |
Nimble Dodger | 22 | 5 | 63 | 13 | 59 |
No-Flinch Smasher | 30 | 5 | 55 | 17 | 59 |
Perfect-Shield Helper Perfect-Shield Whiz |
40 | 5 | 45 | 22 | 59 |
Picky Eater Meagre Metaboliser |
7 | 18 | 85 | 5 | 52 |
Pity Final Smasher | 5 | 5 | 80 | 5 | 59 |
Quick Batter Fast Bat Smasher |
26 | 5 | 59 | 15 | 59 |
Quick Smasher | 28 | 5 | 57 | 16 | 59 |
Ray Gun | 14 | 5 | 71 | 9 | 59 |
Risky Respawner | 33 | 55 | 85 | 5 | 26 |
Safe Respawner | 28 | 5 | 57 | 16 | 59 |
Shield Degenerator | 22 | 39 | 85 | 5 | 37 |
Shield Exploder Perfect Shield Blast |
30 | 5 | 55 | 17 | 59 |
Shield Healer Healing Shield |
33 | 5 | 52 | 19 | 59 |
Shield Reflector | 15 | 5 | 70 | 10 | 59 |
Shield Regenerator | 21 | 5 | 64 | 13 | 59 |
Smash Ball Attractor | 16 | 5 | 69 | 10 | 59 |
Smash Ball Clinger | 6 | 5 | 79 | 5 | 59 |
Smooth Lander | 33 | 5 | 52 | 19 | 59 |
Speed Crasher | 27 | 5 | 58 | 16 | 59 |
Speed Skater Skater |
34 | 5 | 51 | 19 | 59 |
Speed Walker Power-Walker |
12 | 5 | 73 | 8 | 59 |
Sprinter | 25 | 5 | 60 | 15 | 59 |
Star Rod | 12 | 5 | 73 | 8 | 59 |
Stroller | 30 | 50 | 85 | 5 | 29 |
Sudden Death Gambler | 16 | 5 | 69 | 10 | 59 |
Super Final Smasher | 20 | 5 | 65 | 12 | 59 |
Super Scope | 14 | 5 | 71 | 9 | 59 |
Thistle Jump Floaty Jump |
19 | 5 | 66 | 12 | 59 |
Tough Edge | 32 | 53 | 85 | 5 | 27 |
Trade-Off Attacker | 16 | 5 | 69 | 10 | 59 |
Trade-Off Defender | 25 | 5 | 60 | 15 | 59 |
Trade-Off Speedster | 21 | 5 | 64 | 13 | 59 |
Unharmed Attacker | 24 | 5 | 61 | 14 | 59 |
Unharmed Speed Demon | 26 | 5 | 59 | 15 | 59 |
Unharmed Speedster | 8 | 5 | 77 | 6 | 59 |
Vampire | 43 | 5 | 42 | 24 | 59 |
amiibo customization
An amiibo can be customized with equipment as well. Unlike with playable fighters, amiibo fighters can be equipped with any kind of equipment, regardless of whether or not the original fighter is compatible with the equipment. However, the amiibo will consume any equipment that it receives, causing the equipment to be lost permanently.
When fed equipment, the stat boosts and drops that the amiibo receives are smaller than what the normal fighters are given, but to compensate for this drawback, an amiibo can be given more than three pieces of equipment, enabling its stats to gradually increase. However, like with the normal fighters, amiibo fighters can only learn up to three bonus effects. If it has three bonus effects and consumes another equipment with a bonus effect, it must choose which effect to remove, including the incoming bonus effect; if the incoming bonus effect is removed, however, the stats increases and decreases are altered. Also, there is a limit to how much equipment an amiibo can be fed in one session; if the amiibo is full, it has to fight in a match before it can consume more equipment.
An amiibo's stat total is capped at 120, but the stat total can be modified by feeding the amiibo any equipment that has bonus effects; positive bonus effects decrease the stat total, while negative bonus effects increase it.
Selling equipment
The player can also sell equipment to earn gold. How much gold that is earned is determined by the equipment's stat values, along with how strong its bonus effect is (if it has one).
The following table displays the selling price range for the equipment that does not have any bonus effects.
Rarity level | Selling price range | |
---|---|---|
Character specific equipment | Badge equipment | |
Common | 2 - 12 | 1 - 8 |
Uncommon | 17 - 56 | 12 - 40 |
Rare | 51 - 102 | 36 - 73 |
The selling price formula is as follows:
(1.0p - 0.6n + 1.1pb - 0.4nb) * t
p
andn
are the equipment's positive and negative values.- The values are taken after the badge equipment multiplier has been applied (if the equipment type is Brawn Badge, Protection Badge, or Agility Badge).
pb
andnb
are the absolute value of the modifiers for positive and negative bonus effects; they are 0 if not applicable.t
is a scaling value based on the power of the positive value before any modification:
Positive value range | Price scaling |
---|---|
10 - 20 | 0.36 |
21 - 30 | 0.58 |
31 - 40 | 0.97 |
41 - 50 | 1.22 |
51 - 60 | 1.35 |
61 - 70 | 1.44 |
71 - 85 | 1.71 |
After players have sold any equipment, in order to keep the gold that they gained, they have to also save any changes that are made to their customized character. If the character customization is not saved, the game will act as if the player has sold nothing.
Smash Run power limits
The table below displays the default power limit values for the fighters in Super Smash Bros. for Nintendo 3DS. These values are only used in Smash Run, where they can enable fighters to carry more Smash Run powers. The power limit can be modified by adjusting the speed stat, with positive speed values lowering the power limit, while negative speed values raises it.
Power limit | Character(s) |
---|---|
29 | ![]() ![]() |
28 | ![]() |
27 | ![]() ![]() ![]() ![]() ![]() |
26 | ![]() ![]() ![]() ![]() |
25 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
24 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
23 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
22 | ![]() ![]() ![]() ![]() |
21 | ![]() ![]() |
Unlockable equipment
Super Smash Bros. for Nintendo 3DS
The first Challenge Panel contains no unlockable equipment; if players meet the conditions listed, they must first uncover enough challenges to reveal the next panel, and once the next panel is revealed, the items are automatically unlocked. Below are the requirements and rewards in the Nintendo 3DS version of the game.
Super Smash Bros. for Wii U
Below are the custom equipment that can be acquired by completing the challenges in Super Smash Bros. for Wii U. Unlike in Super Smash Bros. for Nintendo 3DS, however, not all unlockable equipment are badges.
Name | Icon | Unlock criteria |
---|---|---|
Double Final Smasher Protection Badge | ![]() |
Clear Classic at intensity 9.0 without losing a single life. |
Vampire Brawn Badge | ![]() |
Play as Lucina and score 8 or more KOs in a single Solo Cruel Smash. |
Critical Hitter Sword | ![]() |
Clear Solo Classic in 12 minutes at intensity 9.0 while playing as Marth. |
Smooth Lander Brawn Badge | ![]() |
Collect all of the special moves. |
Moon Launcher Protection Badge | ![]() |
Destroy a total of 50000 or more blocks in Trophy Rush. |
Item Hitter Agility Badge | ![]() |
Collect 700 unique trophies. |
Countdown Drill | ![]() |
Play as Bowser Jr. in Stage 1 and get a score of 150000 or more in a single game of Solo Target Blast. |
KO Healer Arm Cannon | ![]() |
Get a chain of at least 100 in Trophy Rush without taking any damage while playing alone and as Samus. |
Caloric Immortal Protection Badge | ![]() |
Clear All-Star on hard difficulty with 8 or more characters. |
Desperate Specialist Agility Badge | ![]() |
Clear a Master Orders ticket with a difficulty rating of intense. |
Perfect-Shield Helper Brawn Badge | ![]() |
Clear the true All-Star mode on hard difficulty. |
Unharmed Attacker Agility Badge | ![]() |
Get 120 or more KOs in a single Endless Smash. |
Trade-Off Attacker Protection Badge | ![]() |
Clear a Master Order on Very Hard difficulty or higher. |
Speed Skater Shoes | ![]() |
Clear Solo 100-Man Smash within 3 minutes while playing as Sonic. |
Unharmed Speed Demon Agility Badge | ![]() |
Get a max combo of 50 or more in Training. |
Speed Crasher Agility Badge | ![]() |
Clear Crazy Orders after 5 or more turns. |
No-Flinch Smasher Protection Badge | ![]() |
Get 50 or more KOs in a single Endless Smash. |
Hyper Smasher Brawn Badge | ![]() |
Clear All-Star on normal difficulty or higher. |
Nimble Dodger Agility Badge | ![]() |
Collect 50 different special moves. |
Air Attacker Brawn Badge | ![]() |
Collect 15 different special moves. |
Shield Regenerator Protection Badge | ![]() |
Customize a fighter in Custom. |